III. Mekton Zeta Campaign Settings

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A. The Shared Universe Project
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Klatarian Sector
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Mecha By James LaFlamme (aka ICE)

Name: APC-3 Carry All
Cost: 56.5 CP
Weight:	12.2 tons
Scale:	x1

Configuration    MV      Land MA      Flight MA
Tank Form        -2      8  (GES)                      
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Body       HS      10        /       10  |  LW    Alpha  4           2   2.5
Turret     MS       4        /        4  |  LW    Alpha  4           2   2.5
                                         
Cost: 19
Weight: 9 tons


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS      7 km     1000 km     1        Body        4        1

Cost: 4
Weight:	.5 tons


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Cannon  +1    7    2.0          2.0        7.9     2   Turret  x1/5 Scale Var A/P
Missile      -1   12    4.0    4     1.1        1.9    1.1  Turret  x1/5 Scale
   Launcher

Cost:   9.8
Weight:	1.6 tons


Movement Systems:
System          MA      Loc     Kills   Space   Cost  
GES             8      Body       0      2.4    2.4

Cost:  2.4


Powerplant 
    Source: Fusion
        XS: 1
        MV: 
        MA: 
    M-Pool: 
      Cost: 


Control System
       Type: Screen
     M-Pool:
      Other:
       Cost:


P+C+H Cost Multiplier:	NA
P+C+H M-Pool Bonus(+%):	NA
P+C+H Other Notes:	NA


Cost Multiplier Systems:
System       Cost       Space       Special
Envirion     x.05         0         Choose only one
  Protection

Total Multiplier: x.05
Total M-Pool Bonus(+%): NA

Subassemblies
System          Loc    Space    Cost      Notes
Crew (2)        Body     0        3
Passengers(12)  Body     6       15.6
Fuel (1000 km)  Body     0        0

Cost: 18.6
Weight:	1.1 tons


   Cost (w/o Multipliers):	53.8
                Base Weight:	11.1
                Fuel Weight:	 1.1
                 New Weight:	12.2
                  Base Cost:	53.8
   Cost (after Multipliers):	56.5
   Efficency (        tons):	 0
  Cost (w/Efficency, links):	 0
               Final Weight:	12.2
Remote Cost (Total for All):	NA
        Command Armour Cost:	NA
                      Scale:	x1
                Scaled Cost:	56.5
              Scaled Weight:	12.2
         (w/Command Armour):	NA

Notes:
This APC is used by the KAAF forces as the standard infantry transport.


Name:	HHT-2 Zeus
Cost:	137.8
Weight:	38.3
Scale:	x1

Configuration    MV      Land MA      Flight MA
Tank             -4      8 (GES)    
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Body        MH    16       16/0      16  |   MH   Stand 10           1   8
Turret      MH     8        8/0       9  |   MH   Stand 10           1   8
                                         
Cost:	41
Weight:	20.5 



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       HS      11 km    1300 km     2        Body       6         1

Cost:	6
Weight:	1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam 
Cannon x1    -2   196    12   WU-1    12         24.6   9   Turret Long Range
Laser x2     +1    10     6            6         12.5   2    Body
Missiles x1   0     8     5    8       3          4     4    Body
Missiles x1   0     6     3   16       3          5.2   4    Body

Cost:	58.8
Weight:	15


Movement Systems:
System          MA    Location     Kills    Space    Cost  
GES             10      Body         0        3      10.1

Cost:	10.1


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: NA
        MA: NA
    M-Pool: NA
      Cost: NA

Control System
       Type: Standard Screen
     M-Pool: NA
      Other: NA
       Cost: NA


Hydraulics  Standard
      Space: NA
 +Melee Dmg: NA
       Lift: NA
       Cost: NA


Cost Multiplier Systems:
System       Cost       Space       Special
Environment
 Protection   x.05        0         Can only choose one
+1 Targeting  
 Computer     x.05        0

Total Multiplier:	x0.1
Total M-Pool Bonus(+%):	NA



Subassemblies:
System          Loc    Space    Cost      Notes
CREW-4         1-Tur     0       2.5
               3-Body    0       5.5
Spotlights x2                     .4
Nightlights x2                   1
Fuel  500 km

Cost:	9.4
Weight:	1.8



Final costs:
                Base Weight: 36.5
                Fuel Weight:	1.8
                 New Weight: 38.3
                  Base Cost: 125.27
   Cost (after Multipliers): 137.8
   Efficency (        tons): 0
  Cost (w/Efficency, links): 0
               Final Weight: 38.3
Remote Cost (Total for All): NA
        Command Armour Cost: NA
                      Scale: x1
                Scaled Cost: 137.8
              Scaled Weight: 38.3
         (w/Command Armour): NA

Notes:

The assault Tank of the KAAF army, this tank is usually used in conjunction with mektons as a fire support vehicle.


Name:	LHT-3 Mercury
Cost:	70.7
Weight:	16.9 tons
Scale:	x1

Configuration    MV      Land MA      Flight MA
Tank             -2      10 (GES)            
                                               
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Body        HS    10       10/0      10  |   S   Alpha  5            2   3.8
Turret       S     6        6/.2      6  |   S   Alpha  5            2   3.8
                                         
Cost:	23.6
Weight:	11.0 tons



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7 km     1000 km    1        Body        4        1

Cost: 	4
Weight:	0.5 tons



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Gun x1  +1    10    6K           6         11.5    4   Turret
Beam Gun x1   0     6   1.6K         1.6         2.7    .8  Turret   x1/5
Laser x2      0    55m  3D6+2         .8          7     1    Body   x1/10 BV-4

Cost:	28.2
Weight:	 4.6  tons


Movement Systems:
System          MA    Location     Kills    Space    Cost  
GES             10      Body                 4.2     4.2

Cost:	4.2


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: NA
        MA: NA
    M-Pool: NA
      Cost: NA


Control System
       Type: Standard Screen
     M-Pool: NA
      Other: NA
       Cost: NA


Hydraulics  Standard
      Space: NA
 +Melee Dmg: NA
       Lift: NA
       Cost: NA


Cost Multiplier Systems:
System       Cost       Space       Special
Environment   x.05        0         Can only choose one
Protection

Total Multiplier:	x.05
Total M-Pool Bonus(+%):	NA



Subassemblies:
System          Loc    Space    Cost      Notes
Spotlights x2   Body     0       .4
Nightlights x2  Body     0       1
Fuel 500 km     Body     0       0
CREW-4          1 Tur    1       2
                3 Body   3       4

Cost:	7.4
Weight:	1.3 tons



Final costs:
                Base Weight: 16.1
                Fuel Weight:   .8
                 New Weight: 16.9
                  Base Cost: 67.3
   Cost (after Multipliers): 70.7
   Efficency (        tons): 0
  Cost (w/Efficency, links): 0
               Final Weight: 16.9
Remote Cost (Total for All): NA
        Command Armour Cost: NA
                      Scale: x1
                Scaled Cost: 70.7
              Scaled Weight: 16.9
         (w/Command Armour): NA

Notes:

A Light Hover Tank used by the KAAF in their army, it is used as a partner to the APC as well as other ground forces.


Name:   MHT-4  Hercules
Cost:   60.7
Weight: 24.7
Scale:  x1

Configuration    MV      Land MA      Flight MA
Tank             -3         9(GES)              
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Hull       MW      12      12/0      12  |   MW     S    8    0    1   6
Turret     LH       7       7/0       7  |   MW     S    8    0    1   6 
                                         
Cost:   31
Weight: 15.5



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS        7km    1000km      1        Hull       4         1

Cost:   4
Weight: .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam 
  Cannon x1   0    12    9            9          14.8   7    Hull
Beam gun x1   0     8    4            4           8     2    Tur
ML x1         0     6    3     8      2           2.6   2    Tur

Cost:   25.4
Weight: 7.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
GES              9      Hull         0        4       6.4

Cost:  6.4


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Enironment
 Protection   .05                   Choose One

Total Multiplier:       .05
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 3          Hull     3       4
Spotlights x2   Hull     0       .4
Nightlights x2  Hull     0       1
Fuel 500km      N/A      0       0

Cost:   5.4
Weight: 1.2



Final costs:
                Base Weight: 23.5
                Fuel Weight: 1.2
                 New Weight: 24.7
                  Base Cost: 57.8
   Cost (after Multipliers): 60.7
   Efficency (        tons): 0
  Cost (w/Efficency, links): 60.7
               Final Weight: 24.7
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 60.7
              Scaled Weight: 24.7
         (w/Command Armour): 24.7

Notes: The standard hover tank of the KAAF forces.


Name:   ASF-9 Asp
Cost:   89.4
Weight: 30.3
Scale:  x1

Configuration    MV      Land MA      Flight MA
Fighter          -5                      20 
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Fuselage   MW      12      12/0      12  |   MW     S    6    0    1   6
Right Wing MW       6       6/0       6  |   MW     S    6    0    1   6 
Left Wing  MW       6       6/0       6  |   MW     S    6    0    1   6
                                         
Cost:   42
Weight: 21



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS        7km    1000km      1      Fuselage     4         1

Cost:   4
Weight: .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x1     +1    11    8            8          14     8    Fuse 
ML x4        +1    10    8     2ea    1ea        2.1ea 2.1ea 1/WWM
                                                             1/TWM

Cost:   22.4
Weight: 6


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        5    Right Wing     0        5       6
Thrusters        5    Left Wing      0        5       6

Cost:  12


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special

Total Multiplier:       0
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Fuse     1       0
Weapon 
  Mounts x4    1/W,2 T   4(Tot)  8(tot) 
E-Seat          Fuse     0       1
Fuel 1000km     N/A      0       0

Cost:   9
Weight: 2.75



Final costs:
                Base Weight: 27.55
                Fuel Weight: 2.75
                 New Weight: 30.3
                  Base Cost: 89.4
   Cost (after Multipliers): 89.4
   Efficency (        tons): 0
  Cost (w/Efficency, links): 89.4
               Final Weight: 30.3
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 89.4
              Scaled Weight: 30.3
         (w/Command Armour): 30.3

Notes: The standard planetary fighter for the KAAF forces.


Name:   SRF-4 Sneak
Cost:   249.6
Weight: 27.3
Scale:  x1 

Configuration    MV      Land MA      Flight MA
Fighter          -4                      48 
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Fuselage    MS     8        8/0       8  |   MS     S    4    0    1  4
Right Wing  MS     4        4/0       4  |   MS     S    4    0    1  4  
Left Wing   MS     4        4/0       4  |   MS     S    4    0    1  4
                                         
Cost:   28
Weight: 14



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH       20km    1800km      2      Fuselage     12        1
ASP                 20km                       Fuselage     11        0
TA                  20km                       Fuselage     5.5       0
Radar              200km                4      Fuselage     12        1

Cost:   40.5
Weight: 3



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x2     +1     8    4            4           7ea   4ea  1/WM  Linked   
Cost:   14
Weight: 4


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       24     Torso         0        0      35.4

Cost:  35.4


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Transat       .15
Reentry       .1
Stealth       .2 

Total Multiplier:       0.5
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Fuse     1       0
Weapon 
  Mounts x2     1/W      0       6 
E-Pod           Fuse     0       2.5
Fuel 3000km     R/LW     4/W     4        1000km per Wing
Links                            1
Radar ECM       Fuse     0       17       Value-4 Radius-3
Sensor ECM      Fuse     0       6        V-4 R-3
Missile ECM     Fuse     0       6        V-4 R-3
ECCM            Fuse     0       6        V-4 R-3 

Cost:   48.5
Weight: 6.3



Final costs:
                Base Weight: 21
                Fuel Weight: 6.3
                 New Weight: 27.3
                  Base Cost: 166.4
   Cost (after Multipliers): 249.6
   Efficency (        tons): 0
  Cost (w/Efficency, links): 249.6
               Final Weight: 27.3
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 249.6
              Scaled Weight: 27.3
         (w/Command Armour): 27.3

Notes: The standard space recon fighter for the KAAF forces.


Name:   SSF-6 Xerxes II
Cost:   156
Weight: 36
Scale:  x1 

Configuration    MV      Land MA      Flight MA
Fighter          -5                      40 
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Fuselage    HS    10       10/0      10  |   HS     S    5    0    1  5
Right Wing  HS     5        5/0       5  |   HS     S    5    0    1  5  
Left Wing   HS     5        5/0       5  |   HS     S    5    0    1  5
                                         
Cost:   35
Weight: 17.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main        S        4km     800km      1      Fuselage     2         1

Cost:   2
Weight: .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x2     +1    9     5            5         9.8ea  3ea   1/W  Linked
ML x4        +1    8     5     4      1         2.6ea  2.6ea 1/WM Linked
   
Cost:   30
Weight: 12


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       20     Torso         0        7       30

Cost:  30


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Transat       .15
Reentry       .1

Total Multiplier:       0.3
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Fuse     1       0
Weapon 
  Mounts x2     1/W      0       12 
E-Pod           Fuse     1       2
Fuel 2000km     R/LW     2/W     2        500km per Wing
Links                            7

Cost:   23
Weight: 6



Final costs:
                Base Weight: 30
                Fuel Weight: 6
                 New Weight: 36
                  Base Cost: 120
   Cost (after Multipliers): 156
   Efficency (        tons): 0
  Cost (w/Efficency, links): 156
               Final Weight: 36
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 156
              Scaled Weight: 36
         (w/Command Armour): 36

Notes: The standard space fighter for the KAAF forces.


Name:   SAF-7 Griffon
Cost:   318.5
Weight: 53.3
Scale:  x1 

Configuration    MV      Land MA      Flight MA
Fighter          -7                      34 
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Fuselage    MW    12       12/0      12  |   MW     S    6    0    1  6
Right Wing  MW     6        6/0       6  |   MW     S    6    0    1  6  
Left Wing   MW     6        6/0       6  |   MW     S    6    0    1  6
                                         
Cost:   42
Weight: 21


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main        MW      15km    1500km      2      Fuselage     9         1

Cost:   9
Weight: 1



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Cannon x1    +1    13    10           10        21.5ea 2ea   Torso
Torpedoes x4  0   110   100    4      7         30ea   6ea   1/WM  x10scl
   
Cost:   141.5
Weight: 19


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       13     Torso         0        8       35
Thrusters        2     RW            0        2       3
Thrusters        2     LW            0        2       3

Cost:  41


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Transat       .15
Reentry       .1

Total Multiplier:       0.3
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Fuse     1       0
Weapon 
  Mounts x4    1/W, 2 T  0       5 
E-Pod           Fuse     0       2.5
Fuel 3000km     R/LW     4/W     4        1000km per Wing

Cost:   11.5
Weight: 12.3



Final costs:
                Base Weight: 41
                Fuel Weight: 12.3
                 New Weight: 53.3
                  Base Cost: 245
   Cost (after Multipliers): 318.5
   Efficency (        tons): 0
  Cost (w/Efficency, links): 318.5
               Final Weight: 53.3
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 318.5
              Scaled Weight: 53.3
         (w/Command Armour): 53.3

Notes: The standard space assault fighter for the KAAF forces.


Name:   WASP
Cost:   170.2
Weight: 27
Scale:  x1 

Configuration    MV      Land MA      Flight MA
WASP             -4                      40 
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Fuselage    MS     8        8/0       8  |   MS     S    4    0    1  4
Right Wing   S     4        4/0       4  |   MS     S    4    0    1  4  
Left Wing    S     4        4/0       4  |   MS     S    4    0    1  4
Head        MS     4        4/0       4  |   MS     S    4    0    1  4  
                                         
Cost:   36
Weight: 18


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS        7km    1000km      2        Head       4         1

Cost:   4
Weight: .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Laser x2     +1    10    6            6         9.5ea 8ea    1/WM Linked
 
Cost:   19
Weight: 6


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       10     Torso         0        0      11.2
Thrusters        5     RW            0        0       5.6
Thrusters        5     LW            0        0       5.6

Cost:  22.4


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:  0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes:      0


Cost Multiplier Systems:
System       Cost       Space       Special
Space         .05
Reentry       .1
Regen
 Techno       .67

Total Multiplier:       0.82
Total M-Pool Bonus(+%): 0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Head     1       0
Weapon 
  Mounts x2     2 H      1ea     4ea 
Fuel 1000km     R/LW     
Links                            1

Cost:   9
Weight: 2.5



Final costs:
                Base Weight: 24.5
                Fuel Weight: 2.5
                 New Weight: 27
                  Base Cost: 93.5
   Cost (after Multipliers): 170.2
   Efficency (        tons): 0
  Cost (w/Efficency, links): 170.2
               Final Weight: 27
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 170.2
              Scaled Weight: 27
         (w/Command Armour): 27

Notes: The standard insectoid fighter.


Name:   GM 4 Hammer
Cost:   168.7
Weight: 57.2
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -5         4            10      
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MW     12       12/1      12  |   MW     S    6    0    1   6
Right Arm  HS      6        6/5       6  |   HS     S    5    0    1   5
Left Arm   HS      6        6/4       6  |   HS     S    5    0    1   5
Right Leg  MW      7        7/3       7  |   HS     S    5    0    1   5
Left Leg   MW      7        7/3       7  |   HS     S    5    0    1   5
Head       HS      5        5/4       5  |   HS     S    5    0    1   5 

Cost:   74
Weight: 37



Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces Cost Binder Notes
Left Arm   LW    Gamma   -2    6    8     0        1    17.6   4    

Cost:   17.6
Weight: 3


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000km      1        Head       4          1
Back Up             1km      300km      2        Torso      2          2

Cost:    6
Weight:  1.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Saber x1 +1   M     6            2           6     6   1H
GunPod x1     +1   10    6            6           9     9   2H
Beam Gun      0    6    1.6          1.6         2.7    1.6 Torso  x1/5
AP Laser      0    55m  3D6+2         .8     4   6.8    0   Head   x1/10
ML x1         +1   7     4     4      1          3.7    3.7 Binder V-Cntr
                                                                   Missle
Hands x2      0    M    1+1           1          2ea    1ea  1/Arm Q+H

Cost:   32.2
Weight: 6.7


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        2      Torso        0        2       4.7
Thrusters        4      RL           0        4       9.4
Thrusters        4      LL           0        4       9.4

Cost: 23.5


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Evironment
 Protection   .05                   Choose only one

Total Multiplier:        .05
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Spotlights x2   R/LA     0       .4
Nightlights x2  R/LA     0       1
Storage         Torso    1       1
E-Pod           Torso    1       2
Fuel 2000km     Torso    2       3        1000km in torso

Cost:   7.4
Weight: 9.5



Final costs:
                Base Weight: 47.7
                Fuel Weight: 9.5
                 New Weight: 57.2
                  Base Cost: 160.7
   Cost (after Multipliers): 168.7
   Efficency (        tons): 0
  Cost (w/Efficency, links): 168.7
               Final Weight: 57.2
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 168.7
              Scaled Weight: 57.2
         (w/Command Armour): 57.2

Notes: This is the standard grunt mekton of the KAAF forces.


Name:   AM-3 Thumper
Cost:   298.8 
Weight: 88.2
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -8     2 or 4(GES)                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      LH     12       18/0      14  |   MW     S    6    0    1   6
Right Arm  LH      6       12/0       8  |   HS     S    5    0    1   5
Left Arm   LH      6       12/0       8  |   HS     S    5    0    1   5
Right Leg  LH      8        8/6       8  |   HS     S    5    0    1   5
Left Leg   LH      8        8/6       8  |   HS     S    5    0    1   5
Head       HS      5        5/4       5  |   HS     S    5    0    1   5 

Cost:   82
Weight: 48



Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces Cost Binder Notes

Cost:   0
Weight: 0


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       HS      11km     1300km      2        Head       6          1
Back Up             1km      300km      2        Torso      2          2

Cost:    8
Weight:  2



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Heavy Beam 
 Cannon x6   -2   192   12           12          21ea   3ea  Torso  WU-2
                                                                   LngRng
                                                                   Linked
Beam
 Cannon x2   +1    11   8             8           12ea  12ea 1/Arm Linked

Cost:   150
Weight: 44


Movement Systems:
System          MA    Location     Kills    Space    Cost  
GES              2      RL           0       4.4      4.4
GES              2      LL           0       4.4      4.4

Cost: 8.8 


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Evironment
 Protection   .05                   Choose only one
Targeting
 Computer +2  .1

Total Multiplier:        .15
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 2          Head     2       2
E Seat 2        Head     0       2
Links                            7    
Fuel 500km      Torso    0       0        

Cost:   11
Weight: 4.2



Final costs:
                Base Weight: 84
                Fuel Weight: 4.2
                 New Weight: 88.4
                  Base Cost: 259.8
   Cost (after Multipliers): 298.8
   Efficency (        tons): 0
  Cost (w/Efficency, links): 298.8
               Final Weight: 88.4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 298.8
              Scaled Weight: 88.4
         (w/Command Armour): 88.4

Notes: This is the fire support mekton of the KAAF forces.


Name:   ASM-1 Goliath
Cost:   264 
Weight: 79.7
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -6         4            8                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MH     16       16/5      16  |   MH   Alpha  8    0    2  10
Right Arm  LH      8        8/7       8  |   LH   Alpha  7    0    2  8.8
Left Arm   LH      8        8/6       8  |   LH   Alpha  7    0    2  8.8
Right Leg  MH      9        9/6       9  |   MH   Alpha  8    0    2   5
Left Leg   MH      9        9/6       9  |   MH   Alpha  8    0    2   5
Head       HS      5        5/4       5  |   LH   Alpha  7    0    2   5 

Cost:   111.4
Weight: 50



Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces Cost Binder Notes
Left Arm   MW   Gamma    -2    8    8      0        1   16     0

Cost:   16
Weight: 4


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000km      1        Head       4          1
Back Up             1km      300km      2        Torso      2          2

Cost:    6
Weight:  1.5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Saber x1 +1   M     6            2           6     6    1H
Gun Pod x1    +1   11    7            7          11.8   8    1H
Heavy Laser x1 0   13    10          10          13.5  13.5  WM
A/P Laser      0   55m 3D6+2         .8      6   7.6    3.8  Torso x1/10
Hands x2       0   M    1+2           1           2     1    1/Arm

Cost:   50.9
Weight: 10.9


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        3      RL           0       9.0      9.0
Thrusters        3      LL           0       9.0      9.0
Thrusters        2      Torso        0       6.5      6.5

Cost: 24.5 


Powerplant  Overcharged
    Source: Fusion
        XS: 1
        MV: +1
        MA: +1
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   .15
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Evironment
 Protection   .05                   Choose only one
Targeting
 Computer +1  .05


Total Multiplier:        .1
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
E Pod           Torso    1       2
Spotlights x2   Torso            .4
Nightlights x2  Torso            1
Storage         Torso    1       1
Fuel 2000km     Torso    2       3        1000km in torso

Cost:   7.4
Weight: 13.3



Final costs:
                Base Weight: 66.4
                Fuel Weight: 13.3
                 New Weight: 79.7
                  Base Cost: 211.2
   Cost (after Multipliers): 264
   Efficency (        tons): 0
  Cost (w/Efficency, links): 264
               Final Weight: 79.7
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 264
              Scaled Weight: 79.7
         (w/Command Armour): 79.7

Notes: This is the assault mekton of the KAAF forces.


Name:   SM-1 Stealth
Cost:   255.9 
Weight: 47.5
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -4         4            12                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      HS     10       10/0      10  |   HS     S    5    0    1   5
Right Arm   S      4        4/1       4  |   MS     S    4    0    1   4
Left Arm    S      4        4/0       4  |   MS     S    4    0    1   4
Right Leg  MS      5        5/0       5  |   MS     S    4    0    1   4
Left Leg   MS      5        5/0       5  |   MS     S    4    0    1   4
Head       MS      4        4/0       4  |   MS     S    4    0    1   4 

Cost:   57
Weight: 28.5



Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces Cost Binder Notes
Left Arm        Gamma    -2    4    8      0        1     8     0

Cost:   8
Weight: 2


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH      20km     1800km      2        Head       12         1
Back Up             1km      300km      2        Torso      2          2
ASP                20km                          Head       11         0
Radar             200km                 4        Head       11         3
TA                 20km                          Torso      5          1

Cost:    41
Weight:  4



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Saber x1 +1   M     6            2           7     4    1H
Gun Pod x1    +1   10    6            6          9.5    8    2H
Hands x2       0   M     1            1           2     1    1/Arm
 
Cost:   20.5
Weight: 5


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        5      RL           0       5.0     11.9
Thrusters        5      LL           0       5.0     11.9
Thrusters        2      Torso        0       3.0      3.9

Cost: 27.7 


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Evironment
 Protection   .05                   Choose only one
Stealth       .2

Total Multiplier:        .25
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Radar ECM       T,R/LA 2T,2/Arm  18       Value-4 Radius-3
Sensor ECM                       9        V-4 R-3
Missile ECM                      3        V-4
ECCM                             3        V-4
E Pod           Torso    1       2
Storage         Torso    0       1.5
Fuel 3000km     Torso    0       8        2000km in torso

Cost:   44.5
Weight: 11



Final costs:
                Base Weight: 36.5
                Fuel Weight: 11
                 New Weight: 47.5
                  Base Cost: 204.7
   Cost (after Multipliers): 255.9
   Efficency (        tons): 0
  Cost (w/Efficency, links): 255.9
               Final Weight: 47.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 255.9
              Scaled Weight: 47.5
         (w/Command Armour): 47.5

Notes: This is the scout mekton of the KAAF forces.


Name:   CM-3 Lightning
Cost:   324.4 
Weight: 62
Scale:  x1

Configuration    MV      Land MA      Flight MA
Humanoid         -5         4            12                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MW     12       12/0      12  |   LH     A    7    0    2 7.75
Right Arm  MW      7        7/6       7  |   MW     A    6    0    2 7.5
Left Arm   MW      7        7/5       7  |   MW     A    6    0    2 7.5
Right Leg  MW      7        7/0       7  |   MW     A    6    0    2 7.5
Left Leg   MW      7        7/0       7  |   MW     A    6    0    2 7.5
Head       HS      5        5/0       5  |   MW     A    6    0    2 7.5 

Cost:   91.25
Weight: 41



Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces Cost Binder Notes
Left Arm   MS   Gamma    -2    6    8      0        1    17.6  4

Cost:   17.6
Weight: 3


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       HS      11km     1300km      2        Head       6          1
Back Up             1km      300km      2        Torso      2          2

Cost:    8
Weight:  2



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Beam Saber x1 +1   M     6            2           6     6    1H
Gun Pod x1    +1   10    6            6      2   13.5  13.5  2H
Hands x2       0   M     1            1           2     1    1/Arm
Beam Gun       0   6     1.6         1.6         2.7    2.7  Torso x1/5
A/P Laser      0   55m  3D6+2         .8     4   6.8    0    Head  x1/10
Dual Beam 
 Cannon x1     0   13   10     5      10         14.2   4    Binder
 
Cost:   47.2
Weight: 10.7


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        5      RL           0       7.0     13.9
Thrusters        5      LL           0       7.0     13.9
Thrusters        2      Torso        0       4.7      4.7

Cost: 32.5 


Powerplant  Overcharged
    Source: Fusion
        XS: 1
        MV: +1
        MA: +1
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0.15
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Evironment
 Protection   .05                   Choose only one
Targeting 
 Computer +1  .05
ACE 33%       .05


Total Multiplier:        .15
Total M-Pool Bonus(+%):  33%



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Radar ECM       Torso    4       7        Value-4 
E Pod           Torso    1       2
Storage         Torso    0       1.5
Spotlights x2   Torso            .4
Nighlights x2   Torso            1
Fuel 3000km     Torso    0       8        2000km in torso

Cost:   19.9
Weight: 14.3



Final costs:
                Base Weight: 77.7
                Fuel Weight: 14.3
                 New Weight: 92
                  Base Cost: 203.4
   Cost (after Multipliers): 264.4
   Efficency (  -30   tons): 60
  Cost (w/Efficency, links): 324.4
               Final Weight: 62
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 324.4
              Scaled Weight: 62
         (w/Command Armour): 62

Notes: This is the officer mekton of the KAAF forces.


Name:   Scorpius
Cost:   467.7 
Weight: 71.9
Scale:  x1

Configuration    MV      Land MA      Flight MA
Scorpion         -8         5            8                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MW     12       12/0      12  |   MW     S    6    0    1  6  
Right Arm  MW      7        7/6       7  |   MW     S    6    0    1  6
Left Arm   MW      7        7/6       7  |   MW     S    6    0    1  6
R Leg x4   HS      6        6/6       6  |   S      S    3    0    1  3 
L Leg x4   HS      6        6/6       6  |   S      S    3    0    1  3 
Head       MW      6        6/0       6  |   MW     S    6    0    1  6 
Tail       MW      6        6/1       6  |   MW     S    6    0    1  6 

Cost:   98
Weight: 43



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000km      1        Head        4        1

Cost:    4
Weight:  .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Gatling
 Beam Gun x1 +1    8     1            1      8   2.9ea 1ea   Tail  Linked
ML x1        +1    8     5     10     3          9.3   1     Tail
Laser x2     +1    7     3            3          6.3ea 1ea   Tail  Linked
Dual Laserx2 +1    8     4            4          8ea   2ea   Head  Linked
Claws x2      0    M    3+2           3          2ea   1ea   1/Arm 

Cost:   50.6
Weight: 13


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters        8      Torso        0       12      26.4

Cost: 26.4 


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Space
 Protection   .05                   Choose only one
Reentry       .1
Regen
 Techno       .67

Total Multiplier:        .82
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Fuel 1000km     Torso    0       0        

Cost:   0
Weight: 8.4



Final costs:
                Base Weight: 83.5
                Fuel Weight: 8.4
                 New Weight: 91.9
                  Base Cost: 235
   Cost (after Multipliers): 427.7
   Efficency (  -20   tons): 40
  Cost (w/Efficency, links): 467.7
               Final Weight: 71.9
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 467.7
              Scaled Weight: 71.9
         (w/Command Armour): 71.9

Notes: This is the leader mekton of the insectoid forces.


Name:   Aracnis
Cost:   269.2 
Weight: 46.8
Scale:  x1

Configuration    MV      Land MA      Flight MA
Scorpion         -5         6            10                  
                                    
Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP Absorp DC Cost
Torso      MS      8        8/0       8  |   MS     S    4    0    1  4  
R Leg x4   S       4        4/4       4  |   LW     S    2    0    1  2 
L Leg x4   S       4        4/4       4  |   LW     S    2    0    1  2 
Head       MS      4        4/2       4  |   MS     S    4    0    1  4 

Cost:   60
Weight: 34



Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000km      1        Head        4        1

Cost:    4
Weight:  .5



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
Tri Beam
 Gun x2      +1    7     3            3      3   9.5ea  8ea  1/WM  Linked
Dual Laser   +1    8     4            4           8     2    Torso 
ML x2        +1    8     5     10     3          9.3ea  1ea  Torso Linked
 
Cost:   45.6
Weight: 8


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Thrusters       10      Torso        0        4      24.3

Cost: 24.3 


Powerplant  Standard
    Source: Fusion
        XS: 1
        MV: 0
        MA: 0
    M-Pool: 0
      Cost: 0


Control System
       Type: Standard
     M-Pool: 0
      Other: 0
       Cost: 0


Hydraulics
      Space: 0
 +Melee Dmg: 0
       Lift: 0
       Cost: 0


P+C+H Cost Multiplier:   0
P+C+H M-Pool Bonus(+%):  0
P+C+H Other Notes:       0


Cost Multiplier Systems:
System       Cost       Space       Special
Space
 Protection   .05                   Choose only one
Reentry       .1
Regen
 Techno       .67

Total Multiplier:        .82
Total M-Pool Bonus(+%):  0



Subassemblies:
System          Loc    Space    Cost      Notes
Crew 1          Torso    1       0
Weapon
 Mounts         Torso    2       4
Fuel 1000km     Torso    0       0        

Cost:   4
Weight: 4.3



Final costs:
                Base Weight: 42.5
                Fuel Weight: 4.3
                 New Weight: 46.8
                  Base Cost: 147.9
   Cost (after Multipliers): 269.2
   Efficency (        tons): 0
  Cost (w/Efficency, links): 269.2
               Final Weight: 46.8
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 269.2
              Scaled Weight: 46.8
         (w/Command Armour): 46.8

Notes: This is the standard mekton of the insectoid forces.



=============================================================================
B. Metal Storm: 2380
=============================================================================
Mecha By Mark Chase
----------------------------

Name: RTX-60 Raptor (ITR)
Cost: 99
Weight: 35
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha		 -3	    5		none


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      St      6        6/1      6   |  HS     S    5     -     1     5
R Arm      St      4        4/3      4   |  HS     S    5     -     1     9     
L Arm      St      4        4/3      4   |  HS     S    5     -     1     9     
R Leg      St      4        4/0      4   |  HS     S    5     -     1     9
L Leg      St      4        4/0      4   |  HS     S    5     -     1     9
Head       St      3        3/2      3   |  HS     S    5     -     1     8
                                              
Cost: 55
Weight: 27.5

 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1
Backup     -        1km      300 km     2        Torso      2         2

Cost:   6
Weight: 1.5

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -    1k     -    1x2          4      2    arms   
Lt. AC       +0    5    3k    30     3      3    6      6    2-H
  2-APX clips                 30x2              8x2          hip    On Hip
Mega Missle  +3   36   20k     1     2      1    7      4    RLeg   Bang
Mega Missle  +3   36   20k     1     2      1    7      4    LLeg   Bang
Swarm Pack A +0    8    1k    25     2     any   5      2    Torso  Boom                            

Cost:   45
Weight: 5.5


Movement Systems:
System          MA    Location     Kills    Space    Cost  


Cost:

 
 
Powerplant    
    Source: Laser Fusion (hot, standard)
        XS: 5  
        MV:    
        MA:    
    M-Pool:    
      Cost: -x.1
 
Control System       
       Type: Screens
     M-Pool:      
      Other:      
       Cost:



P+C+H Cost Multiplier: -x.1
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special


Total Multiplier: -x.1
Total M-Pool Bonus(+%): +0%


Subassemblies
System          Loc    Space    Cost      Notes
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1

Cost:  1.5
Weight: 0

Final costs:
                Base Weight: 35
                Fuel Weight: 0
                 New Weight: 35
                  Base Cost: 110
   Cost (after Multipliers): 99
   Efficency (        tons): 0
  Cost (w/Efficency, links): 99
               Final Weight: 35
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 99
              Scaled Weight: 35
         (w/Command Armour): 35


Notes:  The RTX-60 Raptor is the standard attack mecha of the ITR.  It is a
cheap, but deadly mechasuit.  Armed with two mega-missiles, the Raptor can
easily make short work of even the heaviest targets.


Name: V Raptor (ITR)
Cost: 153
Weight: 39.6
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -2         6            9


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      St     6         6/1      6   |  HS     S    5      -    1    5
R Arm      St     4         4/0      4   |  HS     S    5      -    1    5
L Arm      St     4         4/0      4   |  HS     S    5      -    1    5
R Leg      St     4         4/0      4   |  HS     S    5      -    1    5
L Leg      St     4         4/0      4   |  HS     S    5      -    1    5
Head       St     3         3/0      3   |  HS     S    5      -    1    5

Cost: 55
Weight: 27.5

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -    1k     -    1x2          4      2    Arms   
Auto Laser   -1    6    4k    inf    4      5    16     7    2-H
Beam Sword   +2    -    6k    inf    6      -    13     3    hip    -4 SP
3-Pack Hvy   +2   11   10k     3     2      -    6      3    RArm
3-Pack Hvy   +2   11   10k     3     2      -    6      3    LArm
                                                                           
Cost: 45
Weight: 8

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Main Thruster   2       Torso        -        3       3
RLeg Thruster   3       RLeg         -        4       4
LLeg Thruster   3       LLeg         -        4       4

Cost: 11


Powerplant    
    Source: Dynamo Reactor (cold, overcharged)
        XS: 1  
        MV: +1   
        MA: +1   
    M-Pool:    
      Cost: +x.15
 
Control System       
       Type: Screens
     M-Pool:      
      Other:      
       Cost:

P+C+H Cost Multiplier: +x.15
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Space Enviro. x.05

Total Multiplier: +x.2
Total M-Pool Bonus(+%): +0%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-pod           Torso    1       2
Logic Processor Torso    -       5  +2 INT
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost:  12.5
Weight: 0


Final costs:
                Base Weight: 36
                Fuel Weight: 3.6
                 New Weight: 39.6
                  Base Cost: 127.5
   Cost (after Multipliers): 153
   Efficency (        tons): 0
  Cost (w/Efficency, links): 153
               Final Weight: 39.6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 153
              Scaled Weight: 39.6
         (w/Command Armour): 39.6


Notes:  The V Raptor is an improved model of the RTX-60.  It has improved
weapons, greater manuverablity, an enhanced reactor, a logic processor,
a missile jammer, and is capible of flight both in and out of an atmosphere.


Name: Raptor X (ITR)
Cost: 153 (180 with BoosterPack)
Weight: 36.5 (46.5 with BoosterPack)
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -2         6           none
 w/ Booster Pack -3         5            10

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      St     6         6/0      6   |  HS     S    5      -    1    5
R Arm      St     4         4/0      4   |  HS     S    5      -    1    5
L Arm      St     4         4/0      4   |  HS     S    5      -    1    5
R Leg      St     4         4/0      4   |  HS     S    5      -    1    5
L Leg      St     4         4/0      4   |  HS     S    5      -    1    5
Head       St     3         3/0      3   |  HS     S    5      -    1    5

Cost: 55
Weight: 27.5
 
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -    1k     -    1x2           4      2    Arms   

Portfolio Cells:
Beam Gun  (5/25 energy)              4            9      4    RArm   3 effects
Beam Gun  (5/25 energy)              4            9      4    LArm   3 effects
Plasma Blaster (10/40 energy)        7           21     11   T/RL/LL 2 Effects     

Portfolio Effects
Sub-Blast    +1    9    3k    inf    -      1     -      -    RArm    5 energy
Sub-Blast    +1    9    3k    inf    -      1     -      -    RArm    5 energy
Main-Blast   +0    7    5k    inf    -      2     -      -    Torso   9 energy
Mega-Blast   +1   11   15k     3     -      4     -      -    Torso  45 energy

Cost: 43
Weight: 8.5

Movement Systems: 
System          MA    Location     Kills    Space    Cost  

Cost: 0



Boosterpacks: (OPTIONAL!)
MA Points    Max Thrust    Location    Cost    Kills    B-Mod
1000             10         On Back     20      20       1.6

 
Powerplant    
    Source: Dynamo Reactor (Cold, Overcharged)
        XS: 1  
        MV: +1   
        MA: +1   
    M-Pool:    
     Cost: +x.15
 
Control System       
       Type: Reflex
     M-Pool: +67%      
      Other:      
       Cost: +x.1

P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
ACE 1         x.05                  +33% MP
Space Enviro. x.05

Total Multiplier: +x.35
Total M-Pool Bonus(+%): +100%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1
Logic Processor Torso    -       5  +2 INT
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost:  11.5
Weight: 0 


Final costs:
                Base Weight: 36.5  (46.5 with BoosterPack)
                Fuel Weight: 0
                 New Weight: 36.5  (46.5 with BoosterPack)
                  Base Cost: 113.5 (133.5 with BoosterPack)
   Cost (after Multipliers): 153   (180 with BoosterPack)
   Efficency (        tons): 0 
  Cost (w/Efficency, links): 153   (180 with BoosterPack)
               Final Weight: 36.5  (46.5 with BoosterPack)
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 153   (180 with Booster Pack)
              Scaled Weight: 36.5  (46.5 with BoosterPack)
         (w/Command Armour): 36.5  (34.6 with BoosterPack)


Notes:  The Raptor X is an improved design of the old RTX-60.  Major improv-
ments include the energy weapons portfolio to replace the older weapons
systems, a missile jammer, a logic processor, and an enhanced reactor core.
An optional BoosterPack is also available.


Name: RTX-70 Raptor Vernier (ITR)
Cost: 234
Weight: 37.4
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            0          7            8


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      St     6         6/0      6   |  HS     S    5      -    1    5
R Arm      St     4         4/0      4   |  HS     S    5      -    1    5
L Arm      St     4         4/0      4   |  HS     S    5      -    1    5
R Leg      St     4         4/0      4   |  HS     S    5      -    1    5
L Leg      St     4         4/0      4   |  HS     S    5      -    1    5
Pod        St     -         6/0      3   |  HS     S    5      -    1    5
Head       St     3         3/0      3   |  HS     S    5      -    1    5

Cost: 63
Weight: 30

 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1
Backup     -        1km      300 km     2        Torso      2         2
 
Cost:   6
Weight: 1.5
 

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -    1k     -    1x2          4      2    Arms   
30mm AC      +0    8    8k    12     8      4    27     6    2-H
  2-APX clips                12x3               4x3    hip   On Hip
Mega Missle  +3   36   20k     1     2      1    7      4    RLeg   Bang
Mega Missle  +3   36   20k     1     2      1    7      4    LLeg   Bang
Swarm Pack A +0    8    1k    25     2     any   5      2    Torso  Boom                            

Cost:   62
Weight: 8

Movement Systems: (has 2000 km of fuel)
System          MA    Location     Kills    Space    Cost  
Main Thruster   6       Pod         -         6       6
RLeg Thruster   1       RLeg        -         2       2
LLeg Thruster   1       LLeg        -         2       2

Cost: 10                                          


Powerplant    
    Source: Antimatter Reactor (hot, supercharged)
        XS: 5  
        MV: +2   
        MA: +2   
    M-Pool: +67%   
      Cost: +x.3
 
Control System       
       Type: Virtual
     M-Pool: +33%     
      Other:      
       Cost: +x.05

P+C+H Cost Multiplier: +x.35
P+C+H M-Pool Bonus(+%): +100%
P+C+H Other Notes: 

Cost Multiplier Systems:
System       Cost       Space       Special
Verniers      x.1         5          +1 MV
Space Enviro. x.05

Total Multiplier: +x.5
Total M-Pool Bonus(+%): +100%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1

Cost:  1.5
Weight: 0


Final costs:
                Base Weight: 39.5
                Fuel Weight: 7.9
                 New Weight: 47.4
                  Base Cost: 142.5
   Cost (after Multipliers): 214
   Efficency (   -10  tons): 20
  Cost (w/Efficency, links): 234
               Final Weight: 37.4
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 234
              Scaled Weight: 37.4
         (w/Command Armour): 37.4


Notes:  The RTX-70 Raptor is an improved version of the RTX-60.  Like the
V Raptor and Raptor X, the Rapter Vernier is a modification of the standard
Raptor frame.  However, the RTX-70 is superior to both the V Raptor, and
Raptor X, even though it is the closest to the origonal Raptor design.  The
Raptor Vernier is designed for long range space and high atmosphere combat,
and packs a new 30mm autocannon, supurb manuvering power, a powerful
antimatter reactor, and VR controls.  Although it's one of the fastest mecha
on the ground, it is fairly slow, though highly agile, in the air.


Name: Ironclad Armor for Raptor series (ITR)
Cost: +85
Weight: +12 (only 5 tons count against MV and MA)

Command Armor:                                                     
Location  Class   Type    SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso      HS      S      5    -       -     10/0    .4      10
R Arm      HS      S      3    -       -      6/3    .2       6
L Arm      HS      S      3    -       -      6/3    .2       6
R Leg      HS      S      3    -       -      6/0    .2       6
L Leg      HS      S      3    -       -      6/0    .2       6

Cost: 34
Weight: 8.5


Balance Verniers      
Location  B.Mod    Space    Cost
Torso      .4       -5       5
R Arm      .2       -3       3
L Arm      .2       -3       3
R Leg      .2       -3       3
L Leg      .2       -3       3

Cost: 14


Weapons:
Name          WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
6-Pack Heavy  +2   11    10k    6      4          15     5    Torso
Swarm Pack B  +0    8     1k   50      3     any  11     3    RLeg
Swarm Pack B  +0    8     1k   50      3     any  11     3    LLeg

Cost: 37
Weight: 5

Notes:  The Raptor Ironclad Armor is basically a suit of armor for Raptor
class mecha.  It may be used on RTX-60s, V Raptors, and Raptor Xs.
This armor also mounts a heavy array of missiles, and has extra storage space
in both arms for easy customizing.  The armor is ejectable and adds about 12
tons to the mecha's total weight.  However, due to the armor's vernier system
only the 5 tons from the extra weapons effects the mecha's proformace.


Name: Gladior Booster (ITR), Zyldomium Space Booster (GSC)
Cost: 15,212
Weight: 395
Scale: x10

Configuration    MV      Land MA      Flight MA
Space Booster    +0         -       110, or 1AU/3day, or 3LY/per day

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Hull       ST     60        6/0       6  |  HS     S    5     -     1    5
R Wing     LW     20        2/0       2  |  MS     S    4     -     1    4
L Wing     LW     20        2/0       2  |  MS     S    4     -     1    4
Pod        MS      -        8/8       4  |  MW     S    6     -     1    6  

Cost: 33
Weight: 14.5
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      MgH      500 km   System     100      Hull       32        1

Cost: 32
Weight: 2

Weapons:
Name            WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc     Notes
Particle Cannon +1   80    40k   inf    40     1     8     2    Hull    
10-Pack,Hvy Msl +2  200    10k   10     10     -    6.2    2    RWing    
10-Pack,Hvy Msl +2  200    10k   10     10     -    6.2    2    LWing   

Cost: 20.4
Weight: 3

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Pod            110      Pod          -        8       84

Cost: 84


Powerplant    
    Source: Gravitic Turbine (cold, supercharged)
        XS: 1  
        MV: +2   
        MA: +2   
    M-Pool:        
      Cost: +x.3
 
Control System       
     Type: Uses mecha's control system
   M-Pool:      
    Other: MV -2     
     Cost:

P+C+H Cost Multiplier: +x.3
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:

Cost Multiplier Systems:
System        Cost       Space       Special
Reentry Prot. x.1  
Space Enviro. x.05
Sublight      x.75                   1 AU/3day
Diver Drive   x1.25                  3 ly/day
Verniers      x.1          5         +1 MV

Total Multiplier: x2.55
Total M-Pool Bonus(+%): +0%

Subassemblies:
System          Loc    Space    Cost
Mecha Dock      Hull     1       1
E-"seat"        Hull             1  (for sub-mecha)

Cost: 2
Weight: 0

Final costs:
                Base Weight: 19.5
                Fuel Weight: 20 (10,000 kms!)
                 New Weight: 39.5
                  Base Cost: 171.4
   Cost (after Multipliers): 608.5
   Efficency (        tons): 0
  Cost (w/Efficency, links): 608.5
               Final Weight: 39.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 15,212
              Scaled Weight: 395
         (w/Command Armour): 395

Notes:  The space booster, used by both the ITR and the GSC, provides mecha with
the ability to travel the great distances of space.  The sublight drive,
capible of sustaining a speed of 3 AUs per day, as well as a diverdrive mechanism,
enabling it to jump to distant star systems at a speed of 3 lightyears per day. 
Normally, warships carry one space booster for every five space worthy mecha.
The mecha is possitioned outside at the front of the booster, so it may be hit
by enemy fire.  There is a 50% chance the mecha will be hit on random attacks, but
the either the mecha or booster may be targeted, at an additional -1 penelty.


Name: L-90 L-Geimour (ITR)
Cost: 220
Weight: 44
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha	         -1         6             12

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS     10       10/0      10  |  LH     S    7      -    -    7
R Arm      MS      5        5/0       5  |  MW     S    6      -    -    6
L Arm      MS      5        5/0       5  |  MW     S    6      -    -    6
R Leg      HS      6        6/0       6  |  LH     S    7      -    -    7
L Leg      HS      6        6/0       6  |  LH     S    7      -    -    7
Head       St      3        3/1       3  |  HS     S    5      -    -    5

Cost: 73
Weight: 36.5
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5


Name          WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands       +0    -    1k     -    1x2          4      2    Arms   
Medium Laser  +1    9    5k    inf    5       1   9      4    LArm   (backup weapon)

Portfolio Cell:
Energy Staff (15/45 energy)           8           41     8    2-H    3 effects

Portfolio Effects
Plasma Halberd+1    -    15k   inf    -      -    -      -    Staff  15 energy
Fusion Pulse  +0    7    15k   inf    -      2    -      -    Staff  15 energy
Plasma Jet    -1   13    20k    2     -      3    -      -    Staff  30 energy

Cost: 54
Weight: 7.5


Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Main            4       Torso        -        5       5
R.Leg           4       R.Leg        -        6       6
L.Leg           4       L.Leg        -        6       6

Cost: 17
 

Powerplant    
    Source: Gravatic Power Cell (cold, Supercharged, 6hr powercell)
        XS: 1  
        MV: +2   
        MA: +2   
    M-Pool: 
      Cost: +x.15
 
Control System       
       Type: VR
     M-Pool: +33%      
      Other:      
       Cost: +x.05

P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +33%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Veriers       x.1         5          +1 MV
Space Enviro. x.05

Total Multiplier: +x.35
Total M-Pool Bonus(+%): +33%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-pod           Torso    1       2
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost:  7.5
Weight: 0


Final costs:
                Base Weight: 44.5
                Fuel Weight: 4.5
                 New Weight: 49
                  Base Cost: 155.5
   Cost (after Multipliers): 210
   Efficency (   -5   tons): 10
  Cost (w/Efficency, links): 220
               Final Weight: 44
Remote Cost (Total for All): 0
        Command Armour Cost: (+75)
                      Scale: x1
                Scaled Cost: 220 (or 295 with Ironclad Armor)
              Scaled Weight: 44
         (w/Command Armour): 44


Note:  L-Geimour is one of the most war-proven designs in the ITR, second
only to the Raptors.  This one design has survied through thrity years of
war (since its inception in 2350) realitively unchanged.  Capable of space,
air, and ground combat, and more manuverable than the standard Raptors, the
L-Geimour is the premier choice of most lower officers, and even some
high officers (but with ironclad armor).


Standard L-Geimour Ironclad armor stats are listed below:

Total Cost: +75
     B.Mod: 0
   Tonnage: +12.5 (none count aginst MV and MA)         


Command Armor:                                                     
Location  Class  Type   SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso      LH     S     7    -       -      14/7   .6     14   
R Arm      MW     S     4    -       -       8/4   .3      8
L Arm      MW     S     4    -       -       8/4   .3      8
R Leg      LH     S     5    -       -      10/5   .4     10
L Leg      LH     S     5    -       -      10/5   .4     10


Cost: 50
Weight: 12.5


Balance Verniers      
Location  B.Mod    Space    Cost
Torso      .6       -7       7
R Arm      .3       -4       4
L Arm      .3       -4       4
R Leg      .4       -5       5
L Leg      .4       -5       5

Cost: 25


Notes: It is not uncommon for weapons and other equipment to be added into the
Ironclad armor.


Name: KX-44 Kraken (ITR)
Cost: 2462
Weight: 205.5
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            0          4             10

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      SH     20       20/1      20  |  MgH    B    11     -    4    17
R Arm      AH     10       10/0      10  |  MgH    B    11     -    4    17
L Arm      AH     10       10/0      10  |  MgH    B    11     -    4    17
R Leg      MgH    10       10/0      12  |  MgH    B    11     -    4    17
L Leg      MgH    10       10/0      12  |  MgH    B    11     -    4    17
R Pod      MgH             22/0      11  |  MgH    B    11     -    4    17
L Pod      MgH             22/0      11  |  MgH    B    11     -    4    17
R Wing     SH     10       10/0      10  |  MgH    B    11     -    4    17
L Wing     SH     10       10/0      10  |  MgH    B    11     -    4    17
Head       SH     10       10/1      10  |  MgH    B    11     -    4    17

Cost: 286
Weight: 105

Command Armor:
Location  Class   Type    SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso      SH      B      10   1      -       20/0   .9     25
R Arm      AH      B       7   1      -       14/1   .6     17.5
L Arm      AH      B       7   1      -       14/1   .6     17.5
R Leg      MgH     B       9   1      -       18/4   .8     20
L Leg      MgH     B       9   1      -       18/4   .8     20
Head       SH      B       5   1      -       10/5   .4     12.5

Cost: 112.5
Weight: 23.5

Balance Verniers        Spc     Cost
Torso        .9         -10     10
R Arm        .6          -7      7
L Arm        .6          -7      7
R Leg        .8          -9      9
L Leg        .8          -9      9
Head         .5          -5      5

Cost: 47
Finnal B.Mod: 0


Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Torso     MgH    React.  -    15   1       -       9      63     -     Energy Only, Reset 1, Turns 10 

Cost: 63
Weight: 7.5

Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH      20 km    1800 km     2        Head       12        1
Backup     Bak      1 km     300 km     2        Torso       2        2

Cost: 14
Weight: 2

Weapons:
Name           WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands        +0    -     3k    -     1x2         4      2    Arms   
Kicking        +0    -     6k    -    
Fusion Cannon  -2   36    20k   inf     20   1/2   20    20    Mount  RShoulder
Halburd        +0    -  14k-AP   -      14    -    14    14    2-H    
Vulcan Hellfire+0    8   8k-AP   10      8    8    45    18    2-H
   3 APX clips                  10x3   4.5x3      20x3  1x3    On hip
10-Pack Hvy. 1 +2   11    10k    10      4    -    19    10    Torso
10-Pack Hvy. 2 +2   11    10k    10      4    -    19    10    RWing
10-Pack Hvy. 3 +2   11    10k    10      4    -    19    10    LWing
Swarm Pack G 1 +0    8     1k   100      7    -    18     9    RArm
Swarm Pack G 2 +0    8     1k   100      7    -    18     9    LArm
(In Ironclad Armor)
Laser AMS 1    +1    8     4k   inf      4    1     6     6    IC RA  Anti-Missle
Laser AMS 2    +1    8     4k   inf      4    1     6     6    IC LA  Anti-Missle
Swarm Pack B 1 +0    8     1k    50      3    -    10     4    IC RL
Swarm Pack B 2 +0    8     1k    50      3    -    10     4    IC LL

Cost: 268
Weight: 48.75


Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Pod Thruster    3       RPod         -        22      22
Pod Thruster    3       LPod         -        22      22
Leg Thruster    1       RLeg         -         8       8
Leg Thruster    1       LLeg         -         8       8
                        
Cost: 60

Powerplant    
    Source: Gravatic Turbine (cold, supercharged)
        XS: 1  
        MV: +2 
        MA: +2 
    M-Pool:    
      Cost: +x.3
 
Control System       
      Type: Neural (for both crew)
    M-Pool: +67%      
     Other: +1 Acc, +2 MV, but -2 MV for 2 crewmen     
      Cost: +x.6  (x.5 + x.1)

P+C+H Cost Multiplier: +x.9
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: +1 Acc, +2 MV, but -2 MV for 2 crewmen     

Cost Multiplier Systems:
System        Cost       Space       Special
Veriers       x.4     20 in IC Armor   +4 MV 
Reentry Prot. x.1    
Space Enviro. x.05

Total Multiplier: x1.45
Total M-Pool Bonus(+%): +67%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1        - (pilot, ECM, Sensors, Anti-Missile sys)
Extra Crewman   Torso    1        2 (Gunner)
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Pod           Torso    1        2
Spot light      Torso    -       .2
Adv.Sensor Pack Head     2       10
Spoting Radar   Head     5        5
Mag.Res. Lens   Head     1       15
Missile Jammer  Head     3       30 Range: 2, Level: -6
Sensor Jammer   Head     -       12 Range: 2, Level: -6

Cost: 76.7

Final costs:
                Base Weight: 186.75
                Fuel Weight: 18.65
                 New Weight: 182
                  Base Cost: 767.2
   Cost (after Multipliers): 1881
   Efficency (        tons): 0
  Cost (w/Efficency, links): 1881
               Final Weight: 182
Remote Cost (Total for All): 0
        Command Armour Cost: 159.5
                      Scale: x1
                Scaled Cost: 2040
              Scaled Weight: 182
         (w/Command Armour): 205.5

Notes:  The Kraken, dubbed "the Walking Fortress" is a massive mecha, used as
a heavy fire support unit.  This hunched over, crab-shapped mecha has so many
weapons, in fact, that it requires two crewmen, one as pilot, one as gunner.
To make up for its slugishness, the cockpit is equipped with two neural
interface systems.


Name: GS5-90 Gallant (GSC)
Cost: 185.2
Weight: 46.2
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha		 -5         3             8

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      St     6         6/1      6   |  MW     S    6      -    1 	 6         
R Arm      MS     5         5/0      5   |  MW     S    6      -    1	 6       
L Arm      MS     5         5/0      5   |  MW     S    6      -    1	 6      
R Leg      MS     5         5/2      5   |  MW     S    6      -    1	 6       
L Leg      MS     5         5/2      5   |  MW     S    6      -    1	 6  
Pod        MS               8/0      4   |  MW     S    6      -    1	 6  
Head       St     3         3/2      3   |  MW     S    6      -    1	 6       

Cost: 75
Weight: 35.5


Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS      7 km      1000 KM    1        Head       4         1

Cost: 4
Weight: .5 



Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -    1k     -    1x2          4      2    arms   
Vulcan Rifle +0    6    4k    24     4      8    22    10    2-H
  3 HEX clips                24x3               6x3          hip    On Hip
Mega-Missile +2   16   20k     1     1           35     4    RArm
  Smart 18+, 3 turns
Mega-Missile +2   16   20k     1     1           35     4    LArm
  Smart 18+, 3 turns
Swarm Pack A +0    8    1k    25     2     any   5      2    Torso  Boom
Swarm Pack A +0    8    1k    25     2     any   5      2    Torso  Boom                            
                                                                           
Cost: 124
Weight: 6


Movement Systems:
System          MA    Location     Kills    Space    Cost   
Main Thruster   4       Pod          -        8        8
RLeg Thruster   2       RLeg         -        3        3
LLeg Thruster   2       LLeg         -        3        3
TOTAL COST: 14                                         


Powerplant    
    Source: MHD (Cold, Underpowered)
        XS: 1  
        MV: -1 
        MA: -1 
    M-Pool:    
      Cost: -x.15
 
Control System       
       Type: Screens
     M-Pool:      
      Other:      
       Cost:

P+C+H Cost Multiplier: -x.15
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special


Total Multiplier: -x.15
Total M-Pool Bonus(+%): +0%


Subassemblies:
System          Loc    Space    Cost      Notes
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1

Cost:  1.5
Weight: 0


Final costs:
                Base Weight: 42
                Fuel Weight: 4.2
                 New Weight: 46.2
                  Base Cost: 218
   Cost (after Multipliers): 185.2
   Efficency (        tons): 0
  Cost (w/Efficency, links): 185.2
               Final Weight: 46.2
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 185.2
              Scaled Weight: 46.2
         (w/Command Armour): 46.2


Notes:  The GS5-90 Gallant is the primary mechasuit of the GSC.  Larger and
more powerful than the ITR's standard Raptor, the Gallant makes a formitable
opponent in combat, with it's Vulcan rifle, 2 swarm missle packs, and a pair of
mega-missiles.  However, its bulky and clumsiness makes it less than desirable 
most pilots.


Name: Moray (GSC)
Cost: 259.4
Weight: 67.6
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha	         -2         4            11

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      MW     12       12/0      12  |  MW     S    6      -    1    6
R Arm      HS      6        6/3       6  |  MW     S    6      -    1    6
L Arm      HS      6        6/3       6  |  MW     S    6      -    1    6
R Leg      MW      7        7/0       7  |  MW     S    6      -    1    6
L Leg      MW      7        7/0       7  |  MW     S    6      -    1    6
R Wing     HS      5        5/0       5  |  MW     S    6      -    1    6
L Wing     HS      5        5/0       5  |  MW     S    6      -    1    6
Head       MS      4        4/1       4  |  MW     S    6      -    1    6

Cost: 100
Weight: 50

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5


Weapons:
Name           WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands        +0    -     1k    -     1x2          4     2    Arms   
SuperRail Rifle+0   20    20k   10     20     1    32     11   2-H
  3 HEX clips                  10x3                6x3         Hip    On Hip
6-Pack Hvy     +2   11    10k    6      4     -    14     6    Torso
6-Pack Hvy     +2   11    10k    6      4     -    14     6    Torso
                                                                           
Cost: 73
Weight: 15


Movement Systems:
System          MA    Location     Kills    Space    Cost  
Leg Thruster    4       RLeg         -        7        7
Leg Thruster    4       LLeg         -        7        7
Wing Thruster   2       RWing        -        3        3
Wing Thruster   2       RWing        -        3        3

Cost: 20                                         


Powerplant    
    Source: Dynamo Power Cell (cold, overpowered, 6hr powercell)
        XS: 1  
        MV: +1 
        MA: +1 
    M-Pool:    
      Cost: +x.0
 
Control System       
       Type: Screens
     M-Pool:      
      Other:      
       Cost:

P+C+H Cost Multiplier: +x0
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Space Enviro. x.05
Veriers +2    x.2	 10	      +2 MV

Total Multiplier: +x.25
Total M-Pool Bonus(+%): +0%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1

Cost: 1.5
Weight: 0

Final costs:
                Base Weight: 66
                Fuel Weight: 6.6
                 New Weight: 72.6
                  Base Cost: 198.5
   Cost (after Multipliers): 249.4
   Efficency (     5  tons): 10
  Cost (w/Efficency, links): 259.4
               Final Weight: 67.6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 259.6
              Scaled Weight: 67.6
         (w/Command Armour): 67.6

Notes:  The Moray is a first strike killer.  It's job is to devistate enemy
lines, pull back, restock on ammo, and strike again.  It's eqiuped for space
combat, and was specifically designed for space and arial operations.


Name: Neo-Moray (GSC)
Cost: 485
Weight: 58.9
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -1         6            16

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      LH    14        14/1      14  |  MW     S    6      -    1    6
R Arm      MW     7         7/1       7  |  MW     S    6      -    1    6
L Arm      MW     7         7/1       7  |  MW     S    6      -    1    6
R Leg      LH     8         8/1       8  |  MW     S    6      -    1    6
L Leg      LH     8         8/1       8  |  MW     S    6      -    1    6
R Wing     MW     6         6/0       6  |  MW     S    6      -    1    6
L Wing     MW     6         6/0       6  |  MW     S    6      -    1    6
Pod        MW     -        12/0       6  |  MW     S    6      -    1    6
Head       MW     6         6/3       6  |  MW     S    6      -    1    6

Cost: 122
Weight: 58
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1

Cost: 4
Weight: .5


Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -     2k    -     1x2          4     2    Arms   
Rail Razor   +0   10    12k   10     12     5    47    14    2-H
  2 HEX clips                10x2   4.7x2      6.5x2    2    Hip    On Hip
3-Pack Hvy   +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns
3-Pack Hvy   +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns

Cost: 148
Weight: 13.7

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Pod Thruster    4       Pod          -        12      12
Wing Thruster   3       RWing        -         6       6
Wing Thruster   3       RWing        -         6       6
Leg Thruster    1       RLeg         -         1       1
Leg Thruster    1       LLeg         -         1       1

Cost: 26                                         


Powerplant    
    Source: Antimatter Power Cell (hot, supercharged, 6hr powercell)
        XS: 5  
        MV: +2 
        MA: +2 
    M-Pool: +67%   
      Cost: +x.15
 
Control System       
      Type: Virtual
    M-Pool: +33%     
     Other:      
      Cost: +x.05


P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +100%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Space Enviro. x.05
Veriers +2    x.2	 10	      +2 MV

Total Multiplier: +x.45
Total M-Pool Bonus(+%): +100%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost: 6.5
Weight: 0

Final costs:
                Base Weight: 71.7
                Fuel Weight: 7.2
                 New Weight: 78.9
                  Base Cost: 306.5
   Cost (after Multipliers): 445
   Efficency (    20  tons): 40
  Cost (w/Efficency, links): 485
               Final Weight: 58.9
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 485
              Scaled Weight: 58.9
         (w/Command Armour): 58.9


Notes:  The Neo-Moray is a heavy strike mecha, an improved version of the old
Moray, designed for the army of the New GSC Regime.  It's job is basically
destroy everything in its line of fire.


Name: HV-19 Titan (GSC)
Cost: 620
Weight: 95.7
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -6         3             9


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      AH     18       18/0      18  |  MgH     B   11     -    4    17
R Arm      MH      9        9/4       9  |  AH      B    9     -    4    14
L Arm      MH      9        9/4       9  |  AH      B    9     -    4    14
R Leg      AH     10       10/0      10  |  MgH     B   11     -    4    17
L Leg      AH     10       10/0      10  |  MgH     B   11     -    4    17
Pod        SH              20/1      10  |  AH      B    9     -    4    14
Head       MH      8        8/0       8  |  MH      B    8     -    4    12

Cost: 179
Weight: 66
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       LH      20 km    1800 km     2        Head       12        1
Backup     Bak      1 km     300 km     2        Torso       2        2

Cost: 14
Weight: 2

Weapons:
Name          WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands       +0    -     3k    -     1x2          4     2    Arms   
Pulsar Cannon +0   14     8k   inf     8     5    49    10    Pod
160mm Rifle   -2   26    20k   10     20     1    18    18    2-H
  2 Clips                     10x2               14x2         Hip    Blast-2
10-Pack Med.  +1   14     6k   10      4     -    10     4    RLeg
10-Pack Med.  +1   14     6k   10      4     -    10     4    LLeg
                                                                           
Cost: 119
Weight: 19

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Main Thruster    4     Torso         -       13       13
Leg Thruster     1     RLeg          -        4        4
Leg Thruster     1     LLeg          -        4        4
Pod Thruster     2     Pod           -        9        9

Cost: 30                                         

Powerplant    
    Source: Dynamo Reactor (cold, overcharged)
        XS: 1  
        MV: +1 
        MA: +1 
    M-Pool:    
     Cost: +x.15
 
Control System       
      Type: VR
    M-Pool: +33%      
     Other:      
      Cost: +x.05

P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +33%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Space Enviro. x.05
Veriers       x.2        10         +2 MV
Reentry Prot. x.1

Total Multiplier: +x.55
Total M-Pool Bonus(+%): +33%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Pod           Torso    1        2
Mag.Res. Lens   Head     1       15
Adv.Sensor Pack Head     2       10
Missile Jammer  Head     3       30 Range: 2, Level: -6

Cost: 57.5
Weight: 0

Final costs:
                Base Weight: 87
                Fuel Weight: 8.7
                 New Weight: 95.7
                  Base Cost: 400
   Cost (after Multipliers): 620
   Efficency (        tons): 0
  Cost (w/Efficency, links): 620
               Final Weight: 95.7
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 620
              Scaled Weight: 95.7
         (w/Command Armour): 95.7


Notes:  The Titan is premier squadron commander mechasuit, used almost
exclusively by GSC officers of the rank 'Major'.  It's only weekness is its
shear bulk, making it one of the clumsiest and lest manuverable mecha.
However, nothing short of a very high powered weapon has a chance at bringing
it down.


Name: Cobra class Advanced Tactical Mecha (GSC)
Cost: 1218.6
Weight: 46 tons
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            +0         6             17


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      LH     14       14/0      14  |  LH     B    7     -     4   10.5
Head       MW      6        6/0       6  |  LH     B    7     -     4   10.5
R Arm      MW      7        7/0       7  |  LH     B    7     -     4   10.5
L Arm      MW      7        7/0       7  |  LH     B    7     -     4   10.5
R Leg      LH      8        8/0       8  |  LH     B    7     -     4   10.5
L Leg      LH      8        8/0       8  |  LH     B    7     -     4   10.5
Pod        MW              12/0       6  |  LH     B    7     -     4   10.5
R Wing     MW      6        6/0       6  |  LH     B    7     -     4   10.5
L Wing     MW      6        6/0       6  |  LH     B    7     -     4   10.5

Cost: 168.5
Weight: 65.5

Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Torso      LH    React.  -    11   -       -       4      79     -    Ranged Only, Reset 0

Cost: 79
Weight: 5.5

Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MH      26 km    2300 km    3         Head       16        1

Cost: 16
Weight: 1.5

Weapons:
Name              WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands           +0    -     2k    -     1x2         4      2    Arms   
Nucleon Pulse Gun +2   14    13k   inf    13     4    212   14    2-H    Disruptor!
3-Pack Hvy        +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns
3-Pack Hvy        +1   11    10k    3      2          42     6    Torso
  Smart 18+, 3 turns

Cost: 300
Weight: 9.5

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Pod Thruster    5      Pod           -       11       11
Wing Thruster   4      RWing         -        6        6
Wing Thruster   4      LWing         -        6        6
Leg Thruster    2      RLeg          -        2        2
Leg Thruster    2      LLeg          -        2        2

Cost: 27

Powerplant    
    Source: Gravitic Power Cell (cold, supercharged, 6hr powercell)
        XS: 1  
        MV: +2 
        MA: +2 
    M-Pool:    
      Cost: +x.15
 
Control System       
      Type: Reflex
    M-Pool: +67%     
     Other:      
      Cost: +x.1

P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: 

Cost Multiplier Systems:
System        Cost       Space       Special
Space Enviro. x.05
Veriers       x.2         10         +2 MV
ACE 2         x.1                    +67% MP
Stealth       x.2

Total Multiplier: +x.8
Total M-Pool Bonus(+%): +67%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Pod           Torso    -       2
Full ECM Suite  Head     1      25.5  Level: -4
Full ECCM Suite Head     -       8.5  Level: -4
Adv.Sensor Pack Head     2       10

Cost: 46.5
Weight: 0

Final costs:
                Base Weight: 82
                Fuel Weight: 8.2
                 New Weight: 90.2
                  Base Cost: 637
   Cost (after Multipliers): 1146.6
   Efficency (    36  tons): 72
  Cost (w/Efficency, links): 1218.6
               Final Weight: 46
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 1218.6
              Scaled Weight: 46
         (w/Command Armour): 46

Notes:  The Cobra ATM is the latest and most deadly addition to the GSC
army.  Equipted with elusive stealth capabilities and a powerful electronics
warfare package, a potental adversary would be lucky to even target this 
deadly mecha, let alone shoot it down.


Name: SK-13 Senso Kami (War God)
Cost: 2645
Weight: 124.3
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            -3         4            12

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      SH     20       20/0      20  |  SH     B    10     -    4    15
R Arm      AH     10       10/0      10  |  SH     B    10     -    4    15
L Arm      AH     10       10/0      10  |  SH     B    10     -    4    15
R Leg      SH     11       11/0      11  |  SH     B    10     -    4    15
L Leg      SH     11       11/0      11  |  SH     B    10     -    4    15
R Wing     AH      9        9/0       9  |  SH     B    10     -    4    15
L Wing     AH      9        9/0       9  |  SH     B    10     -    4    15
Pod        SH              20/1      10  |  SH     B    10     -    4    15
Head       AH      8        9/0       9  |  SH     B    10     -    4    15

Cost: 234
Weight: 89

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Torso       SH   React.  -    14   1       -        7     67     -     Energy Only, Reset 0, Turns Inf.

Cost: 67
Weight: 7

Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MgH     50 km     Planet     4        Head       32        1
Backup     Bak      1 km     300 km     2        Torso       2        2

Cost: 34
Weight: 3

Weapons: +1 WA to all for Neural Interface
Name           WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands        +0    -     3k    -     1x2          4     2    Arms   
Nuclear Cannon +0   18    20k   inf    20     1/1  719   20    Pod    Hex Wide, Mega-Beam
AX-50 Guns     +0    9    10k   40     10      8   66.5   9    RArm   includes ammo
AX-50 Guns     +0    9    10k   40     10      8   66.5   9    LArm   includes ammo
                                                                           
Cost: 856
Weight: 14

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Wing Thruster   2      RWing         -        7       7
Wing Thruster   2      LWing         -        7       7
Leg Thruster    3      RLeg          -       11      11
Leg Thruster    3      LLeg          -       11      11
Torso           2      Torso         -        3       3

Cost: 39                                         


Powerplant    
    Source: Antimatter Powercell (hot, supercharged, 6 hours)
        XS: 5  
        MV: +2 
        MA: +2 
    M-Pool: +67%   
      Cost: +x.15
 
Control System       
      Type: Neural
    M-Pool: +67%      
     Other: +2 MV, +1 Accuracy      
      Cost: +x.5

P+C+H Cost Multiplier: +x.65
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes: +1 Acc, +2 MV

Cost Multiplier Systems:
System        Cost       Space       Special
Veriers       x.3         15          +3 MV 
Space Enviro. x.05
ACE 2         x.1                     +67%

Total Multiplier: x1.10
Total M-Pool Bonus(+%): +200%

Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
V-Pod           Torso    3        6
Missile Jammer  Head     1       13 Range: 0, Level: -5
Adv. Sensor     Head     2       10

Cost: 29.5
Weight: 0 

Final costs:
                Base Weight: 113
                Fuel Weight: 11.3
                 New Weight: 124.3
                  Base Cost: 1260
   Cost (after Multipliers): 2645
   Efficency (        tons): 0
  Cost (w/Efficency, links): 2645
               Final Weight: 124.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 2645
              Scaled Weight: 124.5
         (w/Command Armour): 124.5


Notes:  The War God is the ultimate mecha in the GSC army.  It was specially
Designed for General Briggs, but he was so pleased with it he has ordered
a hundred more for his high commanders.  Only through ex-OFM sources was the
ITR able to collect vital information on this mecha, who truly is the God of
War.


Name: Ares-1 Space Booster (GSC Corvette Space Booster)
Cost: 217,125
Weight: 665
Scale: x10

Configuration    MV      Land MA      Flight MA
Corvette	 +0         0       17, or 1AU/3day, or 3LY/per day

Servos:                                    Armor: (Scaled)
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Hull       MgH    220      22/0      22  |  AH     G    90     -    80   90
R Wing     MgH    110      11/0      11  |  AH     G    90     -    80   90
L Wing     MgH    110      11/0      11  |  AH     G    90     -    80   90
R Pod      MgH             22/1      11  |  AH     G    90     -    80   90
L Pod      MgH             22/1      11  |  AH     G    90     -    80   90

Cost: 516
Weight: 44.5

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Hull       MgH   React.  -   150   -      -        5      73      -     Ranged Only, Reset 1

Cost: 73
Weight: 7.5

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      MgH      500 km   System     100      Hull       32        1

Cost: 32
Weight: 2

Weapons: (Add +1 WA to all these for the neural interface)
Name          WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc     Notes
Main Cannon   +2   180   200k  inf   200    1/2  92.5    4    Hull    Disrupter
Msl Launcher  +3   130   130k  20     17         600     6    RWing
  Smart 18+, 3 turns
Msl Launcher  +3   130   130k  20     17         600     6    LWing
  Smart 18+, 3 turns
Gatlng Laser  +2    60    20k  inf    20      8  53.5    2    RWing   Anti-Mecha
Gatlng Laser  +2    60    20k  inf    20      8  53.5    2    RWing   Anti-Mecha
    ^^^^ interservo linked
Cost: 1400
Weight: 13.7

Movement Systems:
System          MA    Location     Kills    Space    Cost  
Hull            3       Hull         -        4        4
R Pod Thruster  7       RWing        -       14       14
L Pod Thruster  7       LWing        -       14       14

Cost: 32

Powerplant    
    Source: Antimatter (Hot, supercharged)
        XS: 1  
        MV: +2 
        MA: +2 
    M-Pool: +67%   
      Cost: +x.3
 
Control System       
      Type: Neural Interface (with sub-mecha)
    M-Pool: +67%      
     Other: +2 MV, +1 Accuracy
      Cost: +x.5

P+C+H Cost Multiplier: +x.8
P+C+H M-Pool Bonus(+%): +133%
P+C+H Other Notes: +2 MV, +1 Accuracy

Cost Multiplier Systems:
System        Cost       Space       Special
Reentry Prot. x.1  
Space Enviro. x.05
Sublight      x.75                   1 AU/3day
Diver Drive   x1.25                  3 ly/day
Verniers      x.2         10         +2 MV

Total Multiplier: x3.15
Total M-Pool Bonus(+%): +133%

Subassemblies:
System          Loc    Space    Cost
Sub-mecha       Hull    10       10  (as cockpit)
E-"seat"        Hull              1  (for sub-mecha)
Weapon link    Wings              3
Adv. Sensor     Hull    2        10
Spotting Radar  Hull    1        12

Cost: 36
Weight: 0

Final costs:
                Base Weight: 67.7
                Fuel Weight: 6.8
                 New Weight: 74.5
                  Base Cost: 2089
   Cost (after Multipliers): 8669
   Efficency (   8    tons): 16
  Cost (w/Efficency, links): 8685
               Final Weight: 66.5
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x10
                Scaled Cost: 217,125
              Scaled Weight: 665
         (w/Command Armour): 665

Notes:  The Ares-1 Space Booster is a huge battle fortress, specially design
for the War God mecha.  The War God fits inside the craft, and through various
interfaces, the War God pilot controls the booster directly.  The booster is
a heavily armed flying fortress.  With it's gatling laser guns, it can cut
through mecha with ease, and the main gun can make short work of capital ships.
It completely incompasses the mecha inside, and the mecha cannot be hit until the
booster is destroyed.


Name: Cyclops Power-Cycle suit (Roadstriker Scale)
Cost: 316.86
Weight: 6.5
Scale: x1/5

Configuration    MV      Land MA      Flight MA
Powersuit	 +0        50mpt         19
Powercycle       +0       120mpt         -


Servos:                                    Armor:
Location  Class  Hits   Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      AH    90h       18/0      18  |  SH      B   50h    -    4k   15
Head       AH    45h        9/2       9  |  SH      B   50h    -    4k   15
R Arm      AH    50h       10/0      10  |  SH      B   50h    -    4k   15
L Arm      AH    50h       10/0      10  |  SH      B   50h    -    4k   15
R Leg      SH    55h       11/0      11  |  SH      B   50h    -    4k   15
L Leg      SH    55h       11/0      11  |  SH      B   50h    -    4k   15
R Pod      SH     -        20/0      10  |  SH      B   50h    -    4k   15
L Pod      SH     -        20/0      10  |  SH      B   50h    -    4k   15
Frnt Wheel SH    25h       RPod       5  |   Protected by R.Pod
Back Wheel Sh    25h       LPod       5  |   Protected by L.Pod

Cost: 219
Weight: 79.5

 
Sensors:
Sensor    Type     Range     Comm     Hits    Location    Cost     Space
Main       LH      20 km     180 km    10h       Head       12        1

Cost: 12
Weight: 1

Weapons:
Name         WA   Rng   Dmg   Sht   Hits   BV   CP   Space  Loc    Notes
2 Hands      +0    -    15h    -    5x2          4     2    Arms
Kick         +0    -    30h    -    

Pulse Gun    +1    18  100h   inf  100h     5   125    20   2-H 
6-Pack Hvy   +2    11   50h    6    20h     6    14    6    Torso
6-Pack Hvy   +2    11   50h    6    20h     6    14    6    Torso

Cost: 157
Weight: 15

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Pod Thruster    5      RPod          -       10      10
Pod Thruster    5      LPod          -       10      10
Leg Thruster    5      RLeg          -       10      10
Leg Thruster    5      LLeg          -       10      10

Cost: 40

Powerplant    
    Source: Dynamo Reactor (cold, overcharged)
        XS: 1  
        MV: +1 
        MA: +1 
    M-Pool:    
      Cost: +x0.15
 
Control System       
       Type: Reflex
     M-Pool: +67%     
      Other:      
       Cost: +x.1

P+C+H Cost Multiplier: +x0.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Veriers      x.2          10         +2 MV
Transfrom.   x.35         -          Cycle


Total Multiplier: +x.8
Total M-Pool Bonus(+%): +67%

Subassemblies
System           Loc    Space    Cost      Notes
Cockpit        All over  10       -
Anti-Theft      Torso    -       .2
E-Pod           Torso    -       2
Missile Jammer  Head     3       12  Level: -5
Adv.Sensor Pack Head     2       10
Cool Design     +2 Cool  1       1
Logic Processor +2 Int   1       5

Cost: 30.2
Weight: 0

Final costs:
                Base Weight: 95.5
                Fuel Weight: 9.5
                 New Weight: 105
                  Base Cost: 458.2
   Cost (after Multipliers): 870.58
   Efficency (   40   tons): 80
  Cost (w/Efficency, links): 950.58
               Final Weight: 65
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 316.86
              Scaled Weight: 6.5
         (w/Command Armour): 6.5


Notes:  The Cyclops Power-Cycle Suit is the primary tactical strike mecha of
the ITR. It is a transformable unit, changing from a large cycle to a heavy
powersuit. The pilot must wear a standard hardsuit, as the Cyclops transforms
around the hardsuit.  It's primary weapon is big enough to cause significant
damage to full sized mecha, making it a deadly battle field opponet.


Name: GSC Gruntman Heavy Trooper (Roadstriker Scale)
Cost: 238.22
Weight: 6.5
Scale: x1/5

Configuration    MV      Land MA      Flight MA
Battlesuit	 -3       30mpt          15 MA


Servos:                                    Armor:
Location  Class  Hits   Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      SH    100h      20/0      18  |  MgH     B   55h   -     4k  16.5
Head       SH     50h      10/0      10  |  MgH     B   55h   -     4k  16.5
R Arm      SH     55h      11/2      11  |  MgH     B   55h   -     4k  16.5
L Arm      SH     55h      11/2      11  |  MgH     B   55h   -     4k  16.5
R Leg      SH     55h      11/1      11  |  MgH     B   55h   -     4k  16.5
L Leg      SH     55h      11/1      11  |  MgH     B   55h   -     4k  16.5
Pod        SH      -       20/0      10  |  MgH     B   55h   -     4k  16.5

Cost: 200.5
Weight: 74.5


Sensors:
Sensor    Type     Range     Comm     Hits    Location    Cost     Space
Main       LH      20 km     180 km    10h       Head       12        1

Cost: 12
Weight: 1

Weapons:
Name         WA   Rng   Dmg   Sht   Hits   BV   CP   Space  Loc    Notes
2 Hands      +0    -    20h    -     5x2        4      2    Arms
Kick         +0    -    30h    -    
MG-12 30mm   +1    9  50h-AP   5     50h    6   69     20   2-H
  3 APX clips                 5x3              15x3         On hip  AP
10cm Buster  +2   26 100h-AP   5    100h    1  82.5    15   Torso  
   5 shells                                           166.5 Torso   Blast 3 & AP
6-Pack Hvy   +2   11    50h    6     20h    6   14      6   RLeg
6-Pack Hvy   +2   11    50h    6     20h    6   14      6   LLeg

Cost: 228.5
Weight: 20

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Pod Thruster    9       RPod         -       22       22
Leg Thruster    3       RLeg         -        7        7
Leg Thruster    3       LLeg         -        7        7

Cost: 36

Powerplant    
    Source: Laser Fusion (hot, standard)
        XS: 5
        MV: +0 
        MA: +0 
    M-Pool:    
      Cost: -x0.1
 
Control System       
       Type: Reflex
     M-Pool: +67%     
      Other:      
       Cost: +x.1

P+C+H Cost Multiplier: +x0.0
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: 


Cost Multiplier Systems:
System       Cost       Space       Special
Veriers      x.3          15         +3 MV

Total Multiplier: +x.3
Total M-Pool Bonus(+%): +67%


Subassemblies
System          Loc    Space    Cost      Notes
Cockpit       All over  10       -
Anti-Theft      Torso    -       .2
E-Seat          Torso    -       1
Adv.Sensor Pack Head     2      10

Cost: 11.2
Weight: 0

Final costs:
                Base Weight: 95.5
                Fuel Weight: 9.5
                 New Weight: 105
                  Base Cost: 488.2
   Cost (after Multipliers): 634.66
   Efficency (   40   tons): 80
  Cost (w/Efficency, links): 713.66
               Final Weight: 65
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1/5
                Scaled Cost: 238.22
              Scaled Weight: 6.5
         (w/Command Armour): 6.5

Notes: The Gruntman Heavy Trooper is anything but a grunt unit.  This is a
highly sophisticated mini-mecha, designed for close quarter combat in places
mecha have trouble going (forest, caves, ships, etc), but it is also equipped
with a large anti-mecha cannon, which can be quite deadly.


Mecha By Mathais Russ
-----------------------------

Name: MX-44 Maelstrom (ITR)
Cost: 374.6
Weight: 26.7
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            +0         7            28


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS     10       10/0      10  |  MW     S    6      -    1     6
Head       MS      4        4/0       4  |  MW     S    6      -    1     6
R Arm      MS      5        5/0       5  |  MW     S    6      -    1     6
L Arm      MS      5        5/0       5  |  MW     S    6      -    1     6
R Leg      MS      5        5/0       5  |  HS     S    5      -    1     5
L Leg      MS      5        5/0       5  |  HS     S    5      -    1     5
R Wing     St      3        3/0       3  |  LW     S    2      -    1     2
L Wing     St      3        3/0       3  |  LW     S    2      -    1     2
R Pod      MS               8/0       4  |  LW     S    5      -    1     2
L Pod      MS               8/0       4  |  LW     S    5      -    1     2

Cost: 90
Weight: 41

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Torso      LH    React.  -    11   -       -       6     15.6    -     Ranged Only, Reset X

Cost: 15.6
Weight: 5.5

Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7 km    1000 km     1        Head       4         1
Backup     Bak      1 km     300 km     2        Torso      2         2

Cost: 6
Weight: 1.5

Weapons:
Name           WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands        +0    -     2k    -     1x2         4      2    Arms   
Weapons MountA                          1          2      1    Torso  For gun
Weapons MountB                          1          2      1    Torso  For gun

E-G MassDriver +0    9    15k   5      15     3   45.5   20    2-H,T  3 Feeds
  Standard ammo                 5                  2      2       

Hailstorm gun  +0    9     4k   20      4     2    8      8     RPod  Scattershot
Hailstorm gun  +0    9     4k   20      4     2    8      8     LPod  Scattershot

Cost: 71.5
Weight: 13.5

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
RWing           4      RWing        -         3       5
LWing           4      LWing        -         3       5
RLeg            6      RLeg         -         5       6
LLeg            6      LLeg         -         5       6
RArm            4      RArm         -         3       5
LArm            4      LArm         -         3       5

Cost: 32


Powerplant    
    Source: Antimatter Power Cell (Hot, Supercharged, 6hr powercell)
        XS: 5  
        MV: +2   
        MA: +2   
    M-Pool: +67%   
      Cost: +x.15
 
Control System       
      Type: Reflex
    M-Pool: +67%      
     Other:      
      Cost: +x.1


P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes: 

Cost Multiplier Systems:
System        Cost       Space       Special
Space Enviro. x.05

Total Multiplier: +x.3
Total M-Pool Bonus(+%): +134%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Pod           Torso    1       2
Missile Jammer  Head     3      7.5  Range: 0, Level: -4

Cost: 10
Weight: 0

Final costs:
                Base Weight: 61.5
                Fuel Weight: 6.2
                 New Weight: 67.7
                  Base Cost: 225.1
   Cost (after Multipliers): 292.6
   Efficency (    41  tons): 82
  Cost (w/Efficency, links): 374.6
               Final Weight: 26.7
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 374.6
              Scaled Weight: 26.7
         (w/Command Armour): 26.7

Note: The Maelstrom's armor is about as thick as a Storm Giant's, and it has
a superb flight system augmented by dual booster packs and thruster wings.
It has a powerful antimatter reactor, a reflex control system, and an energy
force shield system.  It's main weapon is a powerful electro-gravitic mass
driver which can support both cone-blast and depleted-uranium ammo.  It is
also equipped with two hailstorm cannons, one mounted on either shoulder,
which can pepper out hundreds of flechette rounds per second.

This version does not have special ammo, only a clip of standard shells.


Name: RZD-20 Dragonfly (ITR)
Cost: 480.6
Weight: 37.6
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            +0         7             23

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      MS     8         8/0      8   |  MW     S    6      -    1     6
R Arm      MS     5         5/0      5   |  MW     S    6      -    1     6
L Arm      MS     5         5/0      5   |  MW     S    6      -    1     6
R Leg      St     4         4/0      4   |  HS     S    5      -    1     5
L Leg      St     4         4/0      4   |  HS     S    5      -    1     5
R Wing     LW     2         2/0      2   |  MS     S    4      -    1     4
L Wing     LW     2         2/0      2   |  MS     S    4      -    1     4
Head       St     3         3/1      3   |  HS     S    5      -    1     5

Cost: 72
Weight: 36

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Torso      HM    React.  -    7    1       -        7    61.3     -    Range Only, Reset 0, Turns 7

Cost: 61.3
Weight: 4.5

Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7 km    1000 km     1        Head       4         1
Backup     Bak      1 km     300 km     2        Torso      2         2

Cost: 6
Weight: 1.5

Weapons:
Name           WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands        +0    -     2k    -     1x2         4      2    Arms   
Weapons Mount                           1          2      1    RArm   For gun
Energy Sythe   +1    1    10k   inf    10         10     10    2-H    Stored on hip 
Super-Beam Gun -2    9    20k    1     20      1  86.5   10    Mount  Clip-Feed and Mega-Beam
15 clips for gun                       15         15    stored on hip

Cost: 117.5
Weight: 24

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Torso           3       Torso        -        1       2
RWing           3       RWing        -        2       4
LWing           3       LWing        -        2       4
RLeg            3       RLeg         -        2       4
LLeg            3       LLeg         -        2       4
RArm            4       RArm         -        4       5
LArm            4       LArm         -        4       5

Cost: 28


Powerplant    
    Source: Antimatter Power Cell (Hot, Supercharged, 6hr powercell)
        XS: 5  
        MV: +2   
        MA: +2   
    M-Pool: +67%   
      Cost: +x.15
 
Control System       
      Type: Reflex
    M-Pool: +67%      
     Other:      
      Cost: +x.1

P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes: 

Cost Multiplier Systems:
System        Cost       Space       Special
Space Enviro. x.05
Verniers      x.1          5          +1 MV

Total Multiplier: +x.4
Total M-Pool Bonus(+%): +134%


Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-Pod           Torso    1       2
Missile Jammer  Head     0       6  Range: 0, Level: -3

Cost: 8.5
Weight: 0

Final costs:
                Base Weight: 66
                Fuel Weight: 6.6
                 New Weight: 72.6
                  Base Cost: 293.3
   Cost (after Multipliers): 410.6
   Efficency (   35   tons): 70
  Cost (w/Efficency, links): 480.6
               Final Weight: 37.6
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 480.6
              Scaled Weight: 37.6
         (w/Command Armour): 37.6


Note:  The Dragonfly is a modified L-Geimour, with a little less armor, but a
lot more equipment.   It has a custom made super-beam cannon mounted on the
right arm, so powerful it drains an entire fusion cell every time it fires.
One model (depected here) is equiped with a deadly scythe to use for close
range combat.  It also has a twelve megawatt force field system.


Mecha By Jon Fuller
-----------------------------

Name: RVM-50 Storm Giant (ITR)
Cost: 209
Weight: 49
Scale: x1

Configuration    MV      Land MA      Flight MA
Mecha            +0         6            10


Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Torso      HS     10       10/0      10  |  MW     S    6      -    1     6
R Arm      HS      6        6/0       6  |  MW     S    6      -    1     6
L Arm      HS      6        6/0       6  |  MW     S    6      -    1     6
R Leg      HS      6        6/0       6  |  MW     S    6      -    1     6
L Leg      HS      6        6/0       6  |  MW     S    6      -    1     6
Head       HS      5        5/1       5  |  MW     S    6      -    1     6

Cost: 75
Weight: 37.5
 
Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main       MS       7km     1000 km     1        Head       4         1
Backup     -        1km      300 km     2        Torso      2         2
 
Cost:   6
Weight: 1.5
 

Weapons:
Name         WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc    Notes
2 Hands      +0    -     1k    -    1x2          4      2    Arms   
RG-80 Rifle  +0    7    10k    12    3      3   20.4   12    2-H
  2 clips (HEX)                                  5      -    Hip    On Hip
Beam Sword   +2    -     6k    inf   6      -    13     3    Hip    -4 SP
                                                                           
Cost: 41.4
Weight: 5.5

Movement Systems: 
System          MA    Location     Kills    Space    Cost  
Torso            1     Torso         -        2        2
RLeg             2     RLeg          -        4        4
LLeg             2     LLeg          -        4        4
RShoulder        2     RArm          -        3        3
LShoulder        2     LArm          -        3        3

Cost: 16
 

Powerplant    
    Source: Gravitic Turbine (cold, supercharged)
        XS: 1  
        MV: +2   
        MA: +2   
    M-Pool:    
      Cost: +x.3
 
Control System       
      Type: Screens
    M-Pool:      
     Other:      
      Cost:

P+C+H Cost Multiplier: +x.3
P+C+H M-Pool Bonus(+%): 
P+C+H Other Notes: 

Cost Multiplier Systems:
System       Cost       Space       Special
Verniers      x.2        10          +2 MV
Space Enviro. x.05


Total Multiplier: +x.55
Total M-Pool Bonus(+%): +0%

Subassemblies:
System          Loc     Space   Cost
Cockpit         Torso    1       -
Liftwire        Torso    -       .3
Anti-Theft      Torso    -       .2
E-pod           Torso    1       2
Target Analyzer Head     1       5
Missile Jammer  Head     2       5  Range: 0, Level: -3

Cost: 12.5
Weight: 0

Final costs:
                Base Weight: 44.5
                Fuel Weight: 4.5
                 New Weight: 49
                  Base Cost: 134.9
   Cost (after Multipliers): 209
   Efficency (        tons): 0
  Cost (w/Efficency, links): 209
               Final Weight: 49
Remote Cost (Total for All): 0
        Command Armour Cost: 0
                      Scale: x1
                Scaled Cost: 209
              Scaled Weight: 49
         (w/Command Armour): 49

Notes:  The RVM-50 Storm Giant is a heavy interseptor mecha normally used in
holding defensive positions.  It has a short range, but can be equipted with
drop tanks if the need arises.


=============================================================================
C. Paper Tiger 2037
=============================================================================
Mecha By Ron Keller

Name:   Pasaran Tactical Fighter
Cost:   31.22 CP (44.1 CP with Command Armor)
Weight: 1.98 t   (2.396 t with Command Armor)
Scale:  1/5

Configuration    MV      Land MA      Flight MA
Fighter          -1      N/A          36 (30 with Command Armor)

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP   Absorp  DC  Cost
Torso        HS    50h     10/0       10 |   Str   Std  15h       0  25h    3
R Wing       HS    25h      5/0        5 |   Str   Std  15h       0  25h    3
L Wing       HS    25h      5/0        5 |   Str   Std  15h       0  25h    3

Cost:   29 CP
Weight: 14.5 t

Command Armor: (Not used on most units, see notes)
Location  Class  Type   SP   DC   Absorp.  Space  B.Mod   Cost     Notes
Torso       Str   Std   15h  25h        0   6/0   -0.2       6     Holds Missile Pack
R Wing       MW   Std    5h  25h        0   3/0   -0.0       2     Holds Wing Pod
L Wing       MW   Std    5h  25h        0   3/0   -0.0       2     Holds Wing Pod

Cost:   10 CP
Weight: 2.5 t

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main        MS       7km    100km        5h    Torso          4         1
Cost:   4 CP
Weight: .5 t

Weapons:
Name          WA   Rng   Dmg   Sht   Kills   BV      CP Space  Loc    Notes
Pulse Blaster +0     9   25h   Inf     25h    0  13.225    10  Mount  Var A-Missile
(Optional Command Armor Weaponry)
Missile Pack  +0     8   25h     6     10h    0   8.25      6  CA-T   Smart 1/6
Wing Pod      +0     8   25h     2     10h    0   2.75      6  CA-RW  Smart 1/6 *Linked
Wing Pod      +0     8   25h     2     10h    0   2.75      6  CA-LW  Smart 1/6 *Linked

Cost:   13.225 CP  /  26.975 CP  (with Command Armor) + 3 CP for Interservo Link
Weight: 2.5 t      /  4.16 t     (with Command Armor)

Movement Systems:
System          MA      Location     Kills   Space   Cost
Thruster        18    Right Wing         -       5   6.41
Thruster        18     Left Wing         -       5   6.41

Cost: 12.82

Powerplant
    Source: Supercharged Hot Fusion Reactor
        XS: 5
        MV: + 2
        MA: NA
    M-Pool: + 67%
      Cost: x.3

Control System:
       Type:Screen
     M-Pool: -
      Other: -
       Cost: -

P+C+H Cost Multiplier:  x.3
P+C+H M-Pool Bonus(+%): + 67%
P+C+H Other Notes:      + 2 MV

Cost Multiplier Systems:
System            Cost       Space       Special
Transat Ability   x.15           0       Surface-to-Orbit and Reentry capability
Space Env Prot    x.05           0       Environmental protection and Zero-G combat

Total Multiplier:       x0.5
Total M-Pool Bunus(+%): + 67%

Subassemblies
System          Loc    Space    Cost      Notes
Cockpit           T        7     0        Canopy
Antitheft Lock    T        0      .4      With alarm and pager
Ejector Seat      T        0     1        Ejects Pilot
Weapons Mount     T        2     2        Holds Pulse Blaster

Cost:   3.4 CP
Weight: .5 t


Final costs:
                Base Weight:  18   t
                Fuel Weight:   1.8 t (1000km, 827 km with Command Armor)
                 New Weight:  19.8 t
                  Base Cost:  63.445  CP
   Cost (after Multipliers):  93.6675 CP
   Efficency (     -0 tons):  0
  Cost (w/Efficency, links):  93.6675 CP
               Final Weight:  19.8 t
        Command Armour Cost:               |  38.625 CP
                      Scale:  1/5          |
                Scaled Cost:  31.22 CP     |  44.1 CP
              Scaled Weight:  1.98 t       |
         (w/Command Armour):               |  2.396 t

Notes: Cramped cockpit, Pilot may not have a Bod greater than 7.
       This fighter may be equipped with an Air Superiority Package consisting
       of Command Armor with built in smart missiles. Most fighters are not equipped
       with this package due to the increased cost and decreased performance. All
       Fighter Wings will have a supply of command armor to draw from.


Name:   Pasaran Mainliner Armor
Cost:   39.39 CP (Rifle) / 39.29 CP (Cannon)
Weight: 3.86 t (Rifle)   / 3.96 t (Cannon)
Scale:  1/5

Configuration    MV      Land MA      Flight MA
Humanoid         -3      50 mpt/ 7    8

Servos:                                    Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Head         MS    20h      4/2        4 |    HS  Std   25h      0  25h    5
Torso        MS    40h      8/0        8 |    HS  Std   25h      0  25h    5
Right Arm    MS    25h      5/3        5 |    HS  Std   25h      0  25h    5
Left Arm     MS    25h      5/3        5 |    HS  Std   25h      0  25h    5
Right Arm    MS    25h      5/5        5 |    HS  Std   25h      0  25h    5
Left Arm     MS    25h      5/5        5 |    HS  Std   25h      0  25h    5

Cost:   62
Weight: 31

Shields:
Location  Class  Type    DA   SP   DC   Absorp.  Spaces  Cost  Binder   Notes
Left Arm     LW  Std.    -3   15h  25h       0        1  6.24       6   Mounted

Sensors:
Sensor    Type     Range     Comm     Kills    Location    Cost     Space
Main      HStr      11km    130km       10h    Head           6         1
Backup    Bkup       1km     30km       10h    Torso          2         2

Cost:   8
Weight: 2

Weapons:
Name             WA   Rng   Dmg   Sht   Kills   BV   CP   Space  Loc  Notes
Right Hand        0   10m   5+5h  n/a      5h    0   1.75     1   RA  Quick, Handy
Left Hand         0   10m   5+5h  n/a      5h    0   1.75     1   LA  Quick, Handy
Close Def Laser  -1     3   10h   Inf     10h    0   3.36     3    T  Var Anti-Missile

Beam Rifle       +1    11   25h   Inf     25h    2  13.04    10   2H
Beam Cannon      +1    17   35h   Inf     35h    0  12.72    10   2H  Warm Up 1

Cost:   19.9 / 19.58
Weight: 4.5  / 5.5

Movement Systems:
System          MA    Location     Kills    Space    Cost
Wheels          +2    Right Leg    5h x2        0    4
                      Left Leg     5h x2        0

Thrusters        2    Right Leg        0        3    2.97
Thrusters        2    Right Leg        0        3    2.97
Thrusters        4    Shield           0        6    5.94

Cost:   15.88
Weight: 2

Powerplant
    Source:  Hot Fusion Reactor
        XS:  5
        MV:  -
        MA:  -
    M-Pool:  -
      Cost:  -x.1

Control System
       Type:  Slave
     M-Pool:  -
      Other:  -
       Cost:  x0

P+C+H Cost Multiplier:  -x.1
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:

Cost Multiplier Systems:
System          Cost       Space       Special
Space Env Prot  x.05           0       Environmental protection and Zero-G combat

Total Multiplier:       x0.5
Total M-Pool Bonus(+%): +0%

Subassemblies:
System          Loc    Space    Cost      Notes
Cockpit         All       10     0        Layout H-1, T-3, RA-1, LA-1, RL-2, LL-2, Armored.
Antitheft Lock    T        0      .4      With alarm & pager.
Ejector System    T        0     1.0      Blows armor off wearer
Nightlights       T        0      .5      Illuminates 10m radius, allows night vision
Storage Comp.    RA        1     1.0      Holds up to 100kg

Cost:   2.9
Weight: 0

Final costs:
                Base Weight:  42   t           41   t
                Fuel Weight:   2.1 t (500 km)   2.1 t (512 km)
                 New Weight:  44.1 t           43.1 t
                  Base Cost:  114.6  CP        114.92  CP
   Cost (after Multipliers):  108.87 CP        109.174 CP
   Efficency (   -4.5 tons):    9    CP          9     CP
  Cost (w/Efficency, links):  117.87 CP        118.174 CP
               Final Weight:  39.6 t           38.6 t
                      Scale:  1/5              1/5
                Scaled Cost:  39.29  CP        39.39 CP
              Scaled Weight:  3.96 t           3.86 t

Notes: Most of these armors are equipped with Beam Rifles, although each squad has
       at least one Beam Cannon available. They are usually only used as support weapons
       due to their low rate of fire. Other weapons may be assigned for some missions.
       The Close Defense Laser may be used in an offensive role, but its low power
       usually makes it a weapon of last resort.

       The thrusters were designed with the heavier Beam Cannon in mind. When using the
       Beam Rifle, the unit gains a slightly longer operational range, but no extra speed.

       The shield described is a lightly armored flight assistance package. Pilots must
       remember this when parrying. Many second-line units or shock troops are equipped
       with cheaper shields which sacrifice the thrusters in favor of increased stopping
       power. This variant loses flight capability, but may jump up to 200m (4 hexes).


Name:   Puissant Chasseur PC-M1 Cheval
Cost:   37.58 CP
Weight: 2.938 t
Scale:  1/5

Configuration    MV      Land MA      Flight MA
Humanoid         -1      60 mpt/ 8   0

Servos:                                    Armor:
Location   Class  Kills  Space/Left  Cost | Class  Type  SP  Absorp  DC  Cost
Head       Str      15h      3/1        3 |  MStr  Std.  20h      0  25h