IV. System Conversions
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A. Rifts
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Mecha by James LaFlamme (aka ICE)
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Name: ATV Speedster
Cost: 3.6(w/MG) 4(w/Laser)
Weight: .4 tons or 400kg
Scale: x1/5
Configuration MV Land MA Flight MA
Cycle -1 12(GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LW 4(.8) 4 /1.6 4 | LW S 2(.4) 0 1(.2) 2
Cost: 6
Weight: 3
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1km 300km(30) 0 Torso 0 1
Cost: 0
Weight: 0
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
MG x1 0 3 1(.2) - 1(.2) 0 1 1 Torso
Ammo 20 .2 .2 Torso
OR
Laser x1 0 4 1(.2) - 1(.2) - 1.4 1.4 Torso
Cost: 1.2(MG) 1.4(Laser)
Weight: .5(Both)
Movement Systems:
System MA Location Kills Space Cost
GES 12 Torso 1 1.2
Cost: 1.2
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 0 0 Saddle Type
Fuel 1500km Torso .6 2.2 150km scaled
Cost: 2.2
Weight: .2
Final costs:
Base Weight: 3.5
Fuel Weight: .2
New Weight: 3.7
Base Cost: 10.8(w/MG) 12(w/Laser)
Cost (after Multipliers): 10.8(w/MG) 12(w/Laser)
Efficency ( tons): 0
Cost (w/Efficency, links): 10.8(w/MG) 12(w/Laser)
Final Weight: 3.7
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 3.6(w/MG) (18 000 credits)
4 (w/Laser) (20 000 Credits)
Scaled Weight: .4 tons or 400 kg
Notes: Numbers in parentheses represent scaled values
Name: Behemoth Exploration Robot
Cost: 834.5
Weight: 82 tons
Scale: x1
Configuration MV Land MA Flight MA
Mecha -8 2
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | MS S 4 0 1 4
Right Arm MS 5 5/0 5 | MS S 4 0 1 4
Left Arm MS 5 5/0 5 | MS S 4 0 1 4
Right Leg MS 5 5/5 5 | MS S 4 0 1 4
Left Leg MS 5 5/5 5 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Cost: 56
Weight: 28
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
Radar 150km 4 Head 12 1
ASP Head 10.5 1
TA Head 5.5 0
Cost: 37
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 0 8 5 24 8 - 16ea 4 1/Arm Linked
Claw x2 0 M 2 - 2 - 4 1 1/Arm
Cost: 40
Weight: 10
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Wt. Ineff. -.2
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Torso 0 3
1 Head 1 0
Passengers 40 Torso 2 57
Cargo Torso 6 597 200 tons
Nightlights 2 Torso 0 1
Spotlights 2 Torso 0 .4
E-seats 3 Torso 0 2
Head 0 1
Codelock .4
Cost: 661.8
Weight: 0
Final costs:
Base Weight: 41
Fuel Weight: 0
New Weight: 41
Base Cost: 794.8
Cost (after Multipliers): 834.5
Efficency ( x2 tons): 0
Cost (w/Efficency, links): 834.5
Final Weight: 82
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 834.5 (8 345 000 credits)
Scaled Weight: 82 tons
(w/Command Armour): 82 tons
Notes:
Name: Big Boss ATV
Cost: 3.9
Weight: .6 or 600kg
Scale: x1/5
Configuration MV Land MA Flight MA
ATV Form -1 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6(1.2) 6/2 6 | S S 3(.6) 0 1(.2) 3
/ |
Cost: 9
Weight: 4.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1km 300km(30) 0 Torso 0 1
Cost: 0
Weight: 0
Movement Systems:
System MA Location Kills Space Cost
Wheels x4 +2 Torso 1 x2 0 3
.5 x2
Cost: 3
Powerplant Standard
Source: Combustion (Gas, 480km range)
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Passengers x3 Torso 3 3
Cost: 3
Weight: 0
Final costs:
Base Weight: 6
Fuel Weight: 0
New Weight: 6
Base Cost: 15
Cost (after Multipliers): 11.6
Efficency ( tons): 0
Cost (w/Efficency, links): 11.6
Final Weight: 6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 3.9 (19 500 credits)
Scaled Weight: .6 or 600kg
(w/Command Armour): .6 or 600kg
Notes: Numbers in parentheses represent scaled values.
Name: Deaths Head Transport
Cost: 88234.3
Weight: 244 tons
Scale: x10
Configuration MV Land MA Flight MA
Transport -5 0 20
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(100) 10/0 10 | LH S 7 0 1 7
Pod HS - 10/0 5 | LH S 7 0 1 7
Cost: 29
Weight: 12
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km(150)1500km(15000) 2(20) Torso 9.5 0
ASP Torso 11 0
TA Torso 5.5 0
Cost: 26
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
RailGun x1 0 8(80) 8(80) - 8(80) 8 53.5 1 Torso
Ammo 3200 2568 0 Torso
Laser x6 0 8 4 - 4 - 7.9ea .5ea Torso x1 Scale
Missile
Launcher x2 0 10(100)8(80) 5ea 3(30) - 5.8ea .5ea Torso
Cost: 2633.1
Weight: 19
Movement Systems:
System MA Location Kills Space Cost
Thrusters 10 Torso 2.7 5.1
Pod 6 11.4
Cost: 16.5
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 9 Torso 1 20
Storage Torso 4 73 5 x1 scale mecha or 50 x1/5 scale PA
Cargo Pod 2 20 3.2 tons
Fuel 2000km Pod 2 4 20 000km scaled
Cost: 117
Weight: 3.2
Final costs:
Base Weight: 32
Fuel Weight: 3.2
New Weight: 35.2
Base Cost: 2821.6
Cost (after Multipliers): 3527
Efficency ( tons): 0
Cost (w/Efficency, links): 3527
Final Weight: 35.2
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x10
Scaled Cost: 88234.3 (4 411 715 000 credits)
Scaled Weight: 244 tons
(w/Command Armour): 244 tons
Notes: Numbers in parentheses represent scaled values
Name: Flying Titan
Cost: 127.2
Weight: 153.5kg
Scale: x1/10
Configuration MV Land MA Flight MA
Humanoid -6 +1 to Wearer 16
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso AH 18(45H) 18/0 18 | AH S 9(23H) 0 1(3H) 9
Right Arm AH 10(25H) 10/0 10 | AH S 9(23H) 0 1(3H) 9
Left Arm AH 10(25H) 10/0 10 | AH S 9(23H) 0 1(3H) 9
Right Leg AH 10(25H) 10/0 10 | AH S 9(23H) 0 1(3H) 9
Left Leg AH 10(25H) 10/0 10 | AH S 9(23H) 0 1(3H) 9
Right Wing AH 9(23H) 9/0 9 | AH S 9(23H) 0 1(3H) 9
Left Wing AH 9(23H) 9/0 9 | AH S 9(23H) 0 1(3H) 9
Cost: 157
Weight: 78.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main AH 30km(15)3000km(60) 3(8H) Head 22 1
ASP Head 10 2
TA Head 5 1
Cost: 37
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x2 0 9(450m)5(2D6) - 5(13H) 0 6.8 6.8 R+LW Linked
Missile
Launcher 0 14(700m) 17 6 7(18H) 0 14.2 2.2 R+LW Linked
(7D6+1)
Hands x2 0 M 1+2(8H) - 1(3H) 0 2 1 R+LA Quick+Handy
Cost: 46
Weight: 13
Movement Systems:
System MA Location Kills Space Cost
Thrusters 14 Torso 0 7 117.4
Cost: 117.4
Powerplant Standard
Source: Fusion
XS: 0
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Space .05
Underwater .05
Targeting
Computer +1 .05
MV +4 .4
Total Multiplier: .65
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 All All 0
Remaining
Fuel 6500km Torso 11 22 650km scaled
Links 6 Link Lasers and Link Missiles
Cost: 28
Weight: 60.5
Final costs:
Base Weight: 93
Fuel Weight: 60.5
New Weight: 153.5
Base Cost: 385.4
Cost (after Multipliers): 635.9
Efficency ( tons): 0
Cost (w/Efficency, links): 635.9
Final Weight: 153.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/10
Scaled Cost: 127.2 (127 200 Credits
Scaled Weight: 153.5kg
(w/Command Armour): 153.5kg
Notes: Numbers in parentheses represent scaled values
Name: Glitterboy GB-10
Cost: 261
Weight: 8.5 tons
Scale: x1/5
Configuration MV Land MA Flight MA
Humanoid -8 2(20MPT)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MegaH 22(4.4) 22/16 22 | MegaH S 11(2.2) 0 1(.2) 11
Right Arm MegaH 12(2.4) 12/10 12 | MegaH S 11(2.2) 0 1(.2) 11
Left Arm MegaH 12(2.4) 12/10 12 | MegaH S 11(2.2) 0 1(.2) 11
Right Leg MegaH 12(2.4) 12/11 12 | MegaH S 11(2.2) 0 1(.2) 11
Left Leg MegaH 12(2.4) 12/11 12 | MegaH S 11(2.2) 0 1(.2) 11
Head MegaH 12(2.4) 11/6 11 | MegaH S 11(2.2) 0 1(.2) 11
Cost: 147
Weight: 73.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km(150) 2(.4) Head 9 1
ASP Head 10 2
TA Head 5 1
Cost: 24
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Boom Gun x1 +1 13 20(4.0) - 20(4.0) 0 65 20 WpnMnt+
1Handed
Ammo 150 386.5 7 Gun Armour
Piercing
Cost: 454.5
Weight: 10
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Space .05
Under Water .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Head 1 0
Torso 5 0
Limbs 1ea 0
Storage Torso 1 1
Cost: 1
Weight: 0
Final costs:
Base Weight: 84.5
Fuel Weight: 0
New Weight: 84.5
Base Cost: 501.2
Cost (after Multipliers): 626.5
Efficency ( tons): 0
Cost (w/Efficency, links): 626.5
Final Weight: 84.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 261 (1 305 000 credits)
Scaled Weight: 8.5 tons
(w/Command Armour): 8.5 tons
Notes: Numbers in parentheses represent scaled values.
Name: Highway Man Motorcycle
Cost: 2.2 (w/Laser) 2.1 (w/MG)
Weight: .4 or 400kg
Scale: x1/5
Configuration MV Land MA Flight MA
Motorcycle -1 13
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LW 4(.8) 4/1 4 | LW S 2(.4) 0 1(.2) 2
/ |
Cost: 6
Weight: 3
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1km 300km(30) 0 Torso 0 1
Cost: 0
Weight: 0
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x1 0 4 1(.2) - 1(.2) - 1.5 1.5 Torso
OR
MG x1 0 3 1(.2) - 1(.2) - 1 1 Torso
Ammo 20 .2 .2 Torso
Cost: 1.5(Laser) 1.2(MG)
Weight: .5 (Both)
Movement Systems:
System MA Location Kills Space Cost
Wheels x2 +2 Torso .5 each 0 1
Cost: 1
Powerplant Standard
Source: Combustion (Gas, 480km Range)
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 0 0 Saddle
Cost: 0
Weight: 0
Final costs:
Base Weight: 4
Fuel Weight: 0
New Weight: 4
Base Cost: 8.5 (Laser) 8.2(MG)
Cost (after Multipliers): 6.5 (Laser) 6.3(MG)
Efficency ( tons): 0
Cost (w/Efficency, links): 6.5 (Laser) 6.3(MG)
Final Weight: 4
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 2.2 (11 000 credits, Laser)
2.1 (10 500 credits, MG)
Scaled Weight: .4 or 400kg
(w/Command Armour): .4 or 400kg
Notes: Numbers in parentheses represent scaled values.
Name: MK V APC (Coalition)
Cost: 368.6
Weight: 35.5
Scale: x1
Configuration MV Land MA Flight MA
APC -4 7
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6 6/0 6 | S A 3 0 1 3.75
Head x2 S 3ea 3/0 3ea| S A 3 0 1 3ea
Cost: 23.5
Weight: 10.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Torso 9.5 0
ASP Torso 11 0
TA Torso 5.5 0
Cost: 25.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Rail Gun x1 0 7 6 - 6 0 7.5 3 Head 1
Ammo 200 22.5 0 Head 1
Dual Laser x1 0 10 6 - 6 2 10.7 3 Head 2
Dual Laser x4 0 6 2 - 2 2 10.9 0 Torso V Anti
Personel
Missile
Launcher x2 0 8 5 20ea 7ea 0 5.5ea 1ea Torso
AutoCannon x2 0 5 3 - 3ea 0 4ea 1ea Torso
Ammo 30/Gun 3.6/Gun 1/Gn Torso
Cost: 106.9
Weight: 20
Movement Systems:
System MA Location Kills Space Cost
Wheels x8 +2 Torso 8(1ea) 0 8
Cost: 8
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 5 Torso 1 7.5
Passegers 20 Torso 0 30
Storage Torso 0 90 6 Samas
Cargo Torso 0 1.5 500kg
Nightlights 2 Torso 0 1
Spotlights 2 Torso 0 .4
Codelock .4
Cost: 131.2
Weight: 0
Final costs:
Base Weight: 35.5
Fuel Weight: 0
New Weight: 35.5
Base Cost: 294.9
Cost (after Multipliers): 368.6
Efficency ( tons): 0
Cost (w/Efficency, links): 368.6
Final Weight: 35.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 368.6 (3 686 000 Credits)
Scaled Weight: 35.5 tons
(w/Command Armour): 35.5 tons
Notes:
Name: Mountaineer ATV
Cost: 8.7 (Gas) 11.3 (Fusion)
Weight:
Scale:
Configuration MV Land MA Flight MA
Transport Form -1 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8(1.6) 8/2 8 | S S 3(.6) 0 1(.2) 3
/ |
Cost: 11
Weight: 5.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1km 300km(30) 0 Torso 0 1
Cost: 0
Weight: 0
Movement Systems:
System MA Location Kills Space Cost
Wheels x4 +2 Torso 1each 0 4
Cost: 4
Powerplant Standard
Source: Combustion (Gas,960km range) or Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: -.33 or 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Passengers x4 Torso 4 4
Cargo x10 Torso 0 15
Cost: 19
Weight: 0
Final costs:
Base Weight: 7.5
Fuel Weight: 0
New Weight: 7.5
Base Cost: 34
Cost (after Multipliers): 34 (Fusion Powerplant)
26.2 (Combustion Powerplant)
Efficency ( tons): 0
Cost (w/Efficency, links): 34 (FP) 26.2 (CP)
Final Weight: 7.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 11.3 (56 500 credits, FP)
8.7 (43 500 credits, CP)
Scaled Weight: .75 or 750kg
(w/Command Armour): .75 or 750kg
Notes: Numbers in parentheses represent scaled values.
Name: Power Armour Rail Guns
Cost: See Below
Weight: See Below
Scale: X1/5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
C-40R 0 7 5(1.0) - 5(1.0) 4 15 7.5 HH
Ammo 40 7.8 2.5 Gun 10 Bursts
NG-101 0 6 4(.8) - 4(.8) 3 9 6 HH
Ammo 30 3.1 2 Gun 10 Bursts
NG-202 0 7 5(1.0) - 5(1.0) 4 15 7.5 HH
Ammo 32 6 2.5 Gun 8 Bursts
Cost: C-40R 22.8
NG-101 12.1
NG-202 21
Weight: C-40R 2.5
NG-101 2
NG-202 2.5
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Final costs:
Base Weight: C-40R 2.5
NG-101 2
NG-202 2.5
Base Cost: C-40R 22.8
NG-101 12.1
NG-202 21
Cost (after Multipliers): C-40R 28.5
NG-101 15.1
NG-202 26.3
Final Weight: C-40R 2.5
NG-101 2
NG-202 2.5
Scale: x1/5
Scaled Cost: C-40R 9.5 (47 500 Credits)
NG-101 5 (25 000 Credits)
NG-202 8.8 (44 000 Credits)
Scaled Weight: C-40R .25 or 250kg
NG-101 .2 or 200kg
NG-202 .25 or 250kg
Notes: The multipliers represent the fact that they can be used by any x1/5
scale power Armour. If a Power armour that has different multipliers
applied to it then the Railgun only receives benefits from the
multipliers it has.
Name: SAMAS (Coalition)
Cost: 69
Weight: 5.5 tons
Scale: x1/5
Configuration MV Land MA Flight MA
Humanoid -5 4 (40 MPT) 14
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(2.0) 10/0 10 | MS S 4(.8) N/A 1(.2) 4
Right Arm MS 5(1.0) 5/4 5 | MS S 4(.8) N/A 1(.2) 4
Left Arm MS 5(1.0) 5/3 5 | MS S 4(.8) N/A 1(.2) 4
Right Leg MS 5(1.0) 5/5 5 | MS S 4(.8) N/A 1(.2) 4
Left Leg MS 5(1.0) 5/5 5 | MS S 4(.8) N/A 1(.2) 4
Head MS 4(.8) 4/0 4 | MS S 4(.8) N/A 1(.2) 4
Right Wing MS 2(.4) 2/0 2 | MS S 4(.8) N/A 1(.2) 4
Left Wing MS 2(.4) 2/0 2 | MS S 4(.8) N/A 1(.2) 4
Cost: 66
Weight: 33
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km(150) 2(.4) Head 9 1
ASP Head 10.5 1
TA Head 5 1
Cost: 24.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Railgun x1 0 7 5(1.0) - 5(1.0) 4 15 7.5 2H
Ammo 200 43.8 2.5 Gun 50 Bursts
Missile
Launcher x1 0 8 5(1.0) 2 1(.2) - 1 1 LA
Hands x2 0 M 1+1(.2+.2) 1(.2) - 2 1 R+LA Quick+Handy
Cost: 63.8
Weight: 4
Movement Systems:
System MA Location Kills Space Cost
Thrusters 14 Torso 0 5 40.9
Cost: 40.9
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Targeting
Computer +2 .1
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew x1 Head 1 0
Torso 5 0
Limbs 1ea 0
Fuel-4500km R+Lwing 2ea 12 450km Scaled
Cost: 12
Weight: 17.1
Final costs:
Base Weight: 38
Fuel Weight: 17.1
New Weight: 55.1
Base Cost: 207.2
Cost (after Multipliers): 259
Efficency ( tons): 0
Cost (w/Efficency, links): 259
Final Weight: 55.1
Remote Cost (Total for All): N/A
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 69 (345 000 credits)
Scaled Weight: 5.5 tons
(w/Command Armour): N/A
Notes: Numbers in parentheses represent scaled values.
Name: Samson
Cost: 59.5
Weight: 3.5 tons
Scale: x1/5
Configuration MV Land MA Flight MA
Humanoid -3 5(50MPT)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(2.0) 10/4 10 | MS S 4(.8) 0 1(.2) 4
Right Arm MS 5(1.0) 5/3 5 | MS S 4(.8) 0 1(.2) 4
Left Arm MS 5(1.0) 5/2 5 | MS S 4(.8) 0 1(.2) 4
Right Leg MS 5(1.0) 5/4 5 | MS S 4(.8) 0 1(.2) 4
Left Leg MS 5(1.0) 5/4 5 | MS S 4(.8) 0 1(.2) 4
Head MS 4(.8) 4/0 4 | MS S 4(.8) 0 1(.2) 4
Cost: 58
Weight: 29
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km(150) 2 Head 9 1
ASP Head 10.5 1
TA Head 5 1
Cost: 24.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Railgun x1 0 8 7(1.4) - 7(1.4) 4 22.3 7 2H
Ammo 100 Gun 25 Bursts
Missile
Launcher x1 0 8 5(1.0) 2 1(.2) - 1 1 LA
Hands x2 0 M 1+1(.2+.2)- 1(.2) - 2 1 R+LA Quick+Handy
Cost: 59.3
Weight: 5
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Space .05
Underwater .05
Targeting
Computer +1 .05
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Head 1 0
Torso 5 0
Limbs 1ea 0
Storage Torso 1 1
Cost: 1
Weight: 0
Final costs:
Base Weight: 35
Fuel Weight: 35
New Weight: 35
Base Cost: 142.8
Cost (after Multipliers): 178.5
Efficency ( tons): 0
Cost (w/Efficency, links): 178.5
Final Weight: 35
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 59.5 (297 500 Credits)
Scaled Weight: 3.5 tons
(w/Command Armour): 3.5 tons
Notes: Numbers in parentheses represent scaled values.
Name: Sky Cycle
Cost: 86.4
Weight: 4 tons
Scale: x1/5
Configuration MV Land MA Flight MA
Cycle -5 0 18
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(2.0) 10/3 10 | HS S 5(1.0) 0 1(.2) 5
Pod MegaH 0 22/0 11 | HS S 5(1.0) 0 1(.2) 5
Cost: 31
Weight: 10
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km(150) 2 Torso 9 1
ASP Torso 10 2
TA Torso 5 1
Cost: 24
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x1 0 8 4(.8) - 4(.8) - 7.6 1 Torso
Missile
Launcher x2 0 7 4(.8) 10 3(.6) - 5.5ea 1ea Torso Linked
Cost: 18.6
Weight: 5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 18 Pod 22 29.8
Cost: 29.8
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Space .05
Underwater .05
Targeting
Computer +1 .05
MV +1 .1
Total Multiplier: .35
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Fuel 17000km Torso 24.8 1700km scaled
Crew is saddle Torso 0 0
Cost: 78.5
Weight: 24.8
Final costs:
Base Weight: 15.5
Fuel Weight: 24.8
New Weight: 40.3
Base Cost: 191.9
Cost (after Multipliers): 259.1
Efficency ( tons): 0
Cost (w/Efficency, links): 0
Final Weight: 40.3
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 86.4 (432 000 credits)
Scaled Weight: 4 tons
(w/Command Armour): 4 tons
Notes: Numbers in paraentheses represent scaled values.
Name: Sky King
Cost: 107.9
Weight: 5.5 tons
Scale: x1/5
Configuration MV Land MA Flight MA
Cycle -5 0 19
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(2.0) 10/0 10 | HS S 5(1.0) 0 1(.2) 5
Pod HS 0 10/0 5 | HS S 5(1.0) 0 1(.2) 5
Cost: 30
Weight: 5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km(150) 2 Torso 9 1
ASP Torso 10 2
TA Torso 5 1
Cost: 24
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Railgun x2 0 6 4(.8) - 4(.8) 3 11ea 2ea Pod Linked
Ammo 120 19.3 1 Pod 20Brsts each
Mini Missile
Launcher x2 0 9 7(1.4) 6ea 3(.6) - 5.3ea 2ea Pod Linked
Laser x1 0 7 3(.6) - 3(.6) - 5.6 1 Pod
Cost: 57.5
Weight: 8.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 19 Torso 4 56.4
Cost: 56.4
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Arctic .05
Desert .05
Underwater .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 0 0 Saddle Type
Fuel 19 000km Torso 2 89 1900km scaled
Links 2
Cost: 91
Weight: 35.1
Final costs:
Base Weight: 19.5
Fuel Weight: 35.1
New Weight: 54.6
Base Cost: 258.9
Cost (after Multipliers): 323.6
Efficency ( tons): 0
Cost (w/Efficency, links): 323.6
Final Weight: 54.6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 107.9 (539 000 credits)
Scaled Weight: 5.5 tons
(w/Command Armour): 0
Notes: Numbers in parentheses represent scaled values
Name: Spider Skull Walker (Coalition)
Cost:
Weight: 37.5
Scale: x1
Configuration MV Land MA Flight MA
Spider -4 7
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | HS S 5 0 1 5
RLs x3 LW 2ea 2/2 2ea | S S 3 0 1 3
LLs x3 LW 2ea 2/2 2ea | S S 3 0 1 3
Cost: 45
Weight: 22.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Torso 9 1
ASP Torso 10.5 1
TA Torso 5 1
Cost: 24.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Rail Gun x2 0 8 8 - 8 8 11.5ea 1ea Torso Linked
Ammo 200/gun 34/gun 1/gun Torso
Laser x2 0 10 6 - 6 - 11.7ea 1ea Torso
Cost: 91.2
Weight: 14
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +2 .1
Total Multiplier: .3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Torso 1 3.5
Passengers 6 Torso 0 9
Storage Torso 0 1.5 500kg
Nightlights 2 Torso 0 1
E-Seats 2 Torso 0 2
Codelock .4
Cost: 18.4
Weight: 0
Final costs:
Base Weight: 37.5
Fuel Weight: 0
New Weight: 37.5
Base Cost: 179.1
Cost (after Multipliers): 232.8
Efficency ( tons): 0
Cost (w/Efficency, links): 232.8
Final Weight: 37.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 232.8 (2 328 000 credits)
Scaled Weight: 37.5
(w/Command Armour): 37.5
Notes:
Name: Titan Combat Robot
Cost: 167.4
Weight: 33.5
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -3 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6 6/1 6 | S S 3 0 1 3
Right Arm S 4 4/0 4 | S S 3 0 1 3
Left Arm S 4 4/2 4 | S S 3 0 1 3
Right Leg S 4 4/1 4 | S S 3 0 1 3
Left Leg S 4 4/1 4 | S S 3 0 1 3
Head S 3 3/0 3 | S S 3 0 1 3
Cost: 47
Weight: 21.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
ASP Head 10.5 1
TA Head 5 1
Cost: 24.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Rail Gun x1 0 6 4 - 4 0 5.5 1 RA
Ammo 200 16 1 RA
Missile
Launcher x2 0 10 8 5 3 - 5.5ea 1ea 1/Arm Linked
Missile
Launcher x2 0 8 5 6 2 - 3ea 3ea 1/Leg Linked
Laser x1 0 8 4 - 4 - 1 7.1 Torso
Hands x2 0 M 1 - 1 - 2 1 1/Arm Quick,Handy
Cost: 49.6
Weight: 11
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Space .05
Underwater .05
Targeting
Computer .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Passengers 2 Torso 2 2
Nightlights 2 1/Arm 0 1
Spotlights 2 1/Arm 0 .4
E-seat 3 Torso 0 3
Links 6
Codelock .4
Cost: 12.8
Weight: 0
Final costs:
Base Weight: 33.5
Fuel Weight: 0
New Weight: 33.5
Base Cost: 133.9
Cost (after Multipliers): 167.4
Efficency ( tons): 0
Cost (w/Efficency, links): 167.4
Final Weight: 33.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 167.4 (1 674 000 Credits)
Scaled Weight: 33.5
(w/Command Armour): 33.5
Notes:
Name: Titan Exploration & Light Combat Robot
Cost: 101.9
Weight: 21.5
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -2 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6 6/0 6 | LW S 2 0 1 2
Right Arm LW 3 3/0 3 | LW S 2 0 1 2
Left Arm LW 3 3/0 3 | LW S 2 0 1 2
Right Leg LW 3 3/3 3 | LW S 2 0 1 2
Left Leg LW 3 3/3 3 | LW S 2 0 1 2
Head LW 2 2/0 2 | LW S 2 0 1 2
Cost: 32
Weight: 16
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
ASP Head 10.5 1
TA Head 5.5 0
Cost: 25
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 0 9 6 5 2 - 3.5ea 2ea 1/Arm Linked
Dual Laser x1 0 7 3 - 3 2 7.1 3 Torso
Hands x2 0 M 1 - 1 - 2ea 1ea 1/Arm
Cost: 14.7
Weight: 3.5
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Passegers 2 Torso 2 2
E-seats 3 Torso 0 3
Spotlights 2 1/Arm 0 .4
Nightlights 2 1/Arm 0 1
Links 3
Codelock .4
Cost: 9.8
Weight: 0
Final costs:
Base Weight: 21.5
Fuel Weight: 0
New Weight: 21.5
Base Cost: 85.5
Cost (after Multipliers): 101.9
Efficency ( tons): 0
Cost (w/Efficency, links): 101.9
Final Weight: 21.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 101.9 (1 019 000 credits)
Scaled Weight: 21.5
(w/Command Armour): 21.5
Notes:
Name: Titan Recon Robot
Cost: 99.4
Weight: 20.5
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -2 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LW 4 4/0 4 | LW S 2 0 1 2
Right Arm LW 3 3/2 3 | LW S 2 0 1 2
Left Arm LW 3 3/2 3 | LW S 2 0 1 2
Right Leg LW 3 3/3 3 | LW S 2 0 1 2
Left Leg LW 3 3/3 3 | LW S 2 0 1 2
Head LW 2 2/0 2 | LW S 2 0 1 2
Cost: 30
Weight: 15
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
Radar 150km 4 Head 12 1
ASP Head 11 0
TA Head 5.5 0
Cost: 37.5
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x1 0 7 3 - 3 - 5.2 2 Torso
Hands x2 0 M 1 1 4 1 1/Arm
Cost: 9.2
Weight: 2.5
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Passenger 1 Torso 1 1
Nightlights 2 1/Arm 0 1
Spotlights 2 1/Arm 0 .4
E-seats 2 Torso 0 2
Codelock .4
Cost: 4.8
Weight: 0
Final costs:
Base Weight: 20.5
Fuel Weight: 0
New Weight: 20.5
Base Cost: 79.5
Cost (after Multipliers): 99.4
Efficency ( tons): 0
Cost (w/Efficency, links): 99.4
Final Weight: 20.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 99.4 (994 000 credits)
Scaled Weight: 20.5
(w/Command Armour): 20.5
Notes:
Name: UAR-1 Enforcer (Coalition)
Cost: 211
Weight: 36.5 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -3 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6 6/2 6 | S S 3 0 1 3
Right Arm S 4 4/0 4 | S S 3 0 1 3
Left Arm S 4 4/0 4 | S S 3 0 1 3
Right Leg S 4 4/4 4 | S S 3 0 1 3
Left Leg S 4 4/4 4 | S S 3 0 1 3
Head S 3 3/0 3 \ S S 3 0 1 3
Cost: 43
Weight: 21.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
ASP Head 10.5 1
TA Head 5 1
Cost: 24.5
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Rail Gun x1 0 7 6 - 6 0 8.5 1 RA
Ammo 200 25.5 0 RA
Missile
Launcher x1 0 12 12 6 5 - 10.3 1 LA
Missile
Launcher x2 0 9 6 5 2 - 4ea 1ea R+LA
Missile
Launcher x1 0 8 5 20 4 - 14.5 1 Torso
Laser x2 0 6 2 - 2ea - 6.8ea 1ea R+LA Linked, Anti
Personel
Hands x2 0 M 1 - 1 - 2ea 1ea R+LA Quick, Handy
Cost: 84.4
Weight: 14
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +2 .1
Total Multiplier: .3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Torso 2 2
Storage Torso 1 1
Nightlights x2 Torso 0 1
Links 4
E-Seat x2 2
Codelock .4
Cost: 10.4
Weight: 0
Final costs:
Base Weight: 36.5
Fuel Weight: 0
New Weight: 36.5
Base Cost: 162.3
Cost (after Multipliers): 211
Efficency ( tons): 0
Cost (w/Efficency, links): 211
Final Weight: 36.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 211 (2 110 000 Credits)
Scaled Weight: 36.5 tons
(w/Command Armour): 36.5 tons
Notes:
Name: Wastelander Motorcycle
Cost: 1.3
Weight: .25
Scale: x1/5
Configuration MV Land MA Flight MA
Motorcycle -1 13
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LW 4(.8) 4/3 4 | NONE
/ |
Cost: 4
Weight: 2
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1km 300km(30) 0 Torso 0 1
Cost: 0
Weight: 0
Movement Systems:
System MA Location Kills Space Cost
Wheels +2 Torso .5 each 0 1
Cost: 1
Weight: .5
Powerplant Standard
Source: Combustion (Gas, 480km range)
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 0 0 Saddle
Cost: 0
Weight: 0
Final costs:
Base Weight: 2.5
Fuel Weight: 0
New Weight: 2.5
Base Cost: 5
Cost (after Multipliers): 3.85
Efficency ( tons): 0
Cost (w/Efficency, links): 3.85
Final Weight: 2.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 1.3 (6500 credits)
Scaled Weight: .25 or 250kg
(w/Command Armour): .25 or 250kg
Notes: Numbers in parentheses represent scaled values.
=============================================================================
B. Robotech RPG
=============================================================================
Mecha by James LaFlamme (aka ICE)
-----------------------------------------------------------------------------
Name: VF-1A
Cost: 462 + Cost of Weapon Pods
Weight: 18.5 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 6 18
Hybrid -2 6 27
Fighter -3 0 36
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/5 8 | S S 3 0 1 3
RA S 4 4/2 4 | S S 3 0 1 3
LA S 4 4/2 4 | S S 3 0 1 3
RL MS 5 5/0 5 | S S 3 0 1 3
LL MS 5 5/0 5 | S S 3 0 1 3
Head MS 4 4/0 4 | S S 3 0 1 3
Cost: 62
Weight: 31
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Cost:
Weight:
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Head 12 1
Back-Up 1km 300km 2 Torso 2 2
Radar 200km 4 Head 12 1
Res Int
Level 6 Head 3 1
Cost: 29.5
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Hands x2 0 M 1 - 1 2 1 1/arm Quick,Handy
GU-11 x1 0 5 3 - 3 4 8.3 6 2H
Ammo 60 6.5 2 In Gun 15 Bursts
Weapon
Pods x6 See separate entry on weapon pods Linked x2s
Laser x1 0 4 1 - 1 2 0 Head
Cost: 20.8 + Pods
Weight: 9 (This includes the weight of the pods which 1 ton per pod)
Movement Systems:
System MA Location Kills Space Cost
Thrusters 9 RL 0 5 26.45
9 LL 0 5 26.45
Cost: 52.9
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
ACE +33% .05
Reentry .1
Weapon
Network .1
Fighter Mode .3
Hybrid Mode .35
VTOL .05
Targeting
Computer +1 .05
Total Multiplier: 1.05
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
E-Seat Torso 0 1
Microarms x2 1/arm 1 2
Spotlights x2 Torso 0 .4
Links 6 Weapon Pods
Weapon Mount Torso 0 3 GU-11 in fighter mode
Quick Change
Mounts 3/wing 0 6 For rapid change of weapon pods
Fuel 3000km 1000km/W 4/wing 8
Cost: 22.4
Weight: 13.2
Final costs:
Base Weight: 44
Fuel Weight: 13.2
New Weight: 57.2
Base Cost: 187.6
Cost (after Multipliers): 384.6
Efficency ( -38.7 tons): 77.4
Cost (w/Efficency, links): 462 + Weapon Pods
Final Weight: 18.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 462 + Weapon Pods
Scaled Weight: 18.5
(w/Command Armour): 18.5
Notes: This is the standard Veritech used by the RDF.
Name: VF-1J
Cost: 473 + Cost of Weapon Pods
Weight: 18.5 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 6 18
Hybrid -2 6 27
Fighter -3 0 36
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/5 8 | S S 3 0 1 3
RA S 4 4/2 4 | S S 3 0 1 3
LA S 4 4/2 4 | S S 3 0 1 3
RL MS 5 5/0 5 | S S 3 0 1 3
LL MS 5 5/0 5 | S S 3 0 1 3
Head MS 4 4/0 4 | S S 3 0 1 3
Cost: 62
Weight: 31
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Head 12 1
Back-Up 1km 300km 2 Torso 2 2
Radar 200km 4 Head 12 1
Res Int
Level 6 Head 3 1
Cost: 29.5
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Hands x2 0 M 1 - 1 2 1 1/arm Quick,Handy
GU-11 x1 0 5 3 - 3 4 8.3 6 2H
Ammo 60 6.5 2 In Gun 15 Bursts
Weapon
Pods x6 See separate entry on weapon pods Linked x2s
Laser x2 0 4 1 - 1 4 0 Head Crosslinked
Cost: 22.8 + Pods
Weight: 9.5 (This includes the weight of the pods which 1 ton per pod)
Movement Systems:
System MA Location Kills Space Cost
Thrusters 9 RL 0 5 26.8
9 LL 0 5 26.8
Cost: 53.6
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
ACE +33% .05
Reentry .1
Weapon
Network .1
Fighter Mode .3
Hybrid Mode .35
VTOL .05
Targeting
Computer +1 .05
Total Multiplier: 1.05
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
E-Seat Torso 0 1
Microarms x2 1/arm 1 2
Spotlights x2 Torso 0 .4
Links 8 Weapon Pods
Weapon Mount Torso 0 3 GU-11 in fighter mode
Quick Change
Mounts 3/wing 0 6 For rapid change of weapon pods
Fuel 3000km 1000km/W 4/wing 8
Cost: 24.4
Weight: 13.4
Final costs:
Base Weight: 44.5
Fuel Weight: 13.4
New Weight: 57.9
Base Cost: 192.3
Cost (after Multipliers): 394.2
Efficency ( -39.4 tons): 78.8
Cost (w/Efficency, links): 473 + Weapon Pods
Final Weight: 18.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 473 + Weapon Pods
Scaled Weight: 18.5
(w/Command Armour): 18.5
Notes: This is the Veritech assigned to junior officers and acknowledged
aces.
Name: VF-1D
Cost: 478.1 + Cost of Weapon Pods
Weight: 18.5 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 6 18
Hybrid -2 6 27
Fighter -3 0 36
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/5 8 | S S 3 0 1 3
RA S 4 4/2 4 | S S 3 0 1 3
LA S 4 4/2 4 | S S 3 0 1 3
RL MS 5 5/0 5 | S S 3 0 1 3
LL MS 5 5/0 5 | S S 3 0 1 3
Head MS 4 4/0 4 | S S 3 0 1 3
Cost: 62
Weight: 31
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Head 12 1
Back-Up 1km 300km 2 Torso 2 2
Radar 200km 4 Head 12 1
Res Int
Level 6 Head 3 1
Cost: 29.5
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Hands x2 0 M 1 - 1 2 1 1/arm Quick,Handy
GU-11 x1 0 5 3 - 3 4 8.3 6 2H
Ammo 60 6.5 2 In Gun 15 Bursts
Weapon
Pods x6 See separate entry on weapon pods Linked x2s
Laser x2 0 4 1 - 1 4 0 Head Crosslinked
Cost: 22.8 + Pods
Weight: 9.5 (This includes the weight of the pods which 1 ton per pod)
Movement Systems:
System MA Location Kills Space Cost
Thrusters 9 RL 0 5 26.8
9 LL 0 5 26.8
Cost: 53.6
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
ACE +33% .05
Reentry .1
Weapon
Network .1
Fighter Mode .3
Hybrid Mode .35
VTOL .05
Targeting
Computer +1 .05
Total Multiplier: 1.05
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
E-Seat Torso 0 1
Microarms x2 1/arm 1 2
Spotlights x2 Torso 0 .4
Links 8 Weapon Pods
Weapon Mount Torso 0 3 GU-11 in fighter mode
Quick Change
Mounts 3/wing 0 6 For rapid change of weapon pods
Fuel 3000km 1000km/W 4/wing 8
Passenger 1 Torso 0 1.5
Cost: 25.9
Weight: 13.4
Final costs:
Base Weight: 44.5
Fuel Weight: 13.4
New Weight: 57.9
Base Cost: 194.8
Cost (after Multipliers): 399.3
Efficency ( -39.4 tons): 78.8
Cost (w/Efficency, links): 478.1 + Weapon Pods
Final Weight: 18.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 478.1 + Weapon Pods
Scaled Weight: 18.5
(w/Command Armour): 18.5
Notes: This is the Veritech Used for training as well as being fully combat
capable.
Name: VF-1S
Name: VF-1S
Cost: 494.7 + Cost of Weapon Pods
Weight: 18.5 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 6 18
Hybrid -2 6 27
Fighter -3 0 36
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/5 8 | S S 3 0 1 3
RA S 4 4/2 4 | S S 3 0 1 3
LA S 4 4/2 4 | S S 3 0 1 3
RL MS 5 5/0 5 | S S 3 0 1 3
LL MS 5 5/0 5 | S S 3 0 1 3
Head MS 4 4/0 4 | S S 3 0 1 3
Cost: 62
Weight: 31
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Head 12 1
Back-Up 1km 300km 2 Torso 2 2
Radar 200km 4 Head 12 1
Res Int
Level 6 Head 3 1
Cost: 29.5
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Hands x2 0 M 1 - 1 2 1 1/arm Quick,Handy
GU-11 x1 0 5 3 - 3 4 8.3 6 2H
Ammo 60 6.5 2 In Gun 15 Bursts
Weapon
Pods x6 See separate entry on weapon pods Linked x2s
Laser x4 0 4 1 - 1 8 0 Head Crosslinked
Cost: 26.8 + Pods
Weight: 10.5 (This includes the weight of the pods which 1 ton per pod)
Movement Systems:
System MA Location Kills Space Cost
Thrusters 9 RL 0 5 27.45
9 LL 0 5 27.45
Cost: 54.9
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
ACE +33% .05
Reentry .1
Weapon
Network .1
Fighter Mode .3
Hybrid Mode .35
VTOL .05
Targeting
Computer +1 .05
Total Multiplier: 1.05
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
E-Seat Torso 0 1
Microarms x2 1/arm 1 2
Spotlights x2 Torso 0 .4
Links 12 Weapon Pods, Lasers
Weapon Mount Torso 0 3 GU-11 in fighter mode
Quick Change
Mounts 3/wing 0 6 For rapid change of weapon pods
Fuel 3000km 1000km/W 4/wing 8
Cost: 28.4
Weight: 13.7
Final costs:
Base Weight: 45.5
Fuel Weight: 13.7
New Weight: 59.2
Base Cost: 201.6
Cost (after Multipliers): 413.3
Efficency ( -40.7 tons): 81.4
Cost (w/Efficency, links): 494.7 + Weapon Pods
Final Weight: 18.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 494.7 + Weapon Pods
Scaled Weight: 18.5
(w/Command Armour): 18.5
Notes: This is the Veritech assigned to high level officers
and squadron commanders.
Name: Veritech Wing Mounted Weapon Pods
Cost: Varies
Weight: 1 ton each
Scale: x1
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Sensor Pod 1
Sensor MegaH 50km Orbital 4 N/A See Below
ASP N/A
R/RA N/A
Sensor Pod 2
Radar x10 4 N/A See Below
TA N/A
Marine Suite N/A
Cost: Sensor Pod 1 - 50 Sensor Pod 2 - 20.5 (Cost figured as if they took
no space at all)
Weight: 2 tons each
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
GU-11 0 5 3 240 3 4 52 0 N/A 60 Bursts
Missile
Launcher 1 0 6 3 12 2 5.4 0 N/A
Launcher 2 +1 8 5 5 2 4.9 0 N/A
Launcher 3 +1 9 7 2 1 2.7 0 N/A
Launcher 4 +1 11 9 1 1 1.2 0 N/A
Cost: See Above
Weight: GU-11 1.5
ML1 1
ML2 1
ML3 .5
ML4 .5
Cost Multiplier Systems:
System Cost Space Special
Space .05
ACE 33% .05
Reentry .1
Weapon
Network .1
Fighter .3
Hybrid .35
VTOL .05
Targeting
Computer +1 .05
WT Ineff. -.2 (Only for ML1 and ML2)
Total Multiplier: 1.05 (.85 for ML1 and ML2)
Total M-Pool Bonus(+%): 33%
Final costs: GU-11 ML1 ML2 ML3 ML4 Sensor1 Sensor2
Base Weight: 1.5 1 1 1 1 2 2
Base Cost: 52 5.4 4.9 2.7 1.2 50 20.5
Cost (after Multipliers): 106.2 11.1 10 5 2.2 102.5 42
Efficency ( Varies tons): 1 0 0 0 0 2 2
Cost (w/Efficency, links): 107.2 11.1 10 5 2.2 104.5 44
Final Weight: 1 1 1 1 1 1 1
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 107.2 11.1 10 5 2.2 104.5 44
Scaled Weight: 1 1 1 1 1 1 1
(w/Command Armour): 0
Notes: This is the only way I could figure out how to do these without making
every single variant poossible for every class of VF-1. Pods must be
chosen in pairs since thats how they are linked on the VF-1s. I used
6 GU-11 pods as my dogfighting variant. If you get a tail on
someone, they are toast. These are derived from the sourcebook,
Strikeforce of the Palladium Robotech RPG. They are never seen in the
series but it made sense so I included it with the first generation mecha.
Name: VF-1 Orbital Booster
Cost: 50
Weight: 10 tons
Scale: x1
Boosterpacks:
MA Points Max Thrust Location Cost Kills B-Mod
1000 +100 Legs 50 20 1.0
Final costs:
Cost: 50
Final Weight: 10
Notes: I did the booster this way to save me from having to build it into the
design. The booster is only useable in fighter mode and has enough
Fuel to reach orbit and then must be ejected.
Name: Super VF-1 Command Armour System
Cost: 210.2 + Cost of VF-1
Weight: +18 tons for knockback purposes
Scale: x1
Configuration MV Land MA Flight MA
Humanoid NO CHANGE +6
Hybrid NO CHANGE +9
Fighter NO CHANGE +12
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso MS S 4 1 0 8 -.3 8
RA MS S 2 1 0 4 -.1 4
LA MS S 2 1 0 4 -.1 4
RL MS S 2 1 0 4 -.1 4
LL MS S 2 1 0 4 -.1 4
Cost: 24
Weight: 6
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 +1 7 4 40 11 30.7 1ea T-CA Linked
Missile
Launcher x2 +1 9 6 2 1 1.6 1.6 1/arm-CA Linked
Cost: 64.6
Weight: 12
Movement Systems:
System MA Location Kills Space Cost
Thrusters +6 Torso-CA 0 4.2 4.2
Cost: 4.2
Cost Multiplier Systems:
System Cost Space Special
Targeting
Computer +1 .05
Space .05
ACE 33% .05
Weapon
Network .05
Figher Mode .3
Hybrid Mode .35
VTOL .1
Total Multiplier: .95
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
B-Verniers 1/arm-ca 0 1.5ea Total of +.7
1/leg-ca 0 1.5ea
4/t-ca 0 1.5ea
Cost: 12
Weight: 0
Final costs:
Base Cost: 107.8
Cost (after Multipliers): 210.2
Weight: 18
Command Armour Cost: 210.2
Scale: x1
Scaled Cost: 210.2
Scaled Weight: 18 tons (used for knockback only)
Notes: This is the add on armour for the VF-1 to use in space.
I didnt include the stats on the VF-1 with it since all it is, is an
add on to the existing stats.
Name: Armoured VF-1 Command Armour System
Cost: 114.3 + cost of VF-1
Weight: +19 tons for knockback purposes only
Scale: x1
Configuration MV Land MA Flight MA
Humanoid + -1.3 -1 +2
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso MW S 6 1 0 12 -.5 12
RA HS S 3 1 0 6 -.2 6
LA HS S 3 1 0 6 -.2 6
RL HS S 3 1 0 6 -.2 6
LL HS S 3 1 0 6 -.2 6
Cost: 36
Weight: 9
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 +1 8 5 12 4 9.2ea 5ea 1/A-CA Linked
Missile
Launcher x2 +1 8 5 5 2 3.3ea 3.3ea T-CA Linked
Missile
Launcher x2 +1 8 5 3 1 2.4ea 1ea 1/A-CA Linked
Missile
Launcher x2 +1 8 5 3 1 2.4ea 1ea 1/L-CA Linked
Missile
Launcher x2 +1 8 5 12 4 9.2ea 5ea 1/L-CA Linked
Cost: 53
Weight: 10
Movement Systems:
System MA Location Kills Space Cost
Thrusters +2 Torso-CA 0 1.4 1.4
Cost: 1.4
Cost Multiplier Systems:
System Cost Space Special
Space .05
Targeting
Computer +1 .05
ACE 33% .05
Total Multiplier: .15
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Links 9
Cost: 9
Weight: 0
Final costs:
Base Cost: 99.4
Cost (after Multipliers): 114.3
Final Weight: 19
Command Armour Cost: 114.3
Scale: x1
Scaled Cost: 114.3 + cost of VF-1
Scaled Weight: 19 tons (for knockback purposes only)
Notes: This is the armoured version for the VF-1. I did this the same way
as the Super. Just add to the standard VF-1 stats and whala, you
have an armoured VF-1.
Name: RDF Excalibur
Cost: 436.3
Weight: 31 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -3 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LH 14 14/2 14 | MW S 6 0 1 6
RA LH 8 8/0 8 | MW S 6 0 1 6
LA LH 8 8/0 8 | MW S 6 0 1 6
RL LH 8 8/8 8 | MW S 6 0 1 6
Head LH 7 7/0 7 | MW S 6 0 1 6
Pod MS 0 8/2.5 4 | MW S 6 0 1 6
Cost: 99
Weight: 47.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4km 800km 1 Head 2 1
Back Up 1km 300km 2 Torso 2 2
RI Level 5 Head 3 0
ASP Head 11 0
Radar 40km Head 12 1
Cost: 30
Weight: 3.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x2 0 11 8 - 8 - 12.2ea 8 1/Arm Linked
Missile
Launcher x2 +1 8 5 12 4 - 11.7ea 0 1/Arm Linked
Missile
Launcher x1 +1 9 7 6 3 - 5.5 5.5 Pod
Laser x2 0 6 2 - 2 - 3.6ea 1ea Torso Linked
Flamers x2 0 4 1 - 1 - 1.5ea 1ea Torso Linked
Auto
Cannon x2 0 4 2 - 2 2 4ea 1ea Torso Linked
Ammo 80 4.3 1 Torso 20brst each
Grenade
Launcher x2 0 6 4 - 4 - 5.5ea 1ea Torso Linked
Ammo 100 7.8 1 Torso 50 each
Machine
Gun x2 0 3 1 - 1 6 6.3ea 1ea Head Linked
Ammo 300 27.9 1 Head 25brst each
Cost: 135.1
Weight: 25.5
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: Standard
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew -2 Head 2 2
Spotlights x3 LA 0 .6
Nightlights x3 LA 0 1.5
Links 8
Cost: 12.1
Weight: 0
Final costs:
Base Weight: 76.5
Fuel Weight: 0
New Weight: 76.5
Base Cost: 276.2
Cost (after Multipliers): 345.3
Efficency ( -45.5 tons): 91
Cost (w/Efficency, links): 436.3
Final Weight: 31
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 436.3
Scaled Weight: 31
(w/Command Armour): 31
Notes: This is the RDF Excalibur from the first series. It is also known as
the Tomahawk
Name: RDF Gladiator
Cost: 321.9
Weight: 27.4 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -2 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/5 12 | MW S 6 0 1 6
RA MW 7 7/6 7 | MW S 6 0 1 6
LA MW 7 7/6 7 | MW S 6 0 1 6
RL MW 7 7/7 7 | MW S 6 0 1 6
LL MW 7 7/7 7 | MW S 6 0 1 6
H MW 6 6/1 6 | MW S 6 0 1 6
Cost: 82
Weight: 41
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4km 800km 1 Head 2 1
ASP Head 11 0
Radar 40km 4 Head 12 1
RI level 5 Head 3 0
Back-Up 1km 300km 2 Torso 2 2
Cost: 30
Weight: 3.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 +1 8 5 12 4 11.7ea 0 1/arm Linked
Laser x1 0 6 2 2 3.6 1 Torso
A/C x1 0 4 2 2 2 4 1 Torso
Ammo 40 2.2 .5 Torso 20 Bursts
G/L x1 0 6 4 4 5.5 1 Torso
Ammo 50 3.9 .5 Torso
Flamer x1 0 4 1 1 1.5 1 Torso
Twin Laser x1 0 8 4 4 7.6 1 Head
GU-11 x1 0 5 3 3 4 8.3 6 1H
Ammo 30 3.3 1 Gun 7.5 Bursts
Mace x1 0 M 8+2 8 4 4 1H
Hands x2 0 M 1+2 1 2 1 1/arm Quick+Handy
Cost: 71.3
Weight: 16.5
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Heavy
Space: 1
+Melee Dmg: +1
Lift: x1.5
Cost: .1
P+C+H Cost Multiplier: .1
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Underwater .05
Space .05
Desert .05
Arctic .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Torso 2 2
Spotlights x2 Torso .4
Nightlights x2 1
Links 2
Cost: 5.4
Weight: 0
Final costs:
Base Weight: 61
Fuel Weight: 0
New Weight: 61
Base Cost: 188.7
Cost (after Multipliers): 254.7
Efficency ( -33.6 tons): 67.2
Cost (w/Efficency, links): 321.9
Final Weight: 27.4
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 321.9
Scaled Weight: 27.4
(w/Command Armour): 27.4
Notes: This is the Gladiator from the first series. Rick Hunter pilots one
in the third or fourth last episode while visiting Minmei.
Name: RDF Raidar X
Cost: 318.9 (w/Lasers) 655.7 (w/Auto Cannons)
Weight: 21.7 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -2 5
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/3 8 | MS S 4 0 1 4
RA MS 5 5/0 5 | MS S 4 0 1 4
LA MS 5 5/0 5 | MS S 4 0 1 4
RL MS 5 5/5 5 | MS S 4 0 1 4
LL MS 5 5/5 5 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Cost: 56
Weight: 28
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MH 26km 2300km 3 Head 16 1
Back-Up 1km 300km 2 Torso 2 2
Radar 260km 4 Head 12 1
RI Level 8 Head 4 1
Target An. Head 5 1
Cost: 39
Weight: 4.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Twin Laserx2 0 100 6 6 2 38 5 1/arm Linked
Long Range
OR
Twin A/C x2 0 100 3 3 4 42.4 5 1/arm Linked
Ammo 400(50bursts each)253.9 1 Torso Long Range
+200% Range
Cost: 76 (laser) 338.7 (A/C)
Weight: 6 3
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Underwater .05
Desert .05
Arctic .05
Targeting
Computer +2 .1
Total Multiplier: .3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Torso 2 2
Spotlights x2 .4
Nightlights x2 1
Links 2
Cost: 5.4
Weight: 0
Final costs: Laser A/C
Base Weight: 66.5 63.5
Fuel Weight: 0 0
New Weight: 66.5 63.5
Base Cost: 176.4 440.1
Cost (after Multipliers): 229.3 572.1
Efficency ( tons): -44.8=89.6 -41.8=83.6
Cost (w/Efficency, links): 318.9 655.7
Final Weight: 21.7 21.7
Remote Cost (Total for All): 0 0
Command Armour Cost: 0 0
Scale: x1 x1
Scaled Cost: 318.9 655.7
Scaled Weight: 21.7 21.7
(w/Command Armour): 21.7 21.7
Notes: This is the RDF Raidar X which is seen several times throughout the series.
Name: RDF Spartan
Cost: 444
Weight: 47.2
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -4 4
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/5 10 | S S 3 0 1 3
RP HS 10/0 5 | S S 3 0 1 3
LP HS 10/0 5 | S S 3 0 1 3
RL HS 5/5 5 | S S 3 0 1 3
LL HS 5/5 5 | S S 3 0 1 3
Cost: 47
Weight: 18.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main HS 11km 1300km 2 Torso 6 1
Back-Up 1km 300km 2 Torso 2 2
Radar 110km 4 Torso 12 1
RI level 5 Torso 3 0
Cost: 24
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Missile
Launcher x2 +1 11 9 22 13 153 10 1/pod Linked
Blast 2
Cost: 306
Weight: 13
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Underwater .05
Desert .05
Arctic .05
Space .05
Wt. Ineff. -.2
Targeting
Computer +1
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 3 Torso 3 4
Spots x3 Torso .6
Nights x3 Torso 1.5
Links 2
Cost: 8.1
Weight: 0
Final costs:
Base Weight: 67
Fuel Weight: 0
New Weight: 67
Base Cost: 385.1
Cost (after Multipliers): 404.4
Efficency ( -19.8 tons): 39.6
Cost (w/Efficency, links): 444
Final Weight: 47.2
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 444
Scaled Weight: 47.2
(w/Command Armour): 47.2
Notes: This is the RDF Spartan. This had also been seen in several episodes.
Name: MAC II
Cost: 527.9 (Laser) 538.6 (Cannon)
Weight: 234 214
Scale: x1 x1
Configuration MV Land MA Flight MA
Humanoid -10 2
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso AH 20 20/5 20 | MW S 6 0 1 6
RA AH 11 11/0 11 | MW S 6 0 1 6
LA AH 11 11/0 11 | MW S 6 0 1 6
RL AH 11 11/11 11 | MW S 6 0 1 6
LL AH 11 11/11 11 | MW S 6 0 1 6
RP MegaH 22/0 11 | MW S 6 0 1 6
RCP MegaH 22/0 11 | MW S 6 0 1 6
LCP MegaH 22/0 11 | MW S 6 0 1 6
LP MeagH 22/0 11 | MW S 6 0 1 6
Cost: 156
Weight: 56
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Torso 4 1
Back-Up 1 300 2 Torso 2 2
Radar 70 4 Torso 10 5
RI level 5 Torso 3 0
Cost: 19
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
A/C x4 -2 400 20 20 38.9 22 1/pod Linked
Ammo 40 20.9 5 Torso
Laser x2 -2 324 18 18 48.4 11 1/arm Linked
OR
Tri Cannonx2 -2 64 8 8 3 28 11 1/arm Linked
Ammo 120 50.4 0 Torso 20 brsts ea
Cost: 273.3 (laser) 282.9 (Cannon)
Weight: 58 48
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics Standard
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Desert .05
Underwater .05
Arctic .05
Targeting
Computer +2 .1
Wt. Ineff. -.2
Total Multiplier: .1
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 3 Torso 3 6
Passengers 8 Torso 4 12
Spots x8 1.6
Nights x8 4
Links 8
Cost: 31.6
Weight: 0
Final costs: Laser Cannon
Base Weight: 234 214
Fuel Weight: 0 0
New Weight: 234 214
Base Cost: 479.9 489.5
Cost (after Multipliers): 527.9 538.6
Efficency ( tons): 0 0
Cost (w/Efficency, links): 527.9 538.6
Final Weight: 234 214
Remote Cost (Total for All): 0 0
Command Armour Cost: 0 0
Scale: x1 x1
Scaled Cost: 527.9 538.6
Scaled Weight: 234 214
(w/Command Armour): 234 214
Notes: This Is the monstrous MAC II. Khyron is seen riding one
into battle during the last few episodes.
Name: Tactical Battle Pod
Cost: 143.2
Weight: 37 tons
Scale: x1
Configuration MV Land MA Flight MA
Pod -3 5 7
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | LW S 2 0 1 2
Right Leg MS 5 5/4 5 | LW S 2 0 1 2
Left Leg MS 5 5/4 5 | LW S 2 0 1 2
Head MS 4 4/0 4 | LW S 2 0 1 2
Cost: 30
Weight: 15
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main Str 4km 800km 1 Head 2 1
Radar 40km 4 Head 11 3
Cost: 13
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x2 0 8 4 - 4 - 7.9ea .5ea T CrssLnk
Laser x2 0 6 2 - 2 - 3.8ea .5ea T CrssLnk
A/C x2 0 3 1 - 1 6 5ea .5ea T CrssLnk
Ammo 120(10brs/gun) 8.5 1 T
Cost: 41.9
Weight: 7
Movement Systems:
System MA Location Kills Space Cost
Thrusters 5 Torso 0 3 6.1
1 Right Leg 0 1 1
1 Left Leg 0 1 1
Cost: 8.1
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Arctic .05
Desert .05
Underwater .05
Targeting
Computer +1 .05
Wt. Ineff. -.2
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew Torso 10 0 Use x1/5 scale rules
Nightlights Head 0 1
Fuel 1000km N/A 0 0
Crosslinks N/A 0 6
Cost: 7
Weight: 2.5
Final costs:
Base Weight: 49
Fuel Weight: 5
New Weight: 54
Base Cost: 104
Cost (after Multipliers): 109.2
Efficency ( -17 tons): 34
Cost (w/Efficency, links): 143.2
Final Weight: 37
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 143.2
Scaled Weight: 37
(w/Command Armour): 37
Notes: Standard Tactical Battle pod for the Zentraedi.
Name: Light Artillery Tactical Battle Pod
Cost: 178.8
Weight: 39.6 tons
Scale: x1
Configuration MV Land MA Flight MA
Pod -3 5 6
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | LW S 2 0 1 2
Right Leg MS 5 5/4 5 | LW S 2 0 1 2
Left Leg MS 5 5/4 5 | LW S 2 0 1 2
Head MS 4 4/0 4 | LW S 2 0 1 2
Right Pod HS 0 10/2 5 | LW S 2 0 1 2
Left Pod HS 0 10/2 5 | LW S 2 0 1 2
Cost: 44
Weight: 17
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main Str 4km 800km 1 Head 2 1
Radar 40km 4 Head 11 3
Cost: 13
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x2 0 8 4 - 4 - 7.9ea .5ea T CrssLnk
ML x2 +1 8 5 12 4 - 7.8ea 7.8ea 1/Pod Lnk
A/C x2 0 3 1 - 1 6 5ea .5ea T CrssLnk
Ammo 120(10brs/gun) 8.5 1 T
Cost: 49.9
Weight: 9
Movement Systems:
System MA Location Kills Space Cost
Thrusters 4 Torso 0 3 6.1
1 Right Leg 0 1 1
1 Left Leg 0 1 1
Cost: 8.1
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Arctic .05
Desert .05
Underwater .05
Targeting
Computer +1 .05
Wt. Ineff. -.2
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew Torso 1 4.5 Use x1/5 scale rules
Nightlights Head 0 1
Fuel 1000km N/A 0 0
Crosslinks N/A 0 4
Links N/A 0 2
Cost: 11.5
Weight: 2.8
Final costs:
Base Weight: 59.8
Fuel Weight: 5.6
New Weight: 62.6
Base Cost: 126.5
Cost (after Multipliers): 132.8
Efficency ( -23 tons): 46
Cost (w/Efficency, links): 178.8
Final Weight: 39.6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 178.8
Scaled Weight: 39.6
(w/Command Armour): 39.6
Notes: Light Artillery Tactical Battle pod for the Zentraedi.
Name: Heavy Artillery Tactical Battle Pod
Cost: 139
Weight: 41 tons
Scale: x1
Configuration MV Land MA Flight MA
Pod -4 4 4
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | LW S 2 0 1 2
Right Leg MS 5 5/4 5 | LW S 2 0 1 2
Left Leg MS 5 5/4 5 | LW S 2 0 1 2
Head MS 4 4/0 4 | LW S 2 0 1 2
Pod HS 0 10/3 5 | LW S 2 0 1 2
Cost: 37
Weight: 16
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main Str 4km 800km 1 Head 2 1
Radar 40km 4 Head 11 3
Cost: 13
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x2 0 8 4 - 4 - 7.9ea .5ea T CrssLnk
ML x1 +1 8 12 4 3 - 6.2 6.2 Pod
A/C x2 0 3 1 - 1 6 5ea .5ea T CrssLnk
Ammo 120(10brs/gun) 8.5 1 T
Cost: 38.1
Weight: 6.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 2 Torso 0 3 6.1
1 Right Leg 0 1 1
1 Left Leg 0 1 1
Cost: 8.1
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Arctic .05
Desert .05
Underwater .05
Targeting
Computer +1 .05
Wt. Ineff. -.2
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew Torso 1 4.5 Use x1/5 scale rules
Nightlights Head 0 1
Fuel 1000km N/A 0 0
Crosslinks N/A 0 4
Links N/A 0 2
Cost: 11.5
Weight: 2.5
Final costs:
Base Weight: 50
Fuel Weight: 5
New Weight: 55
Base Cost: 105.7
Cost (after Multipliers): 111
Efficency ( -14 tons): 28
Cost (w/Efficency, links): 139
Final Weight: 41
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 139
Scaled Weight: 41
(w/Command Armour): 41
Notes: Heavy Artillery Tactical Battle pod for the Zentraedi.
Name: Recon Battle Pod
Cost: 138.7
Weight: 39.8 tons
Scale: x1
Configuration MV Land MA Flight MA
Pod -3 5 6
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | LW S 3 0 1 3
Right Leg MS 5 5/4 5 | LW S 3 0 1 3
Left Leg MS 5 5/4 5 | LW S 3 0 1 3
Head MS 4 4/2 4 | LW S 3 0 1 3
Pod HS 0 10/2 5 | LW S 3 0 1 3
Cost: 42
Weight: 18.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main AH 30km 3000km 3 Pod 22 1
Radar 300km 4 Pod 10 5
ASP 30km Pod 10 2
Back Up 1km 300km 2 Head 2 2
Cost: 44
Weight: 4.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 4 Torso 0 1
1 Right Leg 0 1
1 Left Leg 0 1
Cost: 8.2
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Arctic .05
Desert .05
Underwater .05
Wt. Ineff. -.2
Total Multiplier: 0
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew Torso 1 4.5 Use x1/5 scale rules
Nightlights Head 0 1
Fuel 2500km Torso 6 3
Cost: 8.95
Weight: 5.8
Final costs:
Base Weight: 46
Fuel Weight: 11.6
New Weight: 57.6
Base Cost: 103.1
Cost (after Multipliers): 103.1
Efficency ( -17.8 tons): 35.6
Cost (w/Efficency, links): 138.7
Final Weight: 39.8
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 138.7
Scaled Weight: 39.8
(w/Command Armour): 39.8
Notes: Recon Battle pod for the Zentraedi.
Name: Zentraedi Shuttle
Cost: 1055
Weight: 80 tons
Scale: x10
Configuration MV Land MA Flight MA
Shuttle -3 0 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(100) 10/0 10 | S S 3 0 1 3
Pod HS 0 10/0 5 | S S 3 0 1 3
Cost: 21
Weight: 8
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main SL 1(10)km 300(3000)km 0 Torso 0 1
Cost: 0
Weight: 0
Movement Systems:
System MA Location Kills Space Cost
Thrusters 5 Torso 0 1.7 1.7
Cost: 1.7
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Fighter 0 Native Form
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew T 1 0
Fuel 1000km N/A 0 0 10 000km scaled
Passengers 16 8 T 8 8
8 P 8 8
Cost: 16
Weight: .8
Final costs:
Base Weight: 8
Fuel Weight: .8
New Weight: 8.8
Base Cost: 38.7
Cost (after Multipliers): 40.6
Efficency ( -.8 tons): 1.6
Cost (w/Efficency, links): 42.2
Final Weight: 8
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x10
Scaled Cost: 1055
Scaled Weight: 80
(w/Command Armour): 80
Notes: Standard Zentraedi shuttle
Name: Officers Pod
Cost: 273.7
Weight: 41.2
Scale: x1
Configuration MV Land MA Flight MA
Pod -4 4 18
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/3 8 | MS S 4 0 1 4
Right Arm MS 5 5/0 5 | MS S 4 0 1 4
Left Arm MS 5 5/0 5 | MS S 4 0 1 4
Right Leg MS 5 5/5 5 | MS S 4 0 1 4
Left Leg MS 5 5/5 5 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Cost: 56
Weight: 28
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
Asp 15km Head 11 1
TA 15km Head 5 1
Radar 150km Head 12 1
Cost: 37
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x1 0 11 8 8 10.4 8 WM
PPC x2 0 8 4 4 6.6ea 3ea 1/arm Linked
I/C x2 0 4 2 2 2.5ea 1ea 1/arm Linked
Ammo 40/arm 1ea 1ea 1/arm
A/C x1 0 3 1 1 8 6.3 1 T
Ammo 160(20 brsts) 14.6 1 T
Cost: 51.5
Weight: 10.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 18 Torso 0 3 48.9
Cost: 48.9
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Desert .05
Underwater .05
Space .05
Targeting
Computer +2 .1
Total Multiplier: .3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew T 1 4.5 Use x1/5 scale rules
Nightlights x2 T 0 1
Links 4
Fuel 2000km T 2 1
Cost: 10.5
Weight: 8.3
Final costs:
Base Weight: 41.5
Fuel Weight: 8.3
New Weight: 49.8
Base Cost: 203.9
Cost (after Multipliers): 265.1
Efficency ( -8.6 tons): 17.2
Cost (w/Efficency, links): 273.7
Final Weight: 41.2
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 273.7
Scaled Weight: 41.2
(w/Command Armour): 41.2
Notes: This the pod assigned to officers.
Name: Officer Pod Re-entry Vehicle
Cost: 71.8
Weight: 14.3
Scale: x1
Configuration MV Land MA Flight MA
Mecharider -3 0 30
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/0 12 | MW S 6 0 1 6
Cost: 16
Weight: 8
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Tri-Laser x2 0 7 3 3 5.6ea 1ea T Linked
Cost: 11.2
Weight: 3
Movement Systems:
System MA Location Kills Space Cost
Thrusters 30 Torso 0 6 21.1
Cost: 21.1
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Transat .15
Reentry .1
Space .05
Eff Trans .1
Mecha Rider 0 Native Form
Total Multiplier: .4
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Links 1
Fuel (3000km) T 4 2
Cost: 3
Weight: 3.3
Final costs:
Base Weight: 11
Fuel Weight: 3.3
New Weight: 14.3
Base Cost: 51.3
Cost (after Multipliers): 71.8
Efficency ( tons): 0
Cost (w/Efficency, links): 71.8
Final Weight: 14.3
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 71.8
Scaled Weight: 14.3
(w/Command Armour): 14.3
Notes: This is Mecha Rider that can only be used by the Officers Pod.
Name: Male Power Armour
Cost: 186.6
Weight: 4 tons
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 +30MPT 12
* This is added to a full sized Zentraedis MA
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso S 6 6/0 6 | S S 3 0 1 3
Right Arm LW 3 3/1 3 | S S 3 0 1 3
Left Arm LW 3 3/1 3 | S S 3 0 1 3
Right Leg LW 3 3/1 3 | S S 3 0 1 3
Left Leg LW 3 3/1 3 | S S 3 0 1 3
Head S 3 3/0 3 | S S 3 0 1 3
Pod S 0 6/0 3 | S S 3 0 1 3
Cost: 45
Weight: 21
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4km 800km 1 Head 2 1
Radar 40km 4 Head 12 1
Cost: 14
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
I/C x1 0 4 2 2 2.5 1 T
Ammo 40 1.5 0 T
PPC x1 0 11 8 8 13.2 6 WM
WM x1 2 2 T
Laser x1 0 4 1 1 1.4 1.4 HH
Hands 0 M 1 1 2ea 1ea 1/arm Q+H
Cost: 24.6
Weight: 6.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 12 Pod 0 3 19.3
Cost: 19.3
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Arctic .05
Space .05
Desert .05
Underwater .05
Targeting
Computer +1 .05
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew All 3T,2/L,1/A,1H 0
Fuel 1000km
Cost: 0
Weight: 3
Final costs:
Base Weight: 30
Fuel Weight: 3
New Weight: 33
Base Cost: 102.9
Cost (after Multipliers): 128.6
Efficency ( -29 tons): 58
Cost (w/Efficency, links): 186.6
Final Weight: 4
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 186.6
Scaled Weight: 4
(w/Command Armour): 4
Notes: This is the standard power armour of the Zentraedi forces.
Name: Female Power Armour
Cost: 645.1
Weight: 32.5
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -1 7 30
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | MS S 4 0 1 4
Right Arm MS 5 5/0 5 | MS S 4 0 1 4
Left Arm MS 5 5/0 5 | MS S 4 0 1 4
Right Leg MS 5 5/4 5 | MS S 4 0 1 4
Left Leg MS 5 5/4 5 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Right Pod MS 0 8/0 4 | MS S 4 0 1 4
Left Pod MS 0 8/0 4 | MS S 4 0 1 4
Cost: 64
Weight: 32
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Head 9 1
ASP 15km Head 11 1
TA 15km Head 5.5 0
Radar 150km 4 Head 12 1
Cost: 37.5
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Tri Beam
Gun x2 0 8 4 4 3 14.2ea 4ea 1/arm Linked
I/C x1 0 6 4 4 2 8.5 1 Torso
Ammo 80(40brst) 10.4 0 Torso
ML x2 +1 9 6 21ea 8 18.4ea 1ea 1/Pod Linked
Hands 0 M 1+1 1 2 1 1/arm
Cost: 88.1
Weight: 15
Movement Systems:
System MA Location Kills Space Cost
Thrusters 15 Right Pod 0 6 51.6
15 Left Pod 0 6 51.6
Cost: 103.2
Powerplant Super Charged
Source: Protoculture
XS: 1
MV: +2
MA: +2
M-Pool: 0
Cost: x.3
Control System
Type: slave
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: .3
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
ACE 100% .2
Space .05
Arctic .05
Underwater .05
Reentry .1
Transat .15
Targeting
Computer +1 .05
Total Multiplier: .65
Total M-Pool Bonus(+%): 100%
Subassemblies:
System Loc Space Cost Notes
Crew All 7T, 1/Leg 0
Links 2
Fuel 3000km R/L pod 1/Pod 3 1000km in each Pod
Cost: 5
Weight: 14.7
Final costs:
Base Weight: 50
Fuel Weight: 14.7
New Weight: 64.7
Base Cost: 297.8
Cost (after Multipliers): 580.7
Efficency ( -32.2 tons): 64.4
Cost (w/Efficency, links): 645.1
Final Weight: 32.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 645.1
Scaled Weight: 32.5
(w/Command Armour): 32.5
Notes: This is the elite Power Armour that is flown by the female Zentraedi forces.
Name: Fighter pod
Cost: 144.2
Weight: 29.1
Scale: x1
Configuration MV Land MA Flight MA
Fighter -4 0 30
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | S S 3 0 1 3
Top Wing LW 2 2/2 2 | S S 3 0 1 3
Right Wing LW 2 2/2 2 | S S 3 0 1 3
Left Wing LW 2 2/2 2 | S S 3 0 1 3
Pod HS 0 10/0 5 | S S 3 0 1 3
Cost: 36
Weight: 15.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LW 4km 800km 1 Torso 2.5 0
Radar 40km 4 Torso 12.5 0
Cost: 15
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Tri PPC x1 0 8 4 4 3 16.2 0 Torso
ML x1 +1 8 5 16 5 11 2 Pod
Cost: 27.2
Weight: 4.5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 15 Pod 0 8 20.6
Cost: 20.6
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Reentry .1
Transat .15
Space .05
Fighter 0 Native Form
Targeting
Computer +1 .05
Total Multiplier: .35
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew Torso 10 0 Use x1/5 scale rules
Fuel 3000km Pod 0 8
Cost: 8
Weight: 6.6
Final costs:
Base Weight: 22.5
Fuel Weight: 6.6
New Weight: 29.1
Base Cost: 106
Cost (after Multipliers): 144.2
Efficency ( tons): 0
Cost (w/Efficency, links): 144.2
Final Weight: 29.1
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 144.2
Scaled Weight: 29
(w/Command Armour): 29
Notes: This is the space fighter used by the Zentraedi
Name: Reentry Pod
Cost: 24 970
Weight: 140
Scale: x10
Configuration MV Land MA Flight MA
Corvette -3 0 18
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(100) 10/0 10 | MS S 4 0 1 4
Pod 1 HS 0 10/0 5 | MS S 4 0 1 4
Pod 2 HS 0 10/0 5 | MS S 4 0 1 4
Pod 3 HS 0 10/0 5 | MS S 4 0 1 4
Pod 4 HS 0 10/0 5 | MS S 4 0 1 4
Pod 5 HS 0 10/0 5 | MS S 4 0 1 4
Cost: 35
Weight: 17
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4(40)km 800km 1 Torso 2 1
Radar 40(400)km 4 Torso 12 1
Cost: 14
Weight: 2.5
Movement Systems:
System MA Location Kills Space Cost
Thruster 9 Torso 0 7.3 7.3
Cost: 7.3
Powerplant Standard
Source: Protoculture
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Reentry .1
Transat .15
Corvette 0 Native form
Total Multiplier: .3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 3 Torso 0 5.5
Storage x480 Pod 1-5 10/Pod 695 48 x1 scale Mecha
Fuel 1000km 10 000km
Cost: 700.5
Weight: 2
Final costs:
Base Weight: 19.5
Fuel Weight: 2
New Weight: 21.5
Base Cost: 756.8
Cost (after Multipliers): 983.8
Efficency ( -7.5 tons): 15
Cost (w/Efficency, links): 998.8
Final Weight: 14
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x10
Scaled Cost: 24 970
Scaled Weight: 140
(w/Command Armour): 140
Notes: This is the standard Zentraedi Drop ship.
Name: Theatre Scout
Cost: 6985
Weight: 408
Scale: x10
Configuration MV Land MA Flight MA
Scout -4 4 16
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10(100) 10/0 10 | HS S 5 0 1 5
RFL MS 5(50) 5/5 5 | HS S 5 0 1 5
RRL MS 5(50) 5/5 5 | HS S 5 0 1 5
LFL MS 5(50) 5/5 5 | HS S 5 0 1 5
LRL MS 5(50) 5/5 5 | HS S 5 0 1 5
Head MS 4(40) 4/0 4 | HS S 5 0 1 5
Cost: 64
Weight: 32
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4(40)km 800(8000)km 1(10) Head 2 1
Radar 40(400)km 4(40) Head 12 1
ASP 4(40)km Head 10 2
Cost: 24
Weight: 2.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
PPC x4 0 8(80) 4(40) 4(40) 7.6ea 1ea