IV. System Conversions
=============================================================================
A. Rifts
=============================================================================

Mecha by James LaFlamme (aka ICE)
-----------------------------------------------------------------------------

Name:   ATV Speedster
Cost:   3.6(w/MG)  4(w/Laser)
Weight: .4 tons or 400kg
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
Cycle            -1       12(GES)                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       LW   4(.8)     4 /1.6    4   |   LW    S   2(.4)   0   1(.2)  2
                                         
Cost:    6
Weight:  3



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL       1km     300km(30)   0       Torso       0         1

Cost:   0
Weight: 0



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
MG x1         0    3   1(.2)   -    1(.2)    0    1     1   Torso
 Ammo                          20                 .2    .2  Torso
OR
Laser x1      0    4   1(.2)   -    1(.2)    -    1.4   1.4 Torso

Cost:   1.2(MG)   1.4(Laser)
Weight: .5(Both)


Movement Systems:
System          MA    Location     Kills    Space    Cost  
GES             12      Torso                 1      1.2

Cost: 1.2


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0 
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Slave
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1         Torso     0       0        Saddle Type
Fuel 1500km    Torso     .6      2.2      150km scaled

Cost:   2.2
Weight: .2



Final costs:
                Base Weight: 3.5
                Fuel Weight:  .2
                 New Weight: 3.7
                  Base Cost: 10.8(w/MG) 12(w/Laser)
   Cost (after Multipliers): 10.8(w/MG) 12(w/Laser)
   Efficency (        tons): 0
  Cost (w/Efficency, links): 10.8(w/MG) 12(w/Laser)
               Final Weight: 3.7
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 3.6(w/MG)    (18 000 credits)
                             4  (w/Laser) (20 000 Credits)
              Scaled Weight: .4 tons or 400 kg

Notes:  Numbers in parentheses represent scaled values

  

Name:   Behemoth Exploration Robot
Cost:   834.5
Weight: 82 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Mecha            -8         2                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/0       8  |   MS    S     4     0     1    4
Right Arm   MS     5        5/0       5  |   MS    S     4     0     1    4
Left Arm    MS     5        5/0       5  |   MS    S     4     0     1    4
Right Leg   MS     5        5/5       5  |   MS    S     4     0     1    4
Left Leg    MS     5        5/5       5  |   MS    S     4     0     1    4
Head        MS     4        4/0       4  |   MS    S     4     0     1    4 
                                         
Cost:   56
Weight: 28



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km    1500km      2        Head        9        1
Radar              150km                4        Head       12        1
ASP                                              Head       10.5      1
TA                                               Head        5.5      0

Cost:   37
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2  0    8     5     24     8      -   16ea   4    1/Arm  Linked
Claw x2       0    M     2     -      2      -    4     1    1/Arm

Cost:   40
Weight: 10


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05
Wt. Ineff.   -.2 

Total Multiplier:       .05
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Torso    0        3
     1          Head     1        0
Passengers 40   Torso    2       57
Cargo           Torso    6      597       200 tons
Nightlights 2   Torso    0        1
Spotlights 2    Torso    0        .4
E-seats 3       Torso    0        2
                Head     0        1
Codelock                          .4

Cost:   661.8
Weight: 0


Final costs:
                Base Weight: 41
                Fuel Weight: 0
                 New Weight: 41
                  Base Cost: 794.8
   Cost (after Multipliers): 834.5 
   Efficency (   x2   tons): 0
  Cost (w/Efficency, links): 834.5
               Final Weight: 82
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 834.5 (8 345 000 credits)
              Scaled Weight: 82 tons
         (w/Command Armour): 82 tons

Notes:



Name:   Big Boss ATV
Cost:   3.9
Weight: .6 or 600kg
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
ATV Form         -1         8                           
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      S     6(1.2)     6/2       6  |   S     S   3(.6)  0    1(.2)  3
                             /           |  
                                         
Cost:   9
Weight: 4.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL       1km     300km(30)   0        Torso      0         1

Cost:   0
Weight: 0



Movement Systems:
System          MA    Location     Kills    Space    Cost  
Wheels x4       +2      Torso      1  x2      0       3
                                   .5 x2

Cost: 3


Powerplant  Standard
    Source: Combustion (Gas, 480km range)
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0 

P+C+H Cost Multiplier:  -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Passengers x3   Torso    3       3

Cost:   3
Weight: 0


Final costs:
                Base Weight: 6
                Fuel Weight: 0
                 New Weight: 6
                  Base Cost: 15
   Cost (after Multipliers): 11.6
   Efficency (        tons): 0
  Cost (w/Efficency, links): 11.6
               Final Weight: 6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 3.9 (19 500 credits)
              Scaled Weight: .6 or 600kg
         (w/Command Armour): .6 or 600kg

Notes:  Numbers in parentheses represent scaled values.



Name:   Deaths Head Transport
Cost:   88234.3
Weight: 244 tons
Scale:  x10

Configuration    MV      Land MA      Flight MA
Transport        -5         0            20                            
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS   10(100)    10/0      10  |  LH     S     7    0      1   7
Pod        HS      -       10/0       5  |  LH     S     7    0      1   7 
                                         
Cost:   29
Weight: 12



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW    15km(150)1500km(15000) 2(20)    Torso      9.5       0
ASP                                              Torso      11        0
TA                                               Torso      5.5       0

Cost:   26
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
RailGun x1    0  8(80) 8(80)   -    8(80)    8  53.5    1    Torso
 Ammo                         3200              2568    0    Torso
Laser x6      0    8     4     -      4      -   7.9ea  .5ea Torso  x1 Scale
Missile
 Launcher x2  0 10(100)8(80)   5ea  3(30)    -   5.8ea  .5ea Torso    

Cost:   2633.1
Weight: 19


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       10      Torso                2.7      5.1
                        Pod                  6       11.4 

Cost: 16.5


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0



Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 9          Torso    1       20
Storage         Torso    4       73       5 x1 scale mecha or 50 x1/5 scale PA
Cargo           Pod      2       20       3.2 tons
Fuel 2000km     Pod      2        4       20 000km scaled

Cost:   117
Weight: 3.2


Final costs:
                Base Weight: 32
                Fuel Weight: 3.2
                 New Weight: 35.2
                  Base Cost: 2821.6
   Cost (after Multipliers): 3527
   Efficency (        tons): 0
  Cost (w/Efficency, links): 3527
               Final Weight: 35.2
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 88234.3 (4 411 715 000 credits)
              Scaled Weight: 244 tons
         (w/Command Armour): 244 tons

Notes:  Numbers in parentheses represent scaled values  



Name:   Flying Titan
Cost:   127.2
Weight: 153.5kg
Scale:  x1/10

Configuration    MV      Land MA      Flight MA
Humanoid         -6     +1 to Wearer    16                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      AH   18(45H)    18/0      18  |   AH    S  9(23H)  0    1(3H)  9
Right Arm  AH   10(25H)    10/0      10  |   AH    S  9(23H)  0    1(3H)  9
Left Arm   AH   10(25H)    10/0      10  |   AH    S  9(23H)  0    1(3H)  9
Right Leg  AH   10(25H)    10/0      10  |   AH    S  9(23H)  0    1(3H)  9
Left Leg   AH   10(25H)    10/0      10  |   AH    S  9(23H)  0    1(3H)  9
Right Wing AH    9(23H)     9/0       9  |   AH    S  9(23H)  0    1(3H)  9
Left Wing  AH    9(23H)     9/0       9  |   AH    S  9(23H)  0    1(3H)  9
                                         
Cost:   157
Weight: 78.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       AH      30km(15)3000km(60)  3(8H)     Head       22        1
ASP                                              Head       10        2
TA                                               Head        5        1

Cost:    37
Weight:  1.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x2      0  9(450m)5(2D6) -    5(13H)  0    6.8   6.8  R+LW   Linked
Missile
 Launcher     0 14(700m) 17    6    7(18H)  0    14.2  2.2  R+LW   Linked
                         (7D6+1)
Hands x2      0     M  1+2(8H) -    1(3H)   0    2     1    R+LA   Quick+Handy

Cost:    46
Weight:  13


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       14     Torso         0        7      117.4

Cost: 117.4

Powerplant   Standard
    Source:  Fusion
        XS:  0
        MV:  0
        MA:  0
    M-Pool:  0
      Cost:  0


Control System
       Type:  Slave
     M-Pool:  0 
      Other:  0
       Cost:  0


Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Space         .05
Underwater    .05
Targeting 
 Computer +1  .05
MV +4         .4
 
Total Multiplier:       .65
Total M-Pool Bonus(+%): 0

Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          All    All       0
                     Remaining
Fuel 6500km     Torso  11        22       650km scaled
Links                            6        Link Lasers and Link Missiles

Cost:   28
Weight: 60.5

Final costs:
                Base Weight: 93
                Fuel Weight: 60.5
                 New Weight: 153.5
                  Base Cost: 385.4
   Cost (after Multipliers): 635.9
   Efficency (        tons): 0
  Cost (w/Efficency, links): 635.9
               Final Weight: 153.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/10
                Scaled Cost: 127.2 (127 200 Credits
              Scaled Weight: 153.5kg
         (w/Command Armour): 153.5kg

Notes:  Numbers in parentheses represent scaled values


Name:   Glitterboy GB-10
Cost:   261
Weight: 8.5 tons
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
Humanoid         -8      2(20MPT)   
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso     MegaH  22(4.4)   22/16     22  | MegaH   S  11(2.2)  0   1(.2) 11
Right Arm MegaH  12(2.4)   12/10     12  | MegaH   S  11(2.2)  0   1(.2) 11
Left Arm  MegaH  12(2.4)   12/10     12  | MegaH   S  11(2.2)  0   1(.2) 11
Right Leg MegaH  12(2.4)   12/11     12  | MegaH   S  11(2.2)  0   1(.2) 11
Left Leg  MegaH  12(2.4)   12/11     12  | MegaH   S  11(2.2)  0   1(.2) 11
Head      MegaH  12(2.4)   11/6      11  | MegaH   S  11(2.2)  0   1(.2) 11
                                         
Cost:    147
Weight:  73.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km   1500km(150) 2(.4)     Head       9         1
ASP                                              Head       10        2
TA                                               Head       5         1

Cost:   24
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Boom Gun x1  +1   13  20(4.0)  -    20(4.0)  0   65     20  WpnMnt+
                                                            1Handed
Ammo                          150               386.5    7  Gun     Armour
                                                                    Piercing
Cost:   454.5
Weight: 10

Powerplant   Standard
    Source:  Fusion
        XS:  1
        MV:  0
        MA:  0
    M-Pool:  0
      Cost:  0


Control System  
       Type:  Slave
     M-Pool:  0
      Other:  0
       Cost:  0




Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Space         .05
Under Water   .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1         Head      1        0
               Torso     5        0
               Limbs     1ea      0
Storage        Torso     1        1

Cost:   1
Weight: 0



Final costs:
                Base Weight:  84.5
                Fuel Weight:  0
                 New Weight:  84.5
                  Base Cost:  501.2
   Cost (after Multipliers):  626.5
   Efficency (        tons):  0
  Cost (w/Efficency, links):  626.5
               Final Weight:  84.5
Remote Cost (Total for All):  0
        Command Armour Cost:  0
                      Scale:  x1/5
                Scaled Cost:  261 (1 305 000 credits)
              Scaled Weight:  8.5 tons
         (w/Command Armour):  8.5 tons

Notes:  Numbers in parentheses represent scaled values.



Name:   Highway Man Motorcycle
Cost:   2.2 (w/Laser)  2.1 (w/MG)
Weight: .4 or 400kg
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
Motorcycle       -1        13                                     
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       LW   4(.8)      4/1      4   |   LW    S   2(.4)  0    1(.2)  2
                             /           |  
                                         
Cost:   6
Weight: 3



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL      1km     300km(30)    0        Torso      0         1

Cost:   0
Weight: 0



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x1      0    4   1(.2)   -     1(.2)   -   1.5   1.5   Torso
OR
MG x1         0    3   1(.2)   -     1(.2)   -   1     1     Torso
 Ammo                         20                 .2    .2    Torso

Cost:   1.5(Laser)  1.2(MG)
Weight: .5 (Both)


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Wheels x2       +2      Torso      .5 each    0       1

Cost: 1


Powerplant  Standard
    Source: Combustion (Gas, 480km Range)
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0



Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    0       0        Saddle

Cost:   0
Weight: 0



Final costs:
                Base Weight: 4
                Fuel Weight: 0
                 New Weight: 4
                  Base Cost: 8.5 (Laser)  8.2(MG)
   Cost (after Multipliers): 6.5 (Laser)  6.3(MG)
   Efficency (        tons): 0
  Cost (w/Efficency, links): 6.5 (Laser)  6.3(MG)
               Final Weight: 4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 2.2 (11 000 credits, Laser)
                             2.1 (10 500 credits, MG)
              Scaled Weight: .4 or 400kg
         (w/Command Armour): .4 or 400kg

Notes:  Numbers in parentheses represent scaled values.


Name:   MK V APC (Coalition)
Cost:   368.6
Weight: 35.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
APC              -4         7                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       S      6        6/0       6  |   S      A    3     0     1  3.75
Head x2     S      3ea      3/0       3ea|   S      A    3     0     1  3ea
                                         
Cost:   23.5
Weight: 10.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km     1500km      2        Torso      9.5       0
ASP                                              Torso      11        0
TA                                               Torso      5.5       0

Cost:   25.5
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Rail Gun x1   0    7     6     -      6      0 7.5      3    Head 1
 Ammo                         200              22.5     0    Head 1
Dual Laser x1 0    10    6     -      6      2 10.7     3    Head 2
Dual Laser x4 0    6     2     -      2      2 10.9     0    Torso  V Anti
                                                                      Personel
Missile
 Launcher x2  0    8     5     20ea   7ea    0  5.5ea   1ea  Torso  
AutoCannon x2 0    5     3      -     3ea    0  4ea     1ea  Torso
 Ammo                          30/Gun           3.6/Gun 1/Gn Torso

Cost:   106.9
Weight: 20


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Wheels x8       +2      Torso      8(1ea)     0       8
 
Cost: 8


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0
Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 5          Torso    1      7.5
Passegers 20    Torso    0      30
Storage         Torso    0      90        6 Samas
Cargo           Torso    0      1.5       500kg
Nightlights 2   Torso    0      1 
Spotlights 2    Torso    0      .4
Codelock                        .4
 
Cost:    131.2
Weight:  0



Final costs:
                Base Weight: 35.5
                Fuel Weight: 0
                 New Weight: 35.5
                  Base Cost: 294.9
   Cost (after Multipliers): 368.6
   Efficency (        tons): 0
  Cost (w/Efficency, links): 368.6
               Final Weight: 35.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 368.6 (3 686 000 Credits)
              Scaled Weight: 35.5 tons
         (w/Command Armour): 35.5 tons

Notes:



Name:   Mountaineer ATV
Cost:   8.7 (Gas)  11.3 (Fusion)
Weight:
Scale:

Configuration    MV      Land MA      Flight MA
Transport Form   -1        8                            
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS   8(1.6)     8/2       8  |   S     S   3(.6)   0   1(.2)  3
                             /           |  
                                         
Cost:   11
Weight: 5.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL       1km    300km(30)    0       Torso       0         1

Cost:   0
Weight: 0



Movement Systems:
System          MA    Location     Kills    Space    Cost  
Wheels x4       +2     Torso       1each      0       4

Cost:  4


Powerplant  Standard
    Source: Combustion (Gas,960km range) or Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  -.33 or 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Passengers x4   Torso    4       4
Cargo x10       Torso    0       15
 
Cost:   19
Weight: 0



Final costs:
                Base Weight: 7.5 
                Fuel Weight: 0
                 New Weight: 7.5
                  Base Cost: 34
   Cost (after Multipliers): 34   (Fusion Powerplant)
                             26.2 (Combustion Powerplant)
   Efficency (        tons): 0
  Cost (w/Efficency, links): 34 (FP)  26.2 (CP)
               Final Weight: 7.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 11.3 (56 500 credits, FP)
                             8.7  (43 500 credits, CP)  
              Scaled Weight: .75 or 750kg
         (w/Command Armour): .75 or 750kg

Notes: Numbers in parentheses represent scaled values.



Name:   Power Armour Rail Guns
Cost:   See Below
Weight: See Below
Scale:  X1/5

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
C-40R         0    7   5(1.0)  -    5(1.0)   4   15    7.5   HH
Ammo                           40                7.8   2.5   Gun    10 Bursts

NG-101        0    6   4(.8)   -    4(.8)    3   9     6     HH
Ammo                           30                3.1   2     Gun    10 Bursts

NG-202        0    7   5(1.0)  -    5(1.0)   4   15    7.5   HH
Ammo                           32                6     2.5   Gun    8 Bursts

Cost:   C-40R    22.8
        NG-101   12.1
        NG-202   21
Weight: C-40R    2.5
        NG-101   2
        NG-202   2.5

Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting 
 Computer +1  .05

Total Multiplier:       .05
Total M-Pool Bonus(+%): 0

Final costs:
                Base Weight: C-40R    2.5
                             NG-101   2
                             NG-202   2.5
                  Base Cost: C-40R    22.8
                             NG-101   12.1
                             NG-202   21
   Cost (after Multipliers): C-40R    28.5
                             NG-101   15.1
                             NG-202   26.3
               Final Weight: C-40R    2.5
                             NG-101   2
                             NG-202   2.5
                      Scale: x1/5
                Scaled Cost: C-40R    9.5 (47 500 Credits)
                             NG-101   5   (25 000 Credits)
                             NG-202   8.8 (44 000 Credits)
              Scaled Weight: C-40R    .25 or 250kg
                             NG-101   .2  or 200kg
                             NG-202   .25 or 250kg



Notes:  The multipliers represent the fact that they can be used by any x1/5
        scale power Armour.  If a Power armour that has different multipliers
        applied to it then the Railgun only receives benefits from the
        multipliers it has.
  
  


Name:    SAMAS (Coalition)
Cost:    69
Weight:  5.5 tons
Scale:   x1/5

Configuration    MV      Land MA      Flight MA
Humanoid         -5       4 (40 MPT)     14            
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS    10(2.0)   10/0      10  |  MS     S   4(.8)  N/A  1(.2) 4
Right Arm  MS     5(1.0)    5/4       5  |  MS     S   4(.8)  N/A  1(.2) 4
Left Arm   MS     5(1.0)    5/3       5  |  MS     S   4(.8)  N/A  1(.2) 4
Right Leg  MS     5(1.0)    5/5       5  |  MS     S   4(.8)  N/A  1(.2) 4
Left Leg   MS     5(1.0)    5/5       5  |  MS     S   4(.8)  N/A  1(.2) 4
Head       MS     4(.8)     4/0       4  |  MS     S   4(.8)  N/A  1(.2) 4
Right Wing MS     2(.4)     2/0       2  |  MS     S   4(.8)  N/A  1(.2) 4
Left Wing  MS     2(.4)     2/0       2  |  MS     S   4(.8)  N/A  1(.2) 4

Cost:    66
Weight:  33



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km  1500km(150) 2(.4)      Head       9         1
ASP                                              Head      10.5       1
TA                                               Head       5         1

Cost:    24.5
Weight:  1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Railgun x1    0   7    5(1.0)  -    5(1.0)   4   15    7.5   2H
Ammo                          200                43.8  2.5   Gun   50 Bursts
Missile
 Launcher x1  0   8    5(1.0)  2    1(.2)    -    1    1     LA
Hands x2      0   M  1+1(.2+.2)     1(.2)    -    2    1     R+LA  Quick+Handy

Cost:    63.8
Weight:  4

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       14     Torso         0        5      40.9

Cost:  40.9

Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type:  Slave
     M-Pool:  0
      Other:  0
       Cost:  0


Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Targeting
Computer  +2  .1

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew x1        Head      1       0
               Torso     5       0
               Limbs     1ea     0
Fuel-4500km    R+Lwing   2ea     12       450km Scaled

Cost:    12
Weight:  17.1

Final costs:
                Base Weight:  38
                Fuel Weight:  17.1
                 New Weight:  55.1
                  Base Cost:  207.2
   Cost (after Multipliers):  259
   Efficency (        tons):  0
  Cost (w/Efficency, links):  259
               Final Weight:  55.1
Remote Cost (Total for All):  N/A
        Command Armour Cost:  0
                      Scale:  x1/5
                Scaled Cost:  69 (345 000 credits)
              Scaled Weight:  5.5 tons
         (w/Command Armour):  N/A

Notes:  Numbers in parentheses represent scaled values.  


Name:    Samson
Cost:    59.5
Weight:  3.5 tons
Scale:   x1/5

Configuration    MV      Land MA      Flight MA
Humanoid         -3      5(50MPT)      
                                 
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS   10(2.0)    10/4      10  |   MS    S   4(.8)   0   1(.2) 4
Right Arm  MS    5(1.0)     5/3       5  |   MS    S   4(.8)   0   1(.2) 4
Left Arm   MS    5(1.0)     5/2       5  |   MS    S   4(.8)   0   1(.2) 4
Right Leg  MS    5(1.0)     5/4       5  |   MS    S   4(.8)   0   1(.2) 4
Left Leg   MS    5(1.0)     5/4       5  |   MS    S   4(.8)   0   1(.2) 4
Head       MS    4(.8)      4/0       4  |   MS    S   4(.8)   0   1(.2) 4
                                         
Cost:    58
Weight:  29



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km   1500km(150)  2       Head         9        1
ASP                                             Head        10.5      1
TA                                              Head         5        1

Cost:   24.5
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Railgun x1    0    8   7(1.4)  -    7(1.4)   4  22.3    7    2H
Ammo                          100                            Gun   25 Bursts
Missile
 Launcher x1  0    8   5(1.0)  2    1(.2)    -   1      1    LA
Hands x2      0    M 1+1(.2+.2)-    1(.2)    -   2      1   R+LA   Quick+Handy

Cost:   59.3
Weight: 5


Powerplant   Standard
    Source:  Fusion
        XS:  1
        MV:  0
        MA:  0
    M-Pool:  0
      Cost:  0


Control System
       Type:  Slave
     M-Pool:  0
      Other:  0
       Cost:  0


Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Space         .05
Underwater    .05
Targeting
 Computer +1  .05

Total Multiplier:       .05
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Head     1       0
                Torso    5       0
                Limbs    1ea     0
Storage         Torso    1       1

Cost:   1
Weight: 0



Final costs:
                Base Weight: 35
                Fuel Weight: 35
                 New Weight: 35
                  Base Cost: 142.8
   Cost (after Multipliers): 178.5
   Efficency (        tons): 0
  Cost (w/Efficency, links): 178.5
               Final Weight: 35
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 59.5 (297 500 Credits)
              Scaled Weight: 3.5 tons
         (w/Command Armour): 3.5 tons

Notes:  Numbers in parentheses represent scaled values.

  

Name:    Sky Cycle
Cost:    86.4
Weight:  4 tons
Scale:   x1/5

Configuration    MV      Land MA      Flight MA
Cycle            -5        0            18        
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS   10(2.0)    10/3      10  |   HS    S   5(1.0) 0    1(.2)  5
Pod      MegaH     0       22/0      11  |   HS    S   5(1.0) 0    1(.2)  5
                                         
Cost:    31
Weight:  10



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km   1500km(150)   2        Torso      9         1
ASP                                              Torso      10        2
TA                                               Torso      5         1

Cost:   24
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x1      0    8   4(.8)   -     4(.8)   -   7.6    1    Torso
Missile
 Launcher x2  0    7   4(.8)   10    3(.6)   -   5.5ea  1ea  Torso  Linked

Cost:   18.6
Weight: 5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       18      Pod                   22     29.8

Cost:  29.8


Powerplant   Standard
    Source:  Fusion
        XS:  1
        MV:  0
        MA:  0
    M-Pool:  0
      Cost:  0

Control System
       Type:  Slave
     M-Pool:  0
      Other:  0
       Cost:  0


Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Space         .05
Underwater    .05
Targeting
 Computer +1  .05
MV +1         .1

Total Multiplier:       .35
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Fuel 17000km   Torso             24.8     1700km scaled
Crew is saddle Torso     0        0

Cost:   78.5
Weight: 24.8



Final costs:
                Base Weight:  15.5
                Fuel Weight:  24.8
                 New Weight:  40.3
                  Base Cost:  191.9
   Cost (after Multipliers):  259.1
   Efficency (        tons):  0
  Cost (w/Efficency, links):  0
               Final Weight:  40.3
Remote Cost (Total for All):  0
        Command Armour Cost:  0
                      Scale:  x1/5
                Scaled Cost:  86.4 (432 000 credits)
              Scaled Weight:  4 tons
         (w/Command Armour):  4 tons

Notes:  Numbers in paraentheses represent scaled values.

 

Name:   Sky King
Cost:   107.9
Weight: 5.5 tons
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
Cycle            -5        0             19            
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       HS  10(2.0)    10/0      10  |  HS     S   5(1.0)  0   1(.2)  5
Pod         HS    0        10/0       5  |  HS     S   5(1.0)  0   1(.2)  5
                                         
Cost:   30
Weight: 5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km    1500km(150)  2        Torso      9         1
ASP                                              Torso      10        2
TA                                               Torso      5         1

Cost:   24
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space Loc    Notes
Railgun x2    0    6   4(.8)   -    4(.8)    3   11ea  2ea  Pod  Linked
Ammo                          120                19.3  1    Pod  20Brsts each
Mini Missile
  Launcher x2 0    9   7(1.4)  6ea  3(.6)    -   5.3ea 2ea  Pod  Linked
Laser x1      0    7   3(.6)   -    3(.6)    -   5.6   1    Pod
 
Cost:   57.5
Weight: 8.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       19      Torso                 4      56.4

Cost:  56.4


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0




Control System
       Type:  Slave
     M-Pool:  0 
      Other:  0
       Cost:  0


Hydraulics    Standard
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Arctic        .05
Desert        .05
Underwater    .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1         Torso     0       0        Saddle Type
Fuel 19 000km  Torso     2       89       1900km scaled
Links                            2

Cost:   91
Weight: 35.1



Final costs:
                Base Weight: 19.5
                Fuel Weight: 35.1
                 New Weight: 54.6
                  Base Cost: 258.9
   Cost (after Multipliers): 323.6
   Efficency (        tons): 0
  Cost (w/Efficency, links): 323.6
               Final Weight: 54.6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 107.9 (539 000 credits)
              Scaled Weight: 5.5 tons
         (w/Command Armour): 0
 
Notes:  Numbers in parentheses represent scaled values
  


Name:   Spider Skull Walker (Coalition)
Cost:   
Weight: 37.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Spider           -4         7                         
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS     10       10/0      10  |   HS    S     5    0      1    5
RLs x3     LW      2ea      2/2      2ea |    S    S     3    0      1    3
LLs x3     LW      2ea      2/2      2ea |    S    S     3    0      1    3
                                       
Cost:   45
Weight: 22.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      MW       15km     1500km      2        Torso      9         1
ASP                                              Torso     10.5       1
TA                                               Torso      5         1

Cost:   24.5
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Rail Gun x2   0    8     8     -      8      8  11.5ea 1ea   Torso  Linked
 Ammo                         200/gun           34/gun 1/gun Torso 
Laser x2      0    10    6     -      6      -  11.7ea 1ea   Torso

Cost:   91.2
Weight: 14


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0

Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +2  .1

Total Multiplier:       .3
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Torso    1       3.5
Passengers 6    Torso    0       9
Storage         Torso    0       1.5      500kg
Nightlights 2   Torso    0       1
E-Seats 2       Torso    0       2
Codelock                          .4

Cost:    18.4
Weight:  0



Final costs:
                Base Weight: 37.5
                Fuel Weight: 0
                 New Weight: 37.5
                  Base Cost: 179.1
   Cost (after Multipliers): 232.8
   Efficency (        tons): 0
  Cost (w/Efficency, links): 232.8
               Final Weight: 37.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 232.8 (2 328 000 credits)
              Scaled Weight: 37.5
         (w/Command Armour): 37.5

Notes:



Name:   Titan Combat Robot
Cost:   167.4
Weight: 33.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -3        5                                     
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       S      6        6/1       6  |   S     S     3    0      1    3
Right Arm   S      4        4/0       4  |   S     S     3    0      1    3
Left Arm    S      4        4/2       4  |   S     S     3    0      1    3
Right Leg   S      4        4/1       4  |   S     S     3    0      1    3
Left Leg    S      4        4/1       4  |   S     S     3    0      1    3
Head        S      3        3/0       3  |   S     S     3    0      1    3
                                         
Cost:   47
Weight: 21.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km     1500km      2        Head        9        1
ASP                                              Head       10.5      1
TA                                               Head        5        1

Cost:   24.5
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Rail Gun x1   0    6     4     -      4      0   5.5    1    RA
 Ammo                         200                16     1    RA
Missile
 Launcher x2  0    10    8     5      3      -   5.5ea  1ea  1/Arm Linked
Missile
 Launcher x2  0    8     5     6      2      -   3ea    3ea  1/Leg Linked
Laser x1      0    8     4     -      4      -   1      7.1  Torso
Hands x2      0    M     1     -      1      -   2      1    1/Arm Quick,Handy

Cost:   49.6
Weight: 11

Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0

Control System
       Type:  Standard
     M-Pool:  0
      Other:  0
       Cost:  0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Space         .05
Underwater    .05
Targeting
 Computer     .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Passengers 2    Torso    2       2
Nightlights 2   1/Arm    0       1
Spotlights 2    1/Arm    0       .4
E-seat 3        Torso    0       3
Links                            6
Codelock                         .4

Cost:   12.8
Weight: 0



Final costs:
                Base Weight: 33.5
                Fuel Weight: 0
                 New Weight: 33.5
                  Base Cost: 133.9
   Cost (after Multipliers): 167.4
   Efficency (        tons): 0
  Cost (w/Efficency, links): 167.4
               Final Weight: 33.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 167.4 (1 674 000 Credits)
              Scaled Weight: 33.5
         (w/Command Armour): 33.5

Notes:



Name:   Titan Exploration & Light Combat Robot
Cost:   101.9
Weight: 21.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -2         5                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       S      6        6/0       6  |   LW    S     2    0      1    2
Right Arm   LW     3        3/0       3  |   LW    S     2    0      1    2
Left Arm    LW     3        3/0       3  |   LW    S     2    0      1    2
Right Leg   LW     3        3/3       3  |   LW    S     2    0      1    2
Left Leg    LW     3        3/3       3  |   LW    S     2    0      1    2
Head        LW     2        2/0       2  |   LW    S     2    0      1    2
                                         
Cost:   32
Weight: 16



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km     1500km     2        Head       9         1
ASP                                              Head      10.5       1
TA                                               Head       5.5       0

Cost:   25
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2  0    9     6     5      2      -   3.5ea  2ea  1/Arm Linked
Dual Laser x1 0    7     3     -      3      2   7.1    3    Torso
Hands x2      0    M     1     -      1      -   2ea    1ea  1/Arm    

Cost:   14.7
Weight: 3.5


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1        0
Passegers 2     Torso    2        2
E-seats 3       Torso    0        3
Spotlights 2    1/Arm    0        .4
Nightlights 2   1/Arm    0        1
Links                             3
Codelock                          .4

Cost:   9.8
Weight: 0


Final costs:
                Base Weight: 21.5
                Fuel Weight: 0
                 New Weight: 21.5
                  Base Cost: 85.5
   Cost (after Multipliers): 101.9
   Efficency (        tons): 0
  Cost (w/Efficency, links): 101.9
               Final Weight: 21.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 101.9 (1 019 000 credits)
              Scaled Weight: 21.5
         (w/Command Armour): 21.5

Notes:

  


Name:   Titan Recon Robot
Cost:   99.4
Weight: 20.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -2         5                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       LW     4        4/0       4  |   LW     S    2     0     1    2
Right Arm   LW     3        3/2       3  |   LW     S    2     0     1    2
Left Arm    LW     3        3/2       3  |   LW     S    2     0     1    2
Right Leg   LW     3        3/3       3  |   LW     S    2     0     1    2
Left Leg    LW     3        3/3       3  |   LW     S    2     0     1    2
Head        LW     2        2/0       2  |   LW     S    2     0     1    2  
                                         
Cost:   30
Weight: 15



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km     1500km      2        Head        9        1
Radar              150km                4        Head       12        1
ASP                                              Head       11        0
TA                                               Head        5.5      0

Cost:   37.5
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x1      0    7     3     -      3      -   5.2    2    Torso
Hands x2      0    M     1            1          4      1    1/Arm

Cost:   9.2
Weight: 2.5


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew  1         Torso    1        0
Passenger 1     Torso    1        1
Nightlights 2   1/Arm    0        1
Spotlights 2    1/Arm    0        .4
E-seats 2       Torso    0        2
Codelock                          .4

Cost:   4.8
Weight: 0



Final costs:
                Base Weight: 20.5
                Fuel Weight: 0
                 New Weight: 20.5
                  Base Cost: 79.5
   Cost (after Multipliers): 99.4
   Efficency (        tons): 0
  Cost (w/Efficency, links): 99.4
               Final Weight: 20.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 99.4 (994 000 credits)
              Scaled Weight: 20.5
         (w/Command Armour): 20.5

Notes:



Name:   UAR-1 Enforcer (Coalition)
Cost:   211
Weight: 36.5 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -3         5                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       S      6        6/2       6  |   S     S     3     0     1    3
Right Arm   S      4        4/0       4  |   S     S     3     0     1    3
Left Arm    S      4        4/0       4  |   S     S     3     0     1    3
Right Leg   S      4        4/4       4  |   S     S     3     0     1    3
Left Leg    S      4        4/4       4  |   S     S     3     0     1    3
Head        S      3        3/0       3  \   S     S     3     0     1    3   
                                        
Cost:   43
Weight: 21.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW      15km      1500km     2        Head        9        1
ASP                                              Head       10.5      1
TA                                               Head        5        1

Cost:    24.5
Weight:  1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Rail Gun x1   0    7     6     -      6      0   8.5    1    RA
 Ammo                         200               25.5    0    RA
Missile
 Launcher x1  0    12    12    6      5      -  10.3    1    LA
Missile
 Launcher x2  0    9     6     5      2      -   4ea    1ea  R+LA
Missile
 Launcher x1  0    8     5     20     4      -  14.5    1    Torso
Laser x2      0    6     2     -      2ea    -   6.8ea  1ea  R+LA Linked, Anti
                                                                Personel
Hands x2      0    M     1     -      1      -   2ea    1ea  R+LA Quick, Handy  

Cost:   84.4
Weight: 14


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0


Control System 
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +2  .1

Total Multiplier:       .3
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Torso    2        2
Storage         Torso    1        1
Nightlights x2  Torso    0        1
Links                             4
E-Seat x2                         2
Codelock                          .4

Cost:   10.4
Weight: 0

Final costs:
                Base Weight: 36.5
                Fuel Weight: 0
                 New Weight: 36.5
                  Base Cost: 162.3
   Cost (after Multipliers): 211
   Efficency (        tons): 0
  Cost (w/Efficency, links): 211
               Final Weight: 36.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 211 (2 110 000 Credits)
              Scaled Weight: 36.5 tons
         (w/Command Armour): 36.5 tons

Notes: 



Name:   Wastelander Motorcycle
Cost:   1.3
Weight: .25
Scale:  x1/5

Configuration    MV      Land MA      Flight MA
Motorcycle       -1        13                     
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       LW   4(.8)      4/3       4  | NONE
                             /           |  
                                         
Cost:   4
Weight: 2



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL      1km     300km(30)    0         Torso      0        1

Cost:   0
Weight: 0



Movement Systems:
System          MA    Location     Kills    Space    Cost  
Wheels          +2      Torso      .5 each    0       1

Cost:   1
Weight: .5

Powerplant  Standard
    Source: Combustion (Gas, 480km range)
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  -.33
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    0       0        Saddle

Cost:   0
Weight: 0



Final costs:
                Base Weight: 2.5
                Fuel Weight: 0
                 New Weight: 2.5
                  Base Cost: 5
   Cost (after Multipliers): 3.85
   Efficency (        tons): 0
  Cost (w/Efficency, links): 3.85
               Final Weight: 2.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 1.3 (6500 credits)
              Scaled Weight: .25 or 250kg
         (w/Command Armour): .25 or 250kg

Notes:  Numbers in parentheses represent scaled values.



=============================================================================
B. Robotech RPG
=============================================================================

Mecha by James LaFlamme (aka ICE)
-----------------------------------------------------------------------------

Name:   VF-1A
Cost:   462 + Cost of Weapon Pods
Weight: 18.5 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -1         6            18
Hybrid           -2         6            27
Fighter          -3         0            36
                        
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/5       8  |   S      S    3     0     1    3
RA          S      4        4/2       4  |   S      S    3     0     1    3
LA          S      4        4/2       4  |   S      S    3     0     1    3
RL          MS     5        5/0       5  |   S      S    3     0     1    3
LL          MS     5        5/0       5  |   S      S    3     0     1    3
Head        MS     4        4/0       4  |   S      S    3     0     1    3
                                         
Cost:   62
Weight: 31

Command Armor:                                                     
Location  Class  Type   SP   DC   Absorp.  Space  B.Mod   Cost     Notes

Cost:
Weight:


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH       20km    1800km      2       Head        12        1
Back-Up              1km     300km      2       Torso        2        2
Radar              200km                4       Head        12        1
Res Int
  Level 6                                       Head         3        1

Cost:   29.5
Weight: 4


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Hands x2      0    M     1     -      1           2     1    1/arm Quick,Handy
GU-11 x1      0    5     3     -      3      4   8.3    6    2H
 Ammo                         60                 6.5    2    In Gun 15 Bursts
Weapon
  Pods x6     See separate entry on weapon pods                    Linked x2s
Laser x1      0    4     1     -      1           2     0    Head

Cost:   20.8 + Pods
Weight: 9 (This includes the weight of the pods which 1 ton per pod)


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        9       RL          0        5      26.45
                 9       LL          0        5      26.45

Cost: 52.9


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics  Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
ACE +33%      .05
Reentry       .1
Weapon
 Network      .1
Fighter Mode  .3
Hybrid Mode   .35
VTOL          .05
Targeting
 Computer +1  .05

Total Multiplier:       1.05
Total M-Pool Bonus(+%): 33%


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1        0
E-Seat          Torso    0        1
Microarms x2    1/arm    1        2
Spotlights x2   Torso    0        .4
Links                             6       Weapon Pods
Weapon Mount    Torso    0        3       GU-11 in fighter mode
Quick Change
 Mounts         3/wing   0        6       For rapid change of weapon pods
Fuel 3000km     1000km/W 4/wing   8       

Cost:   22.4
Weight: 13.2


Final costs:
                Base Weight: 44
                Fuel Weight: 13.2
                 New Weight: 57.2
                  Base Cost: 187.6
   Cost (after Multipliers): 384.6
   Efficency (  -38.7 tons): 77.4
  Cost (w/Efficency, links): 462 + Weapon Pods
               Final Weight: 18.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 462 + Weapon Pods
              Scaled Weight: 18.5
         (w/Command Armour): 18.5

Notes:  This is the standard Veritech used by the RDF.


Name:   VF-1J
Cost:   473 + Cost of Weapon Pods
Weight: 18.5 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -1         6            18
Hybrid           -2         6            27
Fighter          -3         0            36
                        
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/5       8  |   S      S    3     0     1    3
RA          S      4        4/2       4  |   S      S    3     0     1    3
LA          S      4        4/2       4  |   S      S    3     0     1    3
RL          MS     5        5/0       5  |   S      S    3     0     1    3
LL          MS     5        5/0       5  |   S      S    3     0     1    3
Head        MS     4        4/0       4  |   S      S    3     0     1    3
                                         
Cost:   62
Weight: 31

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH       20km    1800km      2       Head        12        1
Back-Up              1km     300km      2       Torso        2        2
Radar              200km                4       Head        12        1
Res Int
  Level 6                                       Head         3        1

Cost:   29.5
Weight: 4

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Hands x2      0    M     1     -      1           2     1    1/arm Quick,Handy
GU-11 x1      0    5     3     -      3      4   8.3    6    2H
 Ammo                         60                 6.5    2    In Gun 15 Bursts
Weapon
  Pods x6     See separate entry on weapon pods                    Linked x2s
Laser x2      0    4     1     -      1           4     0    Head  Crosslinked

Cost:   22.8 + Pods
Weight: 9.5 (This includes the weight of the pods which 1 ton per pod)


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        9       RL          0        5      26.8
                 9       LL          0        5      26.8

Cost: 53.6

Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics  Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
ACE +33%      .05
Reentry       .1
Weapon
 Network      .1
Fighter Mode  .3
Hybrid Mode   .35
VTOL          .05
Targeting
 Computer +1  .05

Total Multiplier:       1.05
Total M-Pool Bonus(+%): 33%

Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1        0
E-Seat          Torso    0        1
Microarms x2    1/arm    1        2
Spotlights x2   Torso    0        .4
Links                             8       Weapon Pods
Weapon Mount    Torso    0        3       GU-11 in fighter mode
Quick Change
 Mounts         3/wing   0        6       For rapid change of weapon pods
Fuel 3000km     1000km/W 4/wing   8       

Cost:   24.4
Weight: 13.4

Final costs:
                Base Weight: 44.5
                Fuel Weight: 13.4
                 New Weight: 57.9
                  Base Cost: 192.3
   Cost (after Multipliers): 394.2
   Efficency (  -39.4 tons): 78.8
  Cost (w/Efficency, links): 473 + Weapon Pods
               Final Weight: 18.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 473 + Weapon Pods
              Scaled Weight: 18.5
         (w/Command Armour): 18.5

Notes:  This is the  Veritech assigned  to junior officers and acknowledged
           aces.


Name:   VF-1D
Cost:   478.1 + Cost of Weapon Pods
Weight: 18.5 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -1         6            18
Hybrid           -2         6            27
Fighter          -3         0            36
                        
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/5       8  |   S      S    3     0     1    3
RA          S      4        4/2       4  |   S      S    3     0     1    3
LA          S      4        4/2       4  |   S      S    3     0     1    3
RL          MS     5        5/0       5  |   S      S    3     0     1    3
LL          MS     5        5/0       5  |   S      S    3     0     1    3
Head        MS     4        4/0       4  |   S      S    3     0     1    3
                                         
Cost:   62
Weight: 31

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH       20km    1800km      2       Head        12        1
Back-Up              1km     300km      2       Torso        2        2
Radar              200km                4       Head        12        1
Res Int
  Level 6                                       Head         3        1

Cost:   29.5
Weight: 4


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Hands x2      0    M     1     -      1           2     1    1/arm Quick,Handy
GU-11 x1      0    5     3     -      3      4   8.3    6    2H
 Ammo                         60                 6.5    2    In Gun 15 Bursts
Weapon
  Pods x6     See separate entry on weapon pods                    Linked x2s
Laser x2      0    4     1     -      1           4     0    Head  Crosslinked

Cost:   22.8 + Pods
Weight: 9.5 (This includes the weight of the pods which 1 ton per pod)


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        9       RL          0        5      26.8
                 9       LL          0        5      26.8

Cost: 53.6

Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics  Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
ACE +33%      .05
Reentry       .1
Weapon
 Network      .1
Fighter Mode  .3
Hybrid Mode   .35
VTOL          .05
Targeting
 Computer +1  .05

Total Multiplier:       1.05
Total M-Pool Bonus(+%): 33%

Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1        0
E-Seat          Torso    0        1
Microarms x2    1/arm    1        2
Spotlights x2   Torso    0        .4
Links                             8       Weapon Pods
Weapon Mount    Torso    0        3       GU-11 in fighter mode
Quick Change
 Mounts         3/wing   0        6       For rapid change of weapon pods
Fuel 3000km     1000km/W 4/wing   8       
Passenger 1     Torso    0        1.5

Cost:   25.9
Weight: 13.4


Final costs:
                Base Weight: 44.5
                Fuel Weight: 13.4
                 New Weight: 57.9
                  Base Cost: 194.8
   Cost (after Multipliers): 399.3
   Efficency (  -39.4 tons): 78.8
  Cost (w/Efficency, links): 478.1 + Weapon Pods
               Final Weight: 18.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 478.1 + Weapon Pods
              Scaled Weight: 18.5
         (w/Command Armour): 18.5

Notes:  This is the Veritech Used for training as well as being fully combat
        capable.


Name:   VF-1S
Name:   VF-1S
Cost:   494.7 + Cost of Weapon Pods
Weight: 18.5 tons
Scale:  x1


Configuration    MV      Land MA      Flight MA
Humanoid         -1         6            18
Hybrid           -2         6            27
Fighter          -3         0            36

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/5       8  |   S      S    3     0     1    3
RA          S      4        4/2       4  |   S      S    3     0     1    3
LA          S      4        4/2       4  |   S      S    3     0     1    3
RL          MS     5        5/0       5  |   S      S    3     0     1    3
LL          MS     5        5/0       5  |   S      S    3     0     1    3
Head        MS     4        4/0       4  |   S      S    3     0     1    3

Cost:   62
Weight: 31


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH       20km    1800km      2       Head        12        1
Back-Up              1km     300km      2       Torso        2        2
Radar              200km                4       Head        12        1
Res Int
  Level 6                                       Head         3        1


Cost:   29.5
Weight: 4


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Hands x2      0    M     1     -      1           2     1    1/arm Quick,Handy
GU-11 x1      0    5     3     -      3      4   8.3    6    2H
  Ammo                         60                 6.5    2    In Gun 15 Bursts
Weapon
Pods x6     See separate entry on weapon pods                    Linked x2s
Laser x4      0    4     1     -      1           8     0    Head  Crosslinked

Cost:   26.8 + Pods
Weight: 10.5 (This includes the weight of the pods which 1 ton per pod)



Movement Systems:
System          MA    Location     Kills    Space    Cost
Thrusters        9       RL          0        5      27.45
                 9       LL          0        5      27.45


Cost: 54.9


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics  Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
ACE +33%      .05
Reentry       .1
Weapon
 Network      .1
Fighter Mode  .3
Hybrid Mode   .35
VTOL          .05
Targeting
 Computer +1  .05

Total Multiplier:       1.05
Total M-Pool Bonus(+%): 33%

Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1        0
E-Seat          Torso    0        1
Microarms x2    1/arm    1        2
Spotlights x2   Torso    0        .4
Links                             12      Weapon Pods, Lasers
Weapon Mount    Torso    0        3       GU-11 in fighter mode
Quick Change
 Mounts         3/wing   0        6       For rapid change of weapon pods
Fuel 3000km     1000km/W 4/wing   8

Cost:   28.4
Weight: 13.7

Final costs:
                Base Weight: 45.5
                Fuel Weight: 13.7
                 New Weight: 59.2
                  Base Cost: 201.6
   Cost (after Multipliers): 413.3
   Efficency (  -40.7 tons): 81.4
  Cost (w/Efficency, links): 494.7 + Weapon Pods
               Final Weight: 18.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 494.7 + Weapon Pods
              Scaled Weight: 18.5
         (w/Command Armour): 18.5


Notes:  This is the Veritech assigned to high level officers
        and squadron commanders.



Name:   Veritech Wing Mounted Weapon Pods
Cost:   Varies
Weight: 1 ton each
Scale:  x1

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Sensor Pod 1
  Sensor   MegaH     50km     Orbital    4        N/A      See Below
  ASP                                             N/A         
  R/RA                                            N/A

Sensor Pod 2
  Radar             x10                  4        N/A      See Below
  TA                                              N/A
  Marine Suite                                    N/A
  
Cost:   Sensor Pod 1 - 50    Sensor Pod 2 - 20.5 (Cost figured as if they took         
								  no space at all)
Weight: 2 tons each



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
GU-11         0    5     3    240     3      4   52     0    N/A   60 Bursts
Missile
 Launcher 1   0    6     3     12     2          5.4    0    N/A
 Launcher 2  +1    8     5     5      2          4.9    0    N/A
 Launcher 3  +1    9     7     2      1          2.7    0    N/A
 Launcher 4  +1   11     9     1      1          1.2    0    N/A

Cost:   See Above
Weight: GU-11  1.5
        ML1    1
        ML2    1
        ML3    .5
        ML4    .5

Cost Multiplier Systems:
System       Cost       Space       Special
Space          .05
ACE 33%        .05
Reentry        .1
Weapon       
 Network       .1
Fighter        .3
Hybrid         .35
VTOL           .05
Targeting
 Computer +1   .05
WT Ineff.     -.2                   (Only for ML1 and ML2)

Total Multiplier:       1.05 (.85 for ML1 and ML2)
Total M-Pool Bonus(+%): 33%




Final costs:                  GU-11  ML1   ML2   ML3   ML4  Sensor1  Sensor2
                Base Weight:   1.5   1     1     1      1     2        2
                  Base Cost:   52    5.4   4.9   2.7    1.2   50       20.5
   Cost (after Multipliers):   106.2 11.1  10    5      2.2   102.5    42
   Efficency ( Varies tons):   1     0     0     0      0     2        2
  Cost (w/Efficency, links):   107.2 11.1  10    5      2.2   104.5    44
               Final Weight:   1     1     1     1      1     1        1
Remote Cost (Total for All):   0
        Command Armour Cost:   0
                      Scale:   x1
                Scaled Cost:   107.2 11.1  10    5      2.2   104.5    44
              Scaled Weight:   1     1     1     1      1     1        1
         (w/Command Armour):   0

Notes:  This is the only way I could figure out how to do these without making
        every single variant poossible for every class of VF-1.  Pods must be
        chosen in pairs since thats how they are linked on the VF-1s. I used
        6 GU-11 pods as my  dogfighting variant.  If you get a tail on
        someone, they are toast.  These are derived from the sourcebook,
        Strikeforce of the Palladium Robotech RPG.  They are never seen in the
        series but it made sense so I included it with the first generation mecha.


Name:   VF-1 Orbital Booster
Cost:   50
Weight: 10 tons
Scale:  x1

Boosterpacks:
MA Points    Max Thrust    Location    Cost    Kills    B-Mod
1000           +100          Legs       50      20      1.0


Final costs:
                       Cost: 50
               Final Weight: 10

Notes:  I did the booster this way to save me from having to build it into the
        design.  The booster is only useable in fighter mode and has enough
        Fuel to reach orbit and then must be ejected.


Name:   Super VF-1 Command Armour System
Cost:   210.2 + Cost of VF-1
Weight: +18 tons for knockback purposes
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid           NO CHANGE             +6
Hybrid             NO CHANGE             +9
Fighter            NO CHANGE             +12                        
                                    
Command Armor:                                                     
Location  Class  Type   SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso       MS    S      4    1      0       8     -.3     8
RA          MS    S      2    1      0       4     -.1     4
LA          MS    S      2    1      0       4     -.1     4
RL          MS    S      2    1      0       4     -.1     4
LL          MS    S      2    1      0       4     -.1     4

Cost:   24
Weight: 6


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2 +1    7     4     40     11        30.7   1ea  T-CA     Linked
Missile
 Launcher x2 +1    9     6      2      1         1.6   1.6  1/arm-CA Linked

Cost:   64.6
Weight: 12


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       +6    Torso-CA       0       4.2     4.2
  
Cost: 4.2


Cost Multiplier Systems:
System       Cost       Space       Special
Targeting 
 Computer +1  .05
Space         .05
ACE 33%       .05
Weapon
 Network      .05
Figher Mode   .3
Hybrid Mode   .35
VTOL          .1

Total Multiplier:       .95
Total M-Pool Bonus(+%): 33%


Subassemblies:
System          Loc    Space    Cost      Notes
B-Verniers   1/arm-ca    0       1.5ea    Total of +.7
             1/leg-ca    0       1.5ea
             4/t-ca      0       1.5ea
Cost:   12
Weight: 0


Final costs:
                  Base Cost: 107.8
   Cost (after Multipliers): 210.2
                     Weight: 18
        Command Armour Cost: 210.2
                      Scale: x1
                Scaled Cost: 210.2
              Scaled Weight: 18 tons (used for knockback only)
         
Notes: This is the add on armour for the VF-1 to use in space.
       I didnt include the stats on the VF-1 with it since all it is, is an
       add on to the existing stats.


Name:   Armoured VF-1 Command Armour System
Cost:   114.3 + cost of VF-1
Weight: +19 tons for knockback purposes only
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid        + -1.3      -1          +2                                    
                                    
Command Armor:                                                     
Location  Class  Type   SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso       MW    S      6    1      0       12    -.5     12
RA          HS    S      3    1      0        6    -.2      6
LA          HS    S      3    1      0        6    -.2      6
RL          HS    S      3    1      0        6    -.2      6
LL          HS    S      3    1      0        6    -.2      6

Cost:   36
Weight: 9

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2 +1    8     5     12     4          9.2ea 5ea  1/A-CA  Linked
Missile
 Launcher x2 +1    8     5      5     2          3.3ea 3.3ea T-CA   Linked
Missile
 Launcher x2 +1    8     5      3     1          2.4ea 1ea  1/A-CA  Linked
Missile
 Launcher x2 +1    8     5      3     1          2.4ea 1ea  1/L-CA  Linked
Missile
 Launcher x2 +1    8     5     12     4          9.2ea 5ea  1/L-CA  Linked

Cost:   53
Weight: 10


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       +2    Torso-CA      0         1.4     1.4

Cost: 1.4


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Targeting
 Computer +1  .05
ACE 33%       .05

Total Multiplier:       .15
Total M-Pool Bonus(+%): 33%


Subassemblies:
System          Loc    Space    Cost      Notes
Links                            9

Cost:   9
Weight: 0



Final costs:
                  Base Cost: 99.4
   Cost (after Multipliers): 114.3
               Final Weight: 19
        Command Armour Cost: 114.3
                      Scale: x1
                Scaled Cost: 114.3 + cost of VF-1
              Scaled Weight: 19 tons (for knockback purposes only)

Notes:  This is the armoured version for the VF-1.  I did this the same way
        as the Super.  Just add to the standard VF-1 stats and whala, you
        have an armoured VF-1.



Name:   RDF Excalibur
Cost:   436.3
Weight: 31 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -3         5                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      LH     14       14/2      14  |  MW     S    6      0     1    6
RA         LH      8        8/0       8  |  MW     S    6      0     1    6
LA         LH      8        8/0       8  |  MW     S    6      0     1    6
RL         LH      8        8/8       8  |  MW     S    6      0     1    6
Head       LH      7        7/0       7  |  MW     S    6      0     1    6
Pod        MS      0        8/2.5     4  |  MW     S    6      0     1    6  
                                         
Cost:   99
Weight: 47.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       S        4km      800km      1        Head        2        1
Back Up             1km      300km      2        Torso       2        2
RI Level 5                                       Head        3        0
ASP                                              Head       11        0
Radar              40km                          Head       12        1

Cost:   30
Weight: 3.5


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
PPC x2        0    11    8     -      8      -  12.2ea  8   1/Arm  Linked
Missile
 Launcher x2 +1    8     5    12      4      -  11.7ea  0   1/Arm  Linked
Missile
 Launcher x1 +1    9     7     6      3      -   5.5   5.5   Pod
Laser x2      0    6     2     -      2      -   3.6ea  1ea Torso  Linked
Flamers x2    0    4     1     -      1      -   1.5ea  1ea Torso  Linked
Auto
 Cannon x2    0    4     2     -      2      2   4ea    1ea Torso  Linked
 Ammo                         80                 4.3    1   Torso  20brst each
Grenade
 Launcher x2  0    6     4     -      4      -   5.5ea  1ea Torso  Linked
 Ammo                        100                 7.8    1   Torso  50 each
Machine
 Gun x2       0    3     1     -      1      6   6.3ea  1ea Head   Linked
 Ammo                        300                27.9    1   Head   25brst each

Cost:   135.1
Weight: 25.5


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0 
      Other: 0
       Cost: 0


Hydraulics
      Space: Standard
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew -2         Head     2        2
Spotlights x3   LA       0        .6
Nightlights x3  LA       0        1.5
Links                             8    

Cost:    12.1
Weight:  0



Final costs:
                Base Weight: 76.5
                Fuel Weight: 0
                 New Weight: 76.5
                  Base Cost: 276.2
   Cost (after Multipliers): 345.3
   Efficency ( -45.5  tons): 91 
  Cost (w/Efficency, links): 436.3
               Final Weight: 31
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 436.3
              Scaled Weight: 31
         (w/Command Armour): 31

Notes:  This is the RDF Excalibur from the first series.  It is also known as
        the Tomahawk



Name:   RDF Gladiator
Cost:   321.9
Weight: 27.4 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -2         5                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MW    12       12/5      12  |  MW     S     6     0     1    6
RA          MW     7        7/6       7  |  MW     S     6     0     1    6
LA          MW     7        7/6       7  |  MW     S     6     0     1    6
RL          MW     7        7/7       7  |  MW     S     6     0     1    6
LL          MW     7        7/7       7  |  MW     S     6     0     1    6
H           MW     6        6/1       6  |  MW     S     6     0     1    6  
                                         
Cost:   82
Weight: 41


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       S        4km      800km      1        Head        2        1
ASP                                              Head       11        0
Radar              40km                 4        Head       12        1
RI level 5                                       Head        3        0
Back-Up             1km      300km      2       Torso        2        2

Cost:   30
Weight: 3.5

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2 +1    8     5     12     4        11.7ea   0   1/arm  Linked
Laser x1      0    6     2            2         3.6     1   Torso
A/C x1        0    4     2            2      2   4      1   Torso
 Ammo                          40               2.2     .5  Torso  20 Bursts
G/L x1        0    6     4            4         5.5     1   Torso
 Ammo                          50               3.9     .5  Torso
Flamer x1     0    4     1            1         1.5     1   Torso
Twin Laser x1 0    8     4            4         7.6     1   Head
GU-11 x1      0    5     3            3      4  8.3     6   1H
 Ammo                          30               3.3     1   Gun    7.5 Bursts
Mace x1       0    M    8+2           8          4      4   1H
Hands x2      0    M    1+2           1          2      1   1/arm  Quick+Handy

Cost:   71.3
Weight: 16.5


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0

Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Heavy
      Space: 1
 +Melee Dmg: +1
       Lift: x1.5
       Cost: .1

P+C+H Cost Multiplier:  .1
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Underwater    .05
Space         .05
Desert        .05
Arctic        .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Torso    2       2
Spotlights x2   Torso            .4
Nightlights x2                   1
Links                            2

Cost:   5.4
Weight: 0


Final costs:
                Base Weight: 61
                Fuel Weight: 0
                 New Weight: 61
                  Base Cost: 188.7
   Cost (after Multipliers): 254.7
   Efficency (  -33.6 tons): 67.2
  Cost (w/Efficency, links): 321.9
               Final Weight: 27.4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 321.9
              Scaled Weight: 27.4
         (w/Command Armour): 27.4

Notes:  This is the Gladiator from the first series.  Rick Hunter pilots one
        in the third or fourth last episode while visiting Minmei.



Name:   RDF Raidar X
Cost:   318.9 (w/Lasers)  655.7 (w/Auto Cannons)
Weight: 21.7 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -2         5                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       MS     8        8/3       8  |   MS     S    4     0     1    4
RA          MS     5        5/0       5  |   MS     S    4     0     1    4
LA          MS     5        5/0       5  |   MS     S    4     0     1    4
RL          MS     5        5/5       5  |   MS     S    4     0     1    4
LL          MS     5        5/5       5  |   MS     S    4     0     1    4
Head        MS     4        4/0       4  |   MS     S    4     0     1    4   
                                         
Cost:   56
Weight: 28



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MH      26km      2300km     3        Head       16        1
Back-Up             1km       300km     2        Torso       2        2
Radar             260km                 4        Head       12        1
RI Level 8                                       Head        4        1
Target An.                                       Head        5        1

Cost:    39
Weight:  4.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Twin Laserx2  0   100    6            6      2   38     5   1/arm  Linked
                                                                   Long Range

OR

Twin A/C x2   0   100    3            3      4  42.4    5   1/arm  Linked
 Ammo                         400(50bursts each)253.9   1   Torso  Long Range
                                                                   +200% Range

Cost:   76 (laser)  338.7 (A/C)
Weight:  6            3


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space        .05
Underwater   .05
Desert       .05
Arctic       .05
Targeting
 Computer +2 .1

Total Multiplier:       .3
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Torso    2       2
Spotlights x2                    .4
Nightlights x2                   1
Links                            2
 
Cost:   5.4
Weight: 0


Final costs:                  Laser        A/C
                Base Weight:   66.5        63.5
                Fuel Weight:    0           0
                 New Weight:   66.5        63.5
                  Base Cost:  176.4       440.1
   Cost (after Multipliers):  229.3       572.1
   Efficency (        tons): -44.8=89.6  -41.8=83.6
  Cost (w/Efficency, links):  318.9       655.7
               Final Weight:   21.7        21.7
Remote Cost (Total for All):    0           0
        Command Armour Cost:    0           0
                      Scale:   x1          x1
                Scaled Cost:  318.9       655.7
              Scaled Weight:   21.7        21.7
         (w/Command Armour):   21.7        21.7

Notes:  This is the RDF Raidar X which is seen several times throughout the series.


Name:   RDF Spartan
Cost:   444
Weight: 47.2
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -4         4                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS     10       10/5      10  |   S      S    3     0     1    3
RP         HS              10/0       5  |   S      S    3     0     1    3  
LP         HS              10/0       5  |   S      S    3     0     1    3
RL         HS               5/5       5  |   S      S    3     0     1    3
LL         HS               5/5       5  |   S      S    3     0     1    3
                                         
Cost:   47
Weight: 18.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       HS       11km     1300km     2       Torso       6         1
Back-Up              1km      300km     2       Torso       2         2
Radar              110km                4       Torso      12         1
RI level 5                                      Torso       3         0

Cost:   24
Weight: 4



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Missile
 Launcher x2 +1    11    9    22      13        153     10   1/pod  Linked
                                                                    Blast 2

Cost:   306
Weight: 13


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Underwater    .05
Desert        .05
Arctic        .05
Space         .05
Wt. Ineff.   -.2
Targeting
 Computer +1

Total Multiplier:        .05
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 3          Torso    3       4 
Spots x3        Torso            .6
Nights x3       Torso            1.5
Links                            2

Cost:   8.1
Weight: 0



Final costs:
                Base Weight: 67
                Fuel Weight: 0
                 New Weight: 67
                  Base Cost: 385.1
   Cost (after Multipliers): 404.4
   Efficency (  -19.8 tons): 39.6
  Cost (w/Efficency, links): 444
               Final Weight: 47.2
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 444
              Scaled Weight: 47.2
         (w/Command Armour): 47.2

Notes:  This is the RDF Spartan.  This had also been seen in several episodes.



Name:   MAC II
Cost:   527.9 (Laser)  538.6 (Cannon)
Weight: 234            214
Scale:  x1             x1

Configuration    MV      Land MA      Flight MA
Humanoid        -10         2                                    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso       AH    20       20/5      20  |   MW     S    6     0     1    6
RA          AH    11       11/0      11  |   MW     S    6     0     1    6
LA          AH    11       11/0      11  |   MW     S    6     0     1    6
RL          AH    11       11/11     11  |   MW     S    6     0     1    6
LL          AH    11       11/11     11  |   MW     S    6     0     1    6
RP         MegaH           22/0      11  |   MW     S    6     0     1    6
RCP        MegaH           22/0      11  |   MW     S    6     0     1    6
LCP        MegaH           22/0      11  |   MW     S    6     0     1    6
LP         MeagH           22/0      11  |   MW     S    6     0     1    6
                                       
Cost:   156
Weight:  56



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS        7km     1000km     1        Torso       4        1
Back-Up              1        300       2        Torso       2        2
Radar               70                  4        Torso      10        5
RI level 5                                       Torso       3        0

Cost:   19
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
A/C x4       -2   400    20          20         38.9   22   1/pod  Linked
 Ammo                          40               20.9    5   Torso
Laser x2     -2   324    18          18         48.4   11   1/arm  Linked

OR

Tri Cannonx2 -2    64     8           8      3  28     11   1/arm  Linked
 Ammo                         120               50.4    0   Torso  20 brsts ea

Cost:   273.3 (laser)  282.9 (Cannon)
Weight:  58             48


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0
Control System 
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics   Standard
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Desert        .05
Underwater    .05
Arctic        .05
Targeting    
 Computer +2  .1
Wt. Ineff.   -.2

Total Multiplier:       .1
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew 3          Torso    3       6
Passengers 8    Torso    4      12
Spots x8                         1.6
Nights x8                        4
Links                            8

Cost:   31.6
Weight: 0


Final costs:                   Laser       Cannon
                Base Weight:    234          214
                Fuel Weight:      0            0
                 New Weight:    234          214
                  Base Cost:    479.9        489.5
   Cost (after Multipliers):    527.9        538.6
   Efficency (        tons):      0            0
  Cost (w/Efficency, links):    527.9        538.6
               Final Weight:    234          214
Remote Cost (Total for All):      0            0
        Command Armour Cost:      0            0 
                      Scale:     x1           x1
                Scaled Cost:    527.9        538.6
              Scaled Weight:    234          214
         (w/Command Armour):    234          214

Notes:  This Is the monstrous MAC II.  Khyron is seen riding one
        into battle during the last few episodes.


Name:   Tactical Battle Pod
Cost:   143.2
Weight: 37 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Pod              -3         5            7                              
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   LW     S    2   0    1    2
Right Leg  MS      5        5/4       5  |   LW     S    2   0    1    2
Left Leg   MS      5        5/4       5  |   LW     S    2   0    1    2
Head       MS      4        4/0       4  |   LW     S    2   0    1    2
                                         
Cost:   30
Weight: 15



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      Str        4km     800km      1        Head        2        1
Radar               40km                4        Head       11        3

Cost:    13
Weight:  2.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc  Notes
PPC x2        0    8     4     -      4      -  7.9ea  .5ea   T   CrssLnk
Laser x2      0    6     2     -      2      -  3.8ea  .5ea   T   CrssLnk
A/C  x2       0    3     1     -      1      6  5ea    .5ea   T   CrssLnk
 Ammo                       120(10brs/gun)      8.5    1      T   

Cost:   41.9
Weight: 7


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        5      Torso        0        3       6.1
                 1      Right Leg    0        1       1
                 1      Left Leg     0        1       1

Cost:  8.1


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0

Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Arctic        .05
Desert        .05
Underwater    .05
Targeting
 Computer +1  .05
Wt. Ineff.   -.2

Total Multiplier:        .05
Total M-Pool Bonus(+%):  0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew           Torso     10      0        Use x1/5 scale rules
Nightlights    Head       0      1
Fuel 1000km     N/A       0      0         
Crosslinks      N/A       0      6

Cost:   7
Weight: 2.5


Final costs:
                Base Weight: 49
                Fuel Weight:  5
                 New Weight: 54
                  Base Cost: 104
   Cost (after Multipliers): 109.2
   Efficency (  -17   tons): 34
  Cost (w/Efficency, links): 143.2
               Final Weight: 37
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 143.2
              Scaled Weight: 37
         (w/Command Armour): 37

Notes:  Standard Tactical Battle pod for the Zentraedi.


Name:   Light Artillery Tactical Battle Pod
Cost:   178.8
Weight: 39.6 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Pod              -3         5            6                              
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   LW     S    2   0    1    2
Right Leg  MS      5        5/4       5  |   LW     S    2   0    1    2
Left Leg   MS      5        5/4       5  |   LW     S    2   0    1    2
Head       MS      4        4/0       4  |   LW     S    2   0    1    2
Right Pod  HS      0       10/2       5  |   LW     S    2   0    1    2
Left Pod   HS      0       10/2       5  |   LW     S    2   0    1    2
                                         
Cost:   44
Weight: 17


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      Str        4km     800km      1        Head        2        1
Radar               40km                4        Head       11        3

Cost:    13
Weight:  2.5


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc  Notes
PPC x2        0    8     4     -      4      -  7.9ea  .5ea   T   CrssLnk
ML x2        +1    8     5     12     4      -  7.8ea  7.8ea 1/Pod Lnk
A/C  x2       0    3     1     -      1      6  5ea    .5ea   T   CrssLnk
 Ammo                       120(10brs/gun)      8.5    1      T   

Cost:   49.9
Weight: 9


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        4      Torso        0        3       6.1
                 1      Right Leg    0        1       1
                 1      Left Leg     0        1       1

Cost:  8.1


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0

Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Arctic        .05
Desert        .05
Underwater    .05
Targeting
 Computer +1  .05
Wt. Ineff.   -.2

Total Multiplier:        .05
Total M-Pool Bonus(+%):  0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew           Torso      1      4.5      Use x1/5 scale rules
Nightlights    Head       0      1
Fuel 1000km     N/A       0      0         
Crosslinks      N/A       0      4
Links           N/A       0      2
  
Cost:   11.5
Weight: 2.8


Final costs:
                Base Weight: 59.8
                Fuel Weight:  5.6
                 New Weight: 62.6
                  Base Cost: 126.5
   Cost (after Multipliers): 132.8
   Efficency (  -23   tons): 46
  Cost (w/Efficency, links): 178.8
               Final Weight: 39.6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 178.8
              Scaled Weight: 39.6
         (w/Command Armour): 39.6

Notes:  Light Artillery Tactical Battle pod for the Zentraedi.


Name:   Heavy Artillery Tactical Battle Pod
Cost:   139  
Weight: 41 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Pod              -4         4            4                              
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   LW     S    2   0    1    2
Right Leg  MS      5        5/4       5  |   LW     S    2   0    1    2
Left Leg   MS      5        5/4       5  |   LW     S    2   0    1    2
Head       MS      4        4/0       4  |   LW     S    2   0    1    2
Pod        HS      0       10/3       5  |   LW     S    2   0    1    2
                                         
Cost:   37
Weight: 16


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      Str        4km     800km      1        Head        2        1
Radar               40km                4        Head       11        3

Cost:    13
Weight:  2.5


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc  Notes
PPC x2        0    8     4     -      4      -  7.9ea  .5ea   T   CrssLnk
ML x1        +1    8     12    4      3      -  6.2    6.2    Pod    
A/C  x2       0    3     1     -      1      6  5ea    .5ea   T   CrssLnk
 Ammo                       120(10brs/gun)      8.5    1      T   

Cost:   38.1
Weight: 6.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        2      Torso        0        3       6.1
                 1      Right Leg    0        1       1
                 1      Left Leg     0        1       1

Cost:  8.1


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Arctic        .05
Desert        .05
Underwater    .05
Targeting
 Computer +1  .05
Wt. Ineff.   -.2

Total Multiplier:        .05
Total M-Pool Bonus(+%):  0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew           Torso      1      4.5      Use x1/5 scale rules
Nightlights    Head       0      1
Fuel 1000km     N/A       0      0         
Crosslinks      N/A       0      4
Links           N/A       0      2
  
Cost:   11.5
Weight: 2.5


Final costs:
                Base Weight: 50  
                Fuel Weight:  5  
                 New Weight: 55  
                  Base Cost: 105.7
   Cost (after Multipliers): 111  
   Efficency (  -14   tons): 28
  Cost (w/Efficency, links): 139 
               Final Weight: 41  
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 139  
              Scaled Weight: 41  
         (w/Command Armour): 41  

Notes:  Heavy Artillery Tactical Battle pod for the Zentraedi.


Name:   Recon Battle Pod
Cost:   138.7  
Weight: 39.8 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Pod              -3         5            6                              
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   LW     S    3   0    1    3
Right Leg  MS      5        5/4       5  |   LW     S    3   0    1    3
Left Leg   MS      5        5/4       5  |   LW     S    3   0    1    3
Head       MS      4        4/2       4  |   LW     S    3   0    1    3
Pod        HS      0       10/2       5  |   LW     S    3   0    1    3
                                         
Cost:   42
Weight: 18.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      AH        30km    3000km      3        Pod        22        1
Radar              300km                4        Pod        10        5
ASP                 30km                         Pod        10        2
Back Up              1km     300km      2        Head        2        2 

Cost:    44
Weight:  4.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        4      Torso        0        1       
                 1      Right Leg    0        1       
                 1      Left Leg     0        1       

Cost:  8.2


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0 
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0




Hydraulics
      Space:  0
 +Melee Dmg:  0
       Lift:  0
       Cost:  0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Arctic        .05
Desert        .05
Underwater    .05
Wt. Ineff.   -.2

Total Multiplier:        0  
Total M-Pool Bonus(+%):  0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew           Torso      1      4.5      Use x1/5 scale rules
Nightlights    Head       0      1
Fuel 2500km    Torso      6      3         
  
Cost:   8.95
Weight: 5.8


Final costs:
                Base Weight: 46  
                Fuel Weight: 11.6  
                 New Weight: 57.6  
                  Base Cost: 103.1
   Cost (after Multipliers): 103.1  
   Efficency (  -17.8 tons): 35.6
  Cost (w/Efficency, links): 138.7 
               Final Weight: 39.8  
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 138.7  
              Scaled Weight: 39.8  
         (w/Command Armour): 39.8  

Notes:  Recon Battle pod for the Zentraedi.


Name:   Zentraedi Shuttle
Cost:   1055
Weight: 80 tons
Scale:  x10

Configuration    MV      Land MA      Flight MA
Shuttle          -3         0           10                         
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      HS     10(100)  10/0      10  |   S     S     3   0     1   3
Pod        HS     0        10/0       5  |   S     S     3   0     1   3
                                          
Cost:   21
Weight: 8



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       SL      1(10)km 300(3000)km 0          Torso     0         1 

Cost:   0
Weight: 0



Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       5       Torso        0       1.7      1.7

Cost: 1.7


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Fighter       0                     Native Form

Total Multiplier:       .05
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew             T       1       0
Fuel 1000km      N/A     0       0        10 000km scaled
Passengers 16    8 T     8       8
                 8 P     8       8

Cost:   16
Weight: .8


Final costs:
                Base Weight: 8
                Fuel Weight: .8
                 New Weight: 8.8
                  Base Cost: 38.7
   Cost (after Multipliers): 40.6
   Efficency (   -.8  tons): 1.6
  Cost (w/Efficency, links): 42.2
               Final Weight: 8
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 1055
              Scaled Weight: 80
         (w/Command Armour): 80

Notes:  Standard Zentraedi shuttle


Name:   Officers Pod
Cost:   273.7
Weight: 41.2
Scale:  x1

Configuration    MV      Land MA      Flight MA
Pod              -4        4             18
                              
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/3       8  |  MS      S    4    0    1   4 
Right Arm  MS      5        5/0       5  |  MS      S    4    0    1   4
Left Arm   MS      5        5/0       5  |  MS      S    4    0    1   4
Right Leg  MS      5        5/5       5  |  MS      S    4    0    1   4
Left Leg   MS      5        5/5       5  |  MS      S    4    0    1   4
Head       MS      4        4/0       4  |  MS      S    4    0    1   4
                                       
Cost:   56
Weight: 28



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km     1500km     2        Head       9         1
Asp                 15km                         Head       11        1
TA                  15km                         Head       5         1
Radar              150km                         Head       12        1

Cost:   37
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
PPC x1        0    11    8            8          10.4   8     WM
PPC x2        0     8    4            4          6.6ea  3ea  1/arm Linked 
I/C x2        0     4    2            2          2.5ea  1ea  1/arm Linked
 Ammo                         40/arm             1ea    1ea  1/arm
A/C x1        0     3    1            1      8   6.3    1     T   
 Ammo                         160(20 brsts)      14.6   1     T   

Cost:   51.5
Weight: 10.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       18      Torso        0        3      48.9
 
Cost: 48.9


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Desert        .05
Underwater    .05
Space         .05
Targeting
 Computer +2  .1

Total Multiplier:       .3
Total M-Pool Bonus(+%): 0


Subassemblies:
System          Loc    Space    Cost      Notes
Crew             T       1      4.5       Use x1/5 scale rules
Nightlights x2   T       0      1
Links                           4
Fuel 2000km      T       2      1

Cost:   10.5
Weight: 8.3


Final costs:
                Base Weight: 41.5
                Fuel Weight: 8.3
                 New Weight: 49.8
                  Base Cost: 203.9
   Cost (after Multipliers): 265.1
   Efficency (  -8.6  tons): 17.2
  Cost (w/Efficency, links): 273.7
               Final Weight: 41.2
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 273.7
              Scaled Weight: 41.2
         (w/Command Armour): 41.2

Notes:   This the pod assigned to officers.


Name:   Officer Pod Re-entry Vehicle
Cost:   71.8
Weight: 14.3
Scale:  x1

Configuration    MV      Land MA      Flight MA
Mecharider       -3        0             30                            
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso       MW    12       12/0      12  |   MW    S     6    0    1   6
                                         
Cost:   16
Weight: 8



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Tri-Laser x2  0    7     3            3          5.6ea  1ea   T    Linked

Cost:   11.2
Weight: 3


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       30      Torso        0        6      21.1

Cost: 21.1


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0




Cost Multiplier Systems:
System       Cost       Space       Special
Transat       .15
Reentry       .1
Space         .05
Eff Trans     .1
Mecha Rider   0                     Native Form

Total Multiplier:       .4
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Links                             1
Fuel (3000km)    T       4        2

Cost:   3
Weight: 3.3



Final costs:
                Base Weight: 11
                Fuel Weight: 3.3
                 New Weight: 14.3
                  Base Cost: 51.3
   Cost (after Multipliers): 71.8
   Efficency (        tons): 0
  Cost (w/Efficency, links): 71.8
               Final Weight: 14.3
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 71.8
              Scaled Weight: 14.3
         (w/Command Armour): 14.3

Notes:  This is Mecha Rider that can only be used by the Officers Pod.


Name:   Male Power Armour
Cost:   186.6
Weight: 4 tons
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -1        +30MPT        12
* This is added to a full sized Zentraedis MA               
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      S       6        6/0       6  |   S      S    3    0    1   3
Right Arm  LW      3        3/1       3  |   S      S    3    0    1   3
Left Arm   LW      3        3/1       3  |   S      S    3    0    1   3
Right Leg  LW      3        3/1       3  |   S      S    3    0    1   3
Left Leg   LW      3        3/1       3  |   S      S    3    0    1   3
Head       S       3        3/0       3  |   S      S    3    0    1   3
Pod        S       0        6/0       3  |   S      S    3    0    1   3
                                         
Cost:   45
Weight: 21



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       S         4km      800km     1        Head       2         1
Radar               40km                4        Head       12        1
 
Cost:   14
Weight: 2.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
I/C x1        0    4     2            2          2.5    1     T
 Ammo                         40                 1.5    0     T
PPC x1        0    11    8            8          13.2   6     WM
WM x1                                            2      2     T
Laser x1      0    4     1            1          1.4    1.4   HH
Hands         0    M     1            1          2ea    1ea   1/arm  Q+H

Cost:   24.6
Weight:  6.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       12      Pod          0        3      19.3

Cost:  19.3


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0 
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Slave
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Arctic        .05
Space         .05
Desert        .05
Underwater    .05
Targeting
 Computer +1  .05

Total Multiplier:       .25
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space        Cost      Notes
Crew            All 3T,2/L,1/A,1H    0
Fuel 1000km                            

Cost:   0
Weight: 3



Final costs:
                Base Weight: 30
                Fuel Weight: 3
                 New Weight: 33
                  Base Cost: 102.9
   Cost (after Multipliers): 128.6
   Efficency (  -29   tons): 58
  Cost (w/Efficency, links): 186.6
               Final Weight: 4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 186.6
              Scaled Weight: 4
         (w/Command Armour): 4

Notes:  This is the standard power armour of the Zentraedi forces.



Name:   Female Power Armour
Cost:   645.1
Weight: 32.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -1         7            30                     
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   MS     S    4    0    1   4
Right Arm  MS      5        5/0       5  |   MS     S    4    0    1   4
Left Arm   MS      5        5/0       5  |   MS     S    4    0    1   4
Right Leg  MS      5        5/4       5  |   MS     S    4    0    1   4
Left Leg   MS      5        5/4       5  |   MS     S    4    0    1   4
Head       MS      4        4/0       4  |   MS     S    4    0    1   4
Right Pod  MS      0        8/0       4  |   MS     S    4    0    1   4
Left Pod   MS      0        8/0       4  |   MS     S    4    0    1   4
                                        
Cost:   64
Weight: 32



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MW       15km    1500km      2        Head        9        1
ASP                 15km                         Head        11       1
TA                  15km                         Head        5.5      0
Radar              150km                4        Head        12       1

Cost:   37.5
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Tri Beam 
  Gun x2      0    8     4            4      3  14.2ea 4ea   1/arm Linked
I/C x1        0    6     4            4      2   8.5   1     Torso
 Ammo                        80(40brst)         10.4   0     Torso
ML x2        +1    9     6     21ea   8         18.4ea 1ea   1/Pod Linked
Hands         0    M     1+1          1          2     1     1/arm

Cost:   88.1
Weight: 15

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       15    Right Pod      0        6      51.6
                15    Left Pod       0        6      51.6

Cost:  103.2

Powerplant  Super Charged
    Source: Protoculture
        XS: 1
        MV: +2
        MA: +2
    M-Pool: 0
      Cost: x.3


Control System
       Type: slave
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  .3
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0

Cost Multiplier Systems:
System       Cost       Space       Special
ACE 100%      .2
Space         .05
Arctic        .05
Underwater    .05
Reentry       .1
Transat       .15
Targeting
 Computer +1  .05

Total Multiplier:       .65
Total M-Pool Bonus(+%): 100%


Subassemblies:
System          Loc    Space    Cost      Notes
Crew            All   7T, 1/Leg  0
Links                            2
Fuel 3000km     R/L pod 1/Pod    3        1000km in each Pod

Cost:   5
Weight: 14.7


Final costs:
                Base Weight: 50
                Fuel Weight: 14.7
                 New Weight: 64.7
                  Base Cost: 297.8
   Cost (after Multipliers): 580.7
   Efficency (  -32.2 tons): 64.4
  Cost (w/Efficency, links): 645.1
               Final Weight: 32.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 645.1
              Scaled Weight: 32.5
         (w/Command Armour): 32.5

Notes: This is the elite Power Armour that is flown by the female Zentraedi forces.


Name:   Fighter pod
Cost:   144.2
Weight: 29.1
Scale:  x1

Configuration    MV      Land MA      Flight MA
Fighter          -4        0            30                          
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso       HS    10       10/0      10  |   S      S    3    0    1   3
Top Wing    LW     2        2/2       2  |   S      S    3    0    1   3
Right Wing  LW     2        2/2       2  |   S      S    3    0    1   3
Left Wing   LW     2        2/2       2  |   S      S    3    0    1   3
Pod         HS     0       10/0       5  |   S      S    3    0    1   3 
                                         
Cost:   36
Weight: 15.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LW        4km     800km      1        Torso      2.5       0
Radar               40km                4        Torso     12.5       0

Cost:   15
Weight: 2.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Tri PPC x1    0    8     4            4      3   16.2   0    Torso
ML x1        +1    8     5     16     5          11     2    Pod

Cost:   27.2
Weight: 4.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       15     Pod           0        8      20.6

Cost:  20.6


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Reentry       .1
Transat       .15
Space         .05
Fighter       0                     Native Form
Targeting
 Computer +1  .05

Total Multiplier:       .35
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew            Torso   10       0        Use x1/5 scale rules
Fuel 3000km     Pod      0       8

Cost:   8
Weight: 6.6



Final costs:
                Base Weight: 22.5
                Fuel Weight: 6.6
                 New Weight: 29.1
                  Base Cost: 106
   Cost (after Multipliers): 144.2
   Efficency (        tons): 0
  Cost (w/Efficency, links): 144.2
               Final Weight: 29.1
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 144.2
              Scaled Weight: 29
         (w/Command Armour): 29

Notes: This is the space fighter used by the Zentraedi


Name:   Reentry Pod
Cost:   24 970
Weight: 140
Scale:  x10

Configuration    MV      Land MA      Flight MA
Corvette         -3         0            18                           
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso       HS   10(100)   10/0      10  |  MS     S     4    0    1   4
Pod 1       HS    0        10/0       5  |  MS     S     4    0    1   4 
Pod 2       HS    0        10/0       5  |  MS     S     4    0    1   4
Pod 3       HS    0        10/0       5  |  MS     S     4    0    1   4
Pod 4       HS    0        10/0       5  |  MS     S     4    0    1   4
Pod 5       HS    0        10/0       5  |  MS     S     4    0    1   4

Cost:   35
Weight: 17


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       S        4(40)km   800km     1        Torso      2         1
Radar              40(400)km            4        Torso     12         1

Cost:   14
Weight: 2.5



Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thruster        9       Torso        0       7.3      7.3

Cost:  7.3


Powerplant  Standard
    Source: Protoculture
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0

Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0

P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0
  

Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Reentry       .1
Transat       .15
Corvette      0                     Native form

Total Multiplier:       .3
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew   3        Torso    0       5.5
Storage x480    Pod 1-5  10/Pod  695      48 x1 scale Mecha
Fuel 1000km                               10 000km

Cost:   700.5
Weight: 2



Final costs:
                Base Weight: 19.5
                Fuel Weight: 2
                 New Weight: 21.5
                  Base Cost: 756.8
   Cost (after Multipliers): 983.8
   Efficency (  -7.5  tons): 15
  Cost (w/Efficency, links): 998.8
               Final Weight: 14
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 24 970
              Scaled Weight: 140
         (w/Command Armour): 140

Notes: This is the standard Zentraedi Drop ship.


Name:   Theatre Scout
Cost:   6985
Weight: 408
Scale:  x10

Configuration    MV      Land MA      Flight MA
Scout            -4        4             16                       
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      HS    10(100)   10/0      10  |   HS    S     5    0    1   5
RFL        MS     5(50)     5/5       5  |   HS    S     5    0    1   5
RRL        MS     5(50)     5/5       5  |   HS    S     5    0    1   5
LFL        MS     5(50)     5/5       5  |   HS    S     5    0    1   5
LRL        MS     5(50)     5/5       5  |   HS    S     5    0    1   5
Head       MS     4(40)     4/0       4  |   HS    S     5    0    1   5 
                                         
Cost:   64
Weight: 32


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       S       4(40)km 800(8000)km  1(10)    Head        2        1
Radar             40(400)km             4(40)    Head       12        1
ASP                4(40)km                       Head       10        2

Cost:   24
Weight: 2.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
PPC x4        0  8(80) 4(40)        4(40)       7.6ea   1ea