III. Mekton Zeta Campaign Settings
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A. The Shared Universe Project
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Klatarian Sector
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Mecha By James LaFlamme (aka ICE)
Name: APC-3 Carry All
Cost: 56.5 CP
Weight: 12.2 tons
Scale: x1
Configuration MV Land MA Flight MA
Tank Form -2 8 (GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Body HS 10 / 10 | LW Alpha 4 2 2.5
Turret MS 4 / 4 | LW Alpha 4 2 2.5
Cost: 19
Weight: 9 tons
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7 km 1000 km 1 Body 4 1
Cost: 4
Weight: .5 tons
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Cannon +1 7 2.0 2.0 7.9 2 Turret x1/5 Scale Var A/P
Missile -1 12 4.0 4 1.1 1.9 1.1 Turret x1/5 Scale
Launcher
Cost: 9.8
Weight: 1.6 tons
Movement Systems:
System MA Loc Kills Space Cost
GES 8 Body 0 2.4 2.4
Cost: 2.4
Powerplant
Source: Fusion
XS: 1
MV:
MA:
M-Pool:
Cost:
Control System
Type: Screen
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: NA
P+C+H M-Pool Bonus(+%): NA
P+C+H Other Notes: NA
Cost Multiplier Systems:
System Cost Space Special
Envirion x.05 0 Choose only one
Protection
Total Multiplier: x.05
Total M-Pool Bonus(+%): NA
Subassemblies
System Loc Space Cost Notes
Crew (2) Body 0 3
Passengers(12) Body 6 15.6
Fuel (1000 km) Body 0 0
Cost: 18.6
Weight: 1.1 tons
Cost (w/o Multipliers): 53.8
Base Weight: 11.1
Fuel Weight: 1.1
New Weight: 12.2
Base Cost: 53.8
Cost (after Multipliers): 56.5
Efficency ( tons): 0
Cost (w/Efficency, links): 0
Final Weight: 12.2
Remote Cost (Total for All): NA
Command Armour Cost: NA
Scale: x1
Scaled Cost: 56.5
Scaled Weight: 12.2
(w/Command Armour): NA
Notes:
This APC is used by the KAAF forces as the standard infantry transport.
Name: HHT-2 Zeus
Cost: 137.8
Weight: 38.3
Scale: x1
Configuration MV Land MA Flight MA
Tank -4 8 (GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Body MH 16 16/0 16 | MH Stand 10 1 8
Turret MH 8 8/0 9 | MH Stand 10 1 8
Cost: 41
Weight: 20.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main HS 11 km 1300 km 2 Body 6 1
Cost: 6
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam
Cannon x1 -2 196 12 WU-1 12 24.6 9 Turret Long Range
Laser x2 +1 10 6 6 12.5 2 Body
Missiles x1 0 8 5 8 3 4 4 Body
Missiles x1 0 6 3 16 3 5.2 4 Body
Cost: 58.8
Weight: 15
Movement Systems:
System MA Location Kills Space Cost
GES 10 Body 0 3 10.1
Cost: 10.1
Powerplant Standard
Source: Fusion
XS: 1
MV: NA
MA: NA
M-Pool: NA
Cost: NA
Control System
Type: Standard Screen
M-Pool: NA
Other: NA
Cost: NA
Hydraulics Standard
Space: NA
+Melee Dmg: NA
Lift: NA
Cost: NA
Cost Multiplier Systems:
System Cost Space Special
Environment
Protection x.05 0 Can only choose one
+1 Targeting
Computer x.05 0
Total Multiplier: x0.1
Total M-Pool Bonus(+%): NA
Subassemblies:
System Loc Space Cost Notes
CREW-4 1-Tur 0 2.5
3-Body 0 5.5
Spotlights x2 .4
Nightlights x2 1
Fuel 500 km
Cost: 9.4
Weight: 1.8
Final costs:
Base Weight: 36.5
Fuel Weight: 1.8
New Weight: 38.3
Base Cost: 125.27
Cost (after Multipliers): 137.8
Efficency ( tons): 0
Cost (w/Efficency, links): 0
Final Weight: 38.3
Remote Cost (Total for All): NA
Command Armour Cost: NA
Scale: x1
Scaled Cost: 137.8
Scaled Weight: 38.3
(w/Command Armour): NA
Notes:
The assault Tank of the KAAF army, this tank is usually used in conjunction with mektons as a fire support vehicle.
Name: LHT-3 Mercury
Cost: 70.7
Weight: 16.9 tons
Scale: x1
Configuration MV Land MA Flight MA
Tank -2 10 (GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Body HS 10 10/0 10 | S Alpha 5 2 3.8
Turret S 6 6/.2 6 | S Alpha 5 2 3.8
Cost: 23.6
Weight: 11.0 tons
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7 km 1000 km 1 Body 4 1
Cost: 4
Weight: 0.5 tons
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Gun x1 +1 10 6K 6 11.5 4 Turret
Beam Gun x1 0 6 1.6K 1.6 2.7 .8 Turret x1/5
Laser x2 0 55m 3D6+2 .8 7 1 Body x1/10 BV-4
Cost: 28.2
Weight: 4.6 tons
Movement Systems:
System MA Location Kills Space Cost
GES 10 Body 4.2 4.2
Cost: 4.2
Powerplant Standard
Source: Fusion
XS: 1
MV: NA
MA: NA
M-Pool: NA
Cost: NA
Control System
Type: Standard Screen
M-Pool: NA
Other: NA
Cost: NA
Hydraulics Standard
Space: NA
+Melee Dmg: NA
Lift: NA
Cost: NA
Cost Multiplier Systems:
System Cost Space Special
Environment x.05 0 Can only choose one
Protection
Total Multiplier: x.05
Total M-Pool Bonus(+%): NA
Subassemblies:
System Loc Space Cost Notes
Spotlights x2 Body 0 .4
Nightlights x2 Body 0 1
Fuel 500 km Body 0 0
CREW-4 1 Tur 1 2
3 Body 3 4
Cost: 7.4
Weight: 1.3 tons
Final costs:
Base Weight: 16.1
Fuel Weight: .8
New Weight: 16.9
Base Cost: 67.3
Cost (after Multipliers): 70.7
Efficency ( tons): 0
Cost (w/Efficency, links): 0
Final Weight: 16.9
Remote Cost (Total for All): NA
Command Armour Cost: NA
Scale: x1
Scaled Cost: 70.7
Scaled Weight: 16.9
(w/Command Armour): NA
Notes:
A Light Hover Tank used by the KAAF in their army, it is used as a partner to the APC as well as other ground forces.
Name: MHT-4 Hercules
Cost: 60.7
Weight: 24.7
Scale: x1
Configuration MV Land MA Flight MA
Tank -3 9(GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Hull MW 12 12/0 12 | MW S 8 0 1 6
Turret LH 7 7/0 7 | MW S 8 0 1 6
Cost: 31
Weight: 15.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Hull 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam
Cannon x1 0 12 9 9 14.8 7 Hull
Beam gun x1 0 8 4 4 8 2 Tur
ML x1 0 6 3 8 2 2.6 2 Tur
Cost: 25.4
Weight: 7.5
Movement Systems:
System MA Location Kills Space Cost
GES 9 Hull 0 4 6.4
Cost: 6.4
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Enironment
Protection .05 Choose One
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 3 Hull 3 4
Spotlights x2 Hull 0 .4
Nightlights x2 Hull 0 1
Fuel 500km N/A 0 0
Cost: 5.4
Weight: 1.2
Final costs:
Base Weight: 23.5
Fuel Weight: 1.2
New Weight: 24.7
Base Cost: 57.8
Cost (after Multipliers): 60.7
Efficency ( tons): 0
Cost (w/Efficency, links): 60.7
Final Weight: 24.7
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 60.7
Scaled Weight: 24.7
(w/Command Armour): 24.7
Notes: The standard hover tank of the KAAF forces.
Name: ASF-9 Asp
Cost: 89.4
Weight: 30.3
Scale: x1
Configuration MV Land MA Flight MA
Fighter -5 20
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage MW 12 12/0 12 | MW S 6 0 1 6
Right Wing MW 6 6/0 6 | MW S 6 0 1 6
Left Wing MW 6 6/0 6 | MW S 6 0 1 6
Cost: 42
Weight: 21
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Fuselage 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x1 +1 11 8 8 14 8 Fuse
ML x4 +1 10 8 2ea 1ea 2.1ea 2.1ea 1/WWM
1/TWM
Cost: 22.4
Weight: 6
Movement Systems:
System MA Location Kills Space Cost
Thrusters 5 Right Wing 0 5 6
Thrusters 5 Left Wing 0 5 6
Cost: 12
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Total Multiplier: 0
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Fuse 1 0
Weapon
Mounts x4 1/W,2 T 4(Tot) 8(tot)
E-Seat Fuse 0 1
Fuel 1000km N/A 0 0
Cost: 9
Weight: 2.75
Final costs:
Base Weight: 27.55
Fuel Weight: 2.75
New Weight: 30.3
Base Cost: 89.4
Cost (after Multipliers): 89.4
Efficency ( tons): 0
Cost (w/Efficency, links): 89.4
Final Weight: 30.3
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 89.4
Scaled Weight: 30.3
(w/Command Armour): 30.3
Notes: The standard planetary fighter for the KAAF forces.
Name: SRF-4 Sneak
Cost: 249.6
Weight: 27.3
Scale: x1
Configuration MV Land MA Flight MA
Fighter -4 48
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage MS 8 8/0 8 | MS S 4 0 1 4
Right Wing MS 4 4/0 4 | MS S 4 0 1 4
Left Wing MS 4 4/0 4 | MS S 4 0 1 4
Cost: 28
Weight: 14
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Fuselage 12 1
ASP 20km Fuselage 11 0
TA 20km Fuselage 5.5 0
Radar 200km 4 Fuselage 12 1
Cost: 40.5
Weight: 3
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x2 +1 8 4 4 7ea 4ea 1/WM Linked
Cost: 14
Weight: 4
Movement Systems:
System MA Location Kills Space Cost
Thrusters 24 Torso 0 0 35.4
Cost: 35.4
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Transat .15
Reentry .1
Stealth .2
Total Multiplier: 0.5
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Fuse 1 0
Weapon
Mounts x2 1/W 0 6
E-Pod Fuse 0 2.5
Fuel 3000km R/LW 4/W 4 1000km per Wing
Links 1
Radar ECM Fuse 0 17 Value-4 Radius-3
Sensor ECM Fuse 0 6 V-4 R-3
Missile ECM Fuse 0 6 V-4 R-3
ECCM Fuse 0 6 V-4 R-3
Cost: 48.5
Weight: 6.3
Final costs:
Base Weight: 21
Fuel Weight: 6.3
New Weight: 27.3
Base Cost: 166.4
Cost (after Multipliers): 249.6
Efficency ( tons): 0
Cost (w/Efficency, links): 249.6
Final Weight: 27.3
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 249.6
Scaled Weight: 27.3
(w/Command Armour): 27.3
Notes: The standard space recon fighter for the KAAF forces.
Name: SSF-6 Xerxes II
Cost: 156
Weight: 36
Scale: x1
Configuration MV Land MA Flight MA
Fighter -5 40
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage HS 10 10/0 10 | HS S 5 0 1 5
Right Wing HS 5 5/0 5 | HS S 5 0 1 5
Left Wing HS 5 5/0 5 | HS S 5 0 1 5
Cost: 35
Weight: 17.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main S 4km 800km 1 Fuselage 2 1
Cost: 2
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x2 +1 9 5 5 9.8ea 3ea 1/W Linked
ML x4 +1 8 5 4 1 2.6ea 2.6ea 1/WM Linked
Cost: 30
Weight: 12
Movement Systems:
System MA Location Kills Space Cost
Thrusters 20 Torso 0 7 30
Cost: 30
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Transat .15
Reentry .1
Total Multiplier: 0.3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Fuse 1 0
Weapon
Mounts x2 1/W 0 12
E-Pod Fuse 1 2
Fuel 2000km R/LW 2/W 2 500km per Wing
Links 7
Cost: 23
Weight: 6
Final costs:
Base Weight: 30
Fuel Weight: 6
New Weight: 36
Base Cost: 120
Cost (after Multipliers): 156
Efficency ( tons): 0
Cost (w/Efficency, links): 156
Final Weight: 36
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 156
Scaled Weight: 36
(w/Command Armour): 36
Notes: The standard space fighter for the KAAF forces.
Name: SAF-7 Griffon
Cost: 318.5
Weight: 53.3
Scale: x1
Configuration MV Land MA Flight MA
Fighter -7 34
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage MW 12 12/0 12 | MW S 6 0 1 6
Right Wing MW 6 6/0 6 | MW S 6 0 1 6
Left Wing MW 6 6/0 6 | MW S 6 0 1 6
Cost: 42
Weight: 21
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 Fuselage 9 1
Cost: 9
Weight: 1
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Cannon x1 +1 13 10 10 21.5ea 2ea Torso
Torpedoes x4 0 110 100 4 7 30ea 6ea 1/WM x10scl
Cost: 141.5
Weight: 19
Movement Systems:
System MA Location Kills Space Cost
Thrusters 13 Torso 0 8 35
Thrusters 2 RW 0 2 3
Thrusters 2 LW 0 2 3
Cost: 41
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Transat .15
Reentry .1
Total Multiplier: 0.3
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Fuse 1 0
Weapon
Mounts x4 1/W, 2 T 0 5
E-Pod Fuse 0 2.5
Fuel 3000km R/LW 4/W 4 1000km per Wing
Cost: 11.5
Weight: 12.3
Final costs:
Base Weight: 41
Fuel Weight: 12.3
New Weight: 53.3
Base Cost: 245
Cost (after Multipliers): 318.5
Efficency ( tons): 0
Cost (w/Efficency, links): 318.5
Final Weight: 53.3
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 318.5
Scaled Weight: 53.3
(w/Command Armour): 53.3
Notes: The standard space assault fighter for the KAAF forces.
Name: WASP
Cost: 170.2
Weight: 27
Scale: x1
Configuration MV Land MA Flight MA
WASP -4 40
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage MS 8 8/0 8 | MS S 4 0 1 4
Right Wing S 4 4/0 4 | MS S 4 0 1 4
Left Wing S 4 4/0 4 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Cost: 36
Weight: 18
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 2 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Laser x2 +1 10 6 6 9.5ea 8ea 1/WM Linked
Cost: 19
Weight: 6
Movement Systems:
System MA Location Kills Space Cost
Thrusters 10 Torso 0 0 11.2
Thrusters 5 RW 0 0 5.6
Thrusters 5 LW 0 0 5.6
Cost: 22.4
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space .05
Reentry .1
Regen
Techno .67
Total Multiplier: 0.82
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Head 1 0
Weapon
Mounts x2 2 H 1ea 4ea
Fuel 1000km R/LW
Links 1
Cost: 9
Weight: 2.5
Final costs:
Base Weight: 24.5
Fuel Weight: 2.5
New Weight: 27
Base Cost: 93.5
Cost (after Multipliers): 170.2
Efficency ( tons): 0
Cost (w/Efficency, links): 170.2
Final Weight: 27
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 170.2
Scaled Weight: 27
(w/Command Armour): 27
Notes: The standard insectoid fighter.
Name: GM 4 Hammer
Cost: 168.7
Weight: 57.2
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -5 4 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/1 12 | MW S 6 0 1 6
Right Arm HS 6 6/5 6 | HS S 5 0 1 5
Left Arm HS 6 6/4 6 | HS S 5 0 1 5
Right Leg MW 7 7/3 7 | HS S 5 0 1 5
Left Leg MW 7 7/3 7 | HS S 5 0 1 5
Head HS 5 5/4 5 | HS S 5 0 1 5
Cost: 74
Weight: 37
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Left Arm LW Gamma -2 6 8 0 1 17.6 4
Cost: 17.6
Weight: 3
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Head 4 1
Back Up 1km 300km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Saber x1 +1 M 6 2 6 6 1H
GunPod x1 +1 10 6 6 9 9 2H
Beam Gun 0 6 1.6 1.6 2.7 1.6 Torso x1/5
AP Laser 0 55m 3D6+2 .8 4 6.8 0 Head x1/10
ML x1 +1 7 4 4 1 3.7 3.7 Binder V-Cntr
Missle
Hands x2 0 M 1+1 1 2ea 1ea 1/Arm Q+H
Cost: 32.2
Weight: 6.7
Movement Systems:
System MA Location Kills Space Cost
Thrusters 2 Torso 0 2 4.7
Thrusters 4 RL 0 4 9.4
Thrusters 4 LL 0 4 9.4
Cost: 23.5
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Evironment
Protection .05 Choose only one
Total Multiplier: .05
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Spotlights x2 R/LA 0 .4
Nightlights x2 R/LA 0 1
Storage Torso 1 1
E-Pod Torso 1 2
Fuel 2000km Torso 2 3 1000km in torso
Cost: 7.4
Weight: 9.5
Final costs:
Base Weight: 47.7
Fuel Weight: 9.5
New Weight: 57.2
Base Cost: 160.7
Cost (after Multipliers): 168.7
Efficency ( tons): 0
Cost (w/Efficency, links): 168.7
Final Weight: 57.2
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 168.7
Scaled Weight: 57.2
(w/Command Armour): 57.2
Notes: This is the standard grunt mekton of the KAAF forces.
Name: AM-3 Thumper
Cost: 298.8
Weight: 88.2
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -8 2 or 4(GES)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LH 12 18/0 14 | MW S 6 0 1 6
Right Arm LH 6 12/0 8 | HS S 5 0 1 5
Left Arm LH 6 12/0 8 | HS S 5 0 1 5
Right Leg LH 8 8/6 8 | HS S 5 0 1 5
Left Leg LH 8 8/6 8 | HS S 5 0 1 5
Head HS 5 5/4 5 | HS S 5 0 1 5
Cost: 82
Weight: 48
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Cost: 0
Weight: 0
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main HS 11km 1300km 2 Head 6 1
Back Up 1km 300km 2 Torso 2 2
Cost: 8
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Heavy Beam
Cannon x6 -2 192 12 12 21ea 3ea Torso WU-2
LngRng
Linked
Beam
Cannon x2 +1 11 8 8 12ea 12ea 1/Arm Linked
Cost: 150
Weight: 44
Movement Systems:
System MA Location Kills Space Cost
GES 2 RL 0 4.4 4.4
GES 2 LL 0 4.4 4.4
Cost: 8.8
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Evironment
Protection .05 Choose only one
Targeting
Computer +2 .1
Total Multiplier: .15
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 2 Head 2 2
E Seat 2 Head 0 2
Links 7
Fuel 500km Torso 0 0
Cost: 11
Weight: 4.2
Final costs:
Base Weight: 84
Fuel Weight: 4.2
New Weight: 88.4
Base Cost: 259.8
Cost (after Multipliers): 298.8
Efficency ( tons): 0
Cost (w/Efficency, links): 298.8
Final Weight: 88.4
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 298.8
Scaled Weight: 88.4
(w/Command Armour): 88.4
Notes: This is the fire support mekton of the KAAF forces.
Name: ASM-1 Goliath
Cost: 264
Weight: 79.7
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -6 4 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MH 16 16/5 16 | MH Alpha 8 0 2 10
Right Arm LH 8 8/7 8 | LH Alpha 7 0 2 8.8
Left Arm LH 8 8/6 8 | LH Alpha 7 0 2 8.8
Right Leg MH 9 9/6 9 | MH Alpha 8 0 2 5
Left Leg MH 9 9/6 9 | MH Alpha 8 0 2 5
Head HS 5 5/4 5 | LH Alpha 7 0 2 5
Cost: 111.4
Weight: 50
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Left Arm MW Gamma -2 8 8 0 1 16 0
Cost: 16
Weight: 4
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Head 4 1
Back Up 1km 300km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Saber x1 +1 M 6 2 6 6 1H
Gun Pod x1 +1 11 7 7 11.8 8 1H
Heavy Laser x1 0 13 10 10 13.5 13.5 WM
A/P Laser 0 55m 3D6+2 .8 6 7.6 3.8 Torso x1/10
Hands x2 0 M 1+2 1 2 1 1/Arm
Cost: 50.9
Weight: 10.9
Movement Systems:
System MA Location Kills Space Cost
Thrusters 3 RL 0 9.0 9.0
Thrusters 3 LL 0 9.0 9.0
Thrusters 2 Torso 0 6.5 6.5
Cost: 24.5
Powerplant Overcharged
Source: Fusion
XS: 1
MV: +1
MA: +1
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: .15
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Evironment
Protection .05 Choose only one
Targeting
Computer +1 .05
Total Multiplier: .1
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
E Pod Torso 1 2
Spotlights x2 Torso .4
Nightlights x2 Torso 1
Storage Torso 1 1
Fuel 2000km Torso 2 3 1000km in torso
Cost: 7.4
Weight: 13.3
Final costs:
Base Weight: 66.4
Fuel Weight: 13.3
New Weight: 79.7
Base Cost: 211.2
Cost (after Multipliers): 264
Efficency ( tons): 0
Cost (w/Efficency, links): 264
Final Weight: 79.7
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 264
Scaled Weight: 79.7
(w/Command Armour): 79.7
Notes: This is the assault mekton of the KAAF forces.
Name: SM-1 Stealth
Cost: 255.9
Weight: 47.5
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -4 4 12
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | HS S 5 0 1 5
Right Arm S 4 4/1 4 | MS S 4 0 1 4
Left Arm S 4 4/0 4 | MS S 4 0 1 4
Right Leg MS 5 5/0 5 | MS S 4 0 1 4
Left Leg MS 5 5/0 5 | MS S 4 0 1 4
Head MS 4 4/0 4 | MS S 4 0 1 4
Cost: 57
Weight: 28.5
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Left Arm Gamma -2 4 8 0 1 8 0
Cost: 8
Weight: 2
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 Head 12 1
Back Up 1km 300km 2 Torso 2 2
ASP 20km Head 11 0
Radar 200km 4 Head 11 3
TA 20km Torso 5 1
Cost: 41
Weight: 4
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Saber x1 +1 M 6 2 7 4 1H
Gun Pod x1 +1 10 6 6 9.5 8 2H
Hands x2 0 M 1 1 2 1 1/Arm
Cost: 20.5
Weight: 5
Movement Systems:
System MA Location Kills Space Cost
Thrusters 5 RL 0 5.0 11.9
Thrusters 5 LL 0 5.0 11.9
Thrusters 2 Torso 0 3.0 3.9
Cost: 27.7
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Evironment
Protection .05 Choose only one
Stealth .2
Total Multiplier: .25
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Radar ECM T,R/LA 2T,2/Arm 18 Value-4 Radius-3
Sensor ECM 9 V-4 R-3
Missile ECM 3 V-4
ECCM 3 V-4
E Pod Torso 1 2
Storage Torso 0 1.5
Fuel 3000km Torso 0 8 2000km in torso
Cost: 44.5
Weight: 11
Final costs:
Base Weight: 36.5
Fuel Weight: 11
New Weight: 47.5
Base Cost: 204.7
Cost (after Multipliers): 255.9
Efficency ( tons): 0
Cost (w/Efficency, links): 255.9
Final Weight: 47.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 255.9
Scaled Weight: 47.5
(w/Command Armour): 47.5
Notes: This is the scout mekton of the KAAF forces.
Name: CM-3 Lightning
Cost: 324.4
Weight: 62
Scale: x1
Configuration MV Land MA Flight MA
Humanoid -5 4 12
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/0 12 | LH A 7 0 2 7.75
Right Arm MW 7 7/6 7 | MW A 6 0 2 7.5
Left Arm MW 7 7/5 7 | MW A 6 0 2 7.5
Right Leg MW 7 7/0 7 | MW A 6 0 2 7.5
Left Leg MW 7 7/0 7 | MW A 6 0 2 7.5
Head HS 5 5/0 5 | MW A 6 0 2 7.5
Cost: 91.25
Weight: 41
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Left Arm MS Gamma -2 6 8 0 1 17.6 4
Cost: 17.6
Weight: 3
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main HS 11km 1300km 2 Head 6 1
Back Up 1km 300km 2 Torso 2 2
Cost: 8
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Beam Saber x1 +1 M 6 2 6 6 1H
Gun Pod x1 +1 10 6 6 2 13.5 13.5 2H
Hands x2 0 M 1 1 2 1 1/Arm
Beam Gun 0 6 1.6 1.6 2.7 2.7 Torso x1/5
A/P Laser 0 55m 3D6+2 .8 4 6.8 0 Head x1/10
Dual Beam
Cannon x1 0 13 10 5 10 14.2 4 Binder
Cost: 47.2
Weight: 10.7
Movement Systems:
System MA Location Kills Space Cost
Thrusters 5 RL 0 7.0 13.9
Thrusters 5 LL 0 7.0 13.9
Thrusters 2 Torso 0 4.7 4.7
Cost: 32.5
Powerplant Overcharged
Source: Fusion
XS: 1
MV: +1
MA: +1
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0.15
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Evironment
Protection .05 Choose only one
Targeting
Computer +1 .05
ACE 33% .05
Total Multiplier: .15
Total M-Pool Bonus(+%): 33%
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Radar ECM Torso 4 7 Value-4
E Pod Torso 1 2
Storage Torso 0 1.5
Spotlights x2 Torso .4
Nighlights x2 Torso 1
Fuel 3000km Torso 0 8 2000km in torso
Cost: 19.9
Weight: 14.3
Final costs:
Base Weight: 77.7
Fuel Weight: 14.3
New Weight: 92
Base Cost: 203.4
Cost (after Multipliers): 264.4
Efficency ( -30 tons): 60
Cost (w/Efficency, links): 324.4
Final Weight: 62
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 324.4
Scaled Weight: 62
(w/Command Armour): 62
Notes: This is the officer mekton of the KAAF forces.
Name: Scorpius
Cost: 467.7
Weight: 71.9
Scale: x1
Configuration MV Land MA Flight MA
Scorpion -8 5 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/0 12 | MW S 6 0 1 6
Right Arm MW 7 7/6 7 | MW S 6 0 1 6
Left Arm MW 7 7/6 7 | MW S 6 0 1 6
R Leg x4 HS 6 6/6 6 | S S 3 0 1 3
L Leg x4 HS 6 6/6 6 | S S 3 0 1 3
Head MW 6 6/0 6 | MW S 6 0 1 6
Tail MW 6 6/1 6 | MW S 6 0 1 6
Cost: 98
Weight: 43
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Gatling
Beam Gun x1 +1 8 1 1 8 2.9ea 1ea Tail Linked
ML x1 +1 8 5 10 3 9.3 1 Tail
Laser x2 +1 7 3 3 6.3ea 1ea Tail Linked
Dual Laserx2 +1 8 4 4 8ea 2ea Head Linked
Claws x2 0 M 3+2 3 2ea 1ea 1/Arm
Cost: 50.6
Weight: 13
Movement Systems:
System MA Location Kills Space Cost
Thrusters 8 Torso 0 12 26.4
Cost: 26.4
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space
Protection .05 Choose only one
Reentry .1
Regen
Techno .67
Total Multiplier: .82
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Fuel 1000km Torso 0 0
Cost: 0
Weight: 8.4
Final costs:
Base Weight: 83.5
Fuel Weight: 8.4
New Weight: 91.9
Base Cost: 235
Cost (after Multipliers): 427.7
Efficency ( -20 tons): 40
Cost (w/Efficency, links): 467.7
Final Weight: 71.9
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 467.7
Scaled Weight: 71.9
(w/Command Armour): 71.9
Notes: This is the leader mekton of the insectoid forces.
Name: Aracnis
Cost: 269.2
Weight: 46.8
Scale: x1
Configuration MV Land MA Flight MA
Scorpion -5 6 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | MS S 4 0 1 4
R Leg x4 S 4 4/4 4 | LW S 2 0 1 2
L Leg x4 S 4 4/4 4 | LW S 2 0 1 2
Head MS 4 4/2 4 | MS S 4 0 1 4
Cost: 60
Weight: 34
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Tri Beam
Gun x2 +1 7 3 3 3 9.5ea 8ea 1/WM Linked
Dual Laser +1 8 4 4 8 2 Torso
ML x2 +1 8 5 10 3 9.3ea 1ea Torso Linked
Cost: 45.6
Weight: 8
Movement Systems:
System MA Location Kills Space Cost
Thrusters 10 Torso 0 4 24.3
Cost: 24.3
Powerplant Standard
Source: Fusion
XS: 1
MV: 0
MA: 0
M-Pool: 0
Cost: 0
Control System
Type: Standard
M-Pool: 0
Other: 0
Cost: 0
Hydraulics
Space: 0
+Melee Dmg: 0
Lift: 0
Cost: 0
P+C+H Cost Multiplier: 0
P+C+H M-Pool Bonus(+%): 0
P+C+H Other Notes: 0
Cost Multiplier Systems:
System Cost Space Special
Space
Protection .05 Choose only one
Reentry .1
Regen
Techno .67
Total Multiplier: .82
Total M-Pool Bonus(+%): 0
Subassemblies:
System Loc Space Cost Notes
Crew 1 Torso 1 0
Weapon
Mounts Torso 2 4
Fuel 1000km Torso 0 0
Cost: 4
Weight: 4.3
Final costs:
Base Weight: 42.5
Fuel Weight: 4.3
New Weight: 46.8
Base Cost: 147.9
Cost (after Multipliers): 269.2
Efficency ( tons): 0
Cost (w/Efficency, links): 269.2
Final Weight: 46.8
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 269.2
Scaled Weight: 46.8
(w/Command Armour): 46.8
Notes: This is the standard mekton of the insectoid forces.
=============================================================================
B. Metal Storm: 2380
=============================================================================
Mecha By Mark Chase
----------------------------
Name: RTX-60 Raptor (ITR)
Cost: 99
Weight: 35
Scale: x1
Configuration MV Land MA Flight MA
Mecha -3 5 none
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso St 6 6/1 6 | HS S 5 - 1 5
R Arm St 4 4/3 4 | HS S 5 - 1 9
L Arm St 4 4/3 4 | HS S 5 - 1 9
R Leg St 4 4/0 4 | HS S 5 - 1 9
L Leg St 4 4/0 4 | HS S 5 - 1 9
Head St 3 3/2 3 | HS S 5 - 1 8
Cost: 55
Weight: 27.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Backup - 1km 300 km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 arms
Lt. AC +0 5 3k 30 3 3 6 6 2-H
2-APX clips 30x2 8x2 hip On Hip
Mega Missle +3 36 20k 1 2 1 7 4 RLeg Bang
Mega Missle +3 36 20k 1 2 1 7 4 LLeg Bang
Swarm Pack A +0 8 1k 25 2 any 5 2 Torso Boom
Cost: 45
Weight: 5.5
Movement Systems:
System MA Location Kills Space Cost
Cost:
Powerplant
Source: Laser Fusion (hot, standard)
XS: 5
MV:
MA:
M-Pool:
Cost: -x.1
Control System
Type: Screens
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: -x.1
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Total Multiplier: -x.1
Total M-Pool Bonus(+%): +0%
Subassemblies
System Loc Space Cost Notes
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Cost: 1.5
Weight: 0
Final costs:
Base Weight: 35
Fuel Weight: 0
New Weight: 35
Base Cost: 110
Cost (after Multipliers): 99
Efficency ( tons): 0
Cost (w/Efficency, links): 99
Final Weight: 35
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 99
Scaled Weight: 35
(w/Command Armour): 35
Notes: The RTX-60 Raptor is the standard attack mecha of the ITR. It is a
cheap, but deadly mechasuit. Armed with two mega-missiles, the Raptor can
easily make short work of even the heaviest targets.
Name: V Raptor (ITR)
Cost: 153
Weight: 39.6
Scale: x1
Configuration MV Land MA Flight MA
Mecha -2 6 9
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso St 6 6/1 6 | HS S 5 - 1 5
R Arm St 4 4/0 4 | HS S 5 - 1 5
L Arm St 4 4/0 4 | HS S 5 - 1 5
R Leg St 4 4/0 4 | HS S 5 - 1 5
L Leg St 4 4/0 4 | HS S 5 - 1 5
Head St 3 3/0 3 | HS S 5 - 1 5
Cost: 55
Weight: 27.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
Auto Laser -1 6 4k inf 4 5 16 7 2-H
Beam Sword +2 - 6k inf 6 - 13 3 hip -4 SP
3-Pack Hvy +2 11 10k 3 2 - 6 3 RArm
3-Pack Hvy +2 11 10k 3 2 - 6 3 LArm
Cost: 45
Weight: 8
Movement Systems:
System MA Location Kills Space Cost
Main Thruster 2 Torso - 3 3
RLeg Thruster 3 RLeg - 4 4
LLeg Thruster 3 LLeg - 4 4
Cost: 11
Powerplant
Source: Dynamo Reactor (cold, overcharged)
XS: 1
MV: +1
MA: +1
M-Pool:
Cost: +x.15
Control System
Type: Screens
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: +x.15
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Total Multiplier: +x.2
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-pod Torso 1 2
Logic Processor Torso - 5 +2 INT
Missile Jammer Head 2 5 Range: 0, Level: -3
Cost: 12.5
Weight: 0
Final costs:
Base Weight: 36
Fuel Weight: 3.6
New Weight: 39.6
Base Cost: 127.5
Cost (after Multipliers): 153
Efficency ( tons): 0
Cost (w/Efficency, links): 153
Final Weight: 39.6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 153
Scaled Weight: 39.6
(w/Command Armour): 39.6
Notes: The V Raptor is an improved model of the RTX-60. It has improved
weapons, greater manuverablity, an enhanced reactor, a logic processor,
a missile jammer, and is capible of flight both in and out of an atmosphere.
Name: Raptor X (ITR)
Cost: 153 (180 with BoosterPack)
Weight: 36.5 (46.5 with BoosterPack)
Scale: x1
Configuration MV Land MA Flight MA
Mecha -2 6 none
w/ Booster Pack -3 5 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso St 6 6/0 6 | HS S 5 - 1 5
R Arm St 4 4/0 4 | HS S 5 - 1 5
L Arm St 4 4/0 4 | HS S 5 - 1 5
R Leg St 4 4/0 4 | HS S 5 - 1 5
L Leg St 4 4/0 4 | HS S 5 - 1 5
Head St 3 3/0 3 | HS S 5 - 1 5
Cost: 55
Weight: 27.5
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
Portfolio Cells:
Beam Gun (5/25 energy) 4 9 4 RArm 3 effects
Beam Gun (5/25 energy) 4 9 4 LArm 3 effects
Plasma Blaster (10/40 energy) 7 21 11 T/RL/LL 2 Effects
Portfolio Effects
Sub-Blast +1 9 3k inf - 1 - - RArm 5 energy
Sub-Blast +1 9 3k inf - 1 - - RArm 5 energy
Main-Blast +0 7 5k inf - 2 - - Torso 9 energy
Mega-Blast +1 11 15k 3 - 4 - - Torso 45 energy
Cost: 43
Weight: 8.5
Movement Systems:
System MA Location Kills Space Cost
Cost: 0
Boosterpacks: (OPTIONAL!)
MA Points Max Thrust Location Cost Kills B-Mod
1000 10 On Back 20 20 1.6
Powerplant
Source: Dynamo Reactor (Cold, Overcharged)
XS: 1
MV: +1
MA: +1
M-Pool:
Cost: +x.15
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
ACE 1 x.05 +33% MP
Space Enviro. x.05
Total Multiplier: +x.35
Total M-Pool Bonus(+%): +100%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Logic Processor Torso - 5 +2 INT
Missile Jammer Head 2 5 Range: 0, Level: -3
Cost: 11.5
Weight: 0
Final costs:
Base Weight: 36.5 (46.5 with BoosterPack)
Fuel Weight: 0
New Weight: 36.5 (46.5 with BoosterPack)
Base Cost: 113.5 (133.5 with BoosterPack)
Cost (after Multipliers): 153 (180 with BoosterPack)
Efficency ( tons): 0
Cost (w/Efficency, links): 153 (180 with BoosterPack)
Final Weight: 36.5 (46.5 with BoosterPack)
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 153 (180 with Booster Pack)
Scaled Weight: 36.5 (46.5 with BoosterPack)
(w/Command Armour): 36.5 (34.6 with BoosterPack)
Notes: The Raptor X is an improved design of the old RTX-60. Major improv-
ments include the energy weapons portfolio to replace the older weapons
systems, a missile jammer, a logic processor, and an enhanced reactor core.
An optional BoosterPack is also available.
Name: RTX-70 Raptor Vernier (ITR)
Cost: 234
Weight: 37.4
Scale: x1
Configuration MV Land MA Flight MA
Mecha 0 7 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso St 6 6/0 6 | HS S 5 - 1 5
R Arm St 4 4/0 4 | HS S 5 - 1 5
L Arm St 4 4/0 4 | HS S 5 - 1 5
R Leg St 4 4/0 4 | HS S 5 - 1 5
L Leg St 4 4/0 4 | HS S 5 - 1 5
Pod St - 6/0 3 | HS S 5 - 1 5
Head St 3 3/0 3 | HS S 5 - 1 5
Cost: 63
Weight: 30
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Backup - 1km 300 km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
30mm AC +0 8 8k 12 8 4 27 6 2-H
2-APX clips 12x3 4x3 hip On Hip
Mega Missle +3 36 20k 1 2 1 7 4 RLeg Bang
Mega Missle +3 36 20k 1 2 1 7 4 LLeg Bang
Swarm Pack A +0 8 1k 25 2 any 5 2 Torso Boom
Cost: 62
Weight: 8
Movement Systems: (has 2000 km of fuel)
System MA Location Kills Space Cost
Main Thruster 6 Pod - 6 6
RLeg Thruster 1 RLeg - 2 2
LLeg Thruster 1 LLeg - 2 2
Cost: 10
Powerplant
Source: Antimatter Reactor (hot, supercharged)
XS: 5
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.3
Control System
Type: Virtual
M-Pool: +33%
Other:
Cost: +x.05
P+C+H Cost Multiplier: +x.35
P+C+H M-Pool Bonus(+%): +100%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Verniers x.1 5 +1 MV
Space Enviro. x.05
Total Multiplier: +x.5
Total M-Pool Bonus(+%): +100%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Cost: 1.5
Weight: 0
Final costs:
Base Weight: 39.5
Fuel Weight: 7.9
New Weight: 47.4
Base Cost: 142.5
Cost (after Multipliers): 214
Efficency ( -10 tons): 20
Cost (w/Efficency, links): 234
Final Weight: 37.4
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 234
Scaled Weight: 37.4
(w/Command Armour): 37.4
Notes: The RTX-70 Raptor is an improved version of the RTX-60. Like the
V Raptor and Raptor X, the Rapter Vernier is a modification of the standard
Raptor frame. However, the RTX-70 is superior to both the V Raptor, and
Raptor X, even though it is the closest to the origonal Raptor design. The
Raptor Vernier is designed for long range space and high atmosphere combat,
and packs a new 30mm autocannon, supurb manuvering power, a powerful
antimatter reactor, and VR controls. Although it's one of the fastest mecha
on the ground, it is fairly slow, though highly agile, in the air.
Name: Ironclad Armor for Raptor series (ITR)
Cost: +85
Weight: +12 (only 5 tons count against MV and MA)
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso HS S 5 - - 10/0 .4 10
R Arm HS S 3 - - 6/3 .2 6
L Arm HS S 3 - - 6/3 .2 6
R Leg HS S 3 - - 6/0 .2 6
L Leg HS S 3 - - 6/0 .2 6
Cost: 34
Weight: 8.5
Balance Verniers
Location B.Mod Space Cost
Torso .4 -5 5
R Arm .2 -3 3
L Arm .2 -3 3
R Leg .2 -3 3
L Leg .2 -3 3
Cost: 14
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
6-Pack Heavy +2 11 10k 6 4 15 5 Torso
Swarm Pack B +0 8 1k 50 3 any 11 3 RLeg
Swarm Pack B +0 8 1k 50 3 any 11 3 LLeg
Cost: 37
Weight: 5
Notes: The Raptor Ironclad Armor is basically a suit of armor for Raptor
class mecha. It may be used on RTX-60s, V Raptors, and Raptor Xs.
This armor also mounts a heavy array of missiles, and has extra storage space
in both arms for easy customizing. The armor is ejectable and adds about 12
tons to the mecha's total weight. However, due to the armor's vernier system
only the 5 tons from the extra weapons effects the mecha's proformace.
Name: Gladior Booster (ITR), Zyldomium Space Booster (GSC)
Cost: 15,212
Weight: 395
Scale: x10
Configuration MV Land MA Flight MA
Space Booster +0 - 110, or 1AU/3day, or 3LY/per day
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Hull ST 60 6/0 6 | HS S 5 - 1 5
R Wing LW 20 2/0 2 | MS S 4 - 1 4
L Wing LW 20 2/0 2 | MS S 4 - 1 4
Pod MS - 8/8 4 | MW S 6 - 1 6
Cost: 33
Weight: 14.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MgH 500 km System 100 Hull 32 1
Cost: 32
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Particle Cannon +1 80 40k inf 40 1 8 2 Hull
10-Pack,Hvy Msl +2 200 10k 10 10 - 6.2 2 RWing
10-Pack,Hvy Msl +2 200 10k 10 10 - 6.2 2 LWing
Cost: 20.4
Weight: 3
Movement Systems:
System MA Location Kills Space Cost
Pod 110 Pod - 8 84
Cost: 84
Powerplant
Source: Gravitic Turbine (cold, supercharged)
XS: 1
MV: +2
MA: +2
M-Pool:
Cost: +x.3
Control System
Type: Uses mecha's control system
M-Pool:
Other: MV -2
Cost:
P+C+H Cost Multiplier: +x.3
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Reentry Prot. x.1
Space Enviro. x.05
Sublight x.75 1 AU/3day
Diver Drive x1.25 3 ly/day
Verniers x.1 5 +1 MV
Total Multiplier: x2.55
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost
Mecha Dock Hull 1 1
E-"seat" Hull 1 (for sub-mecha)
Cost: 2
Weight: 0
Final costs:
Base Weight: 19.5
Fuel Weight: 20 (10,000 kms!)
New Weight: 39.5
Base Cost: 171.4
Cost (after Multipliers): 608.5
Efficency ( tons): 0
Cost (w/Efficency, links): 608.5
Final Weight: 39.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x10
Scaled Cost: 15,212
Scaled Weight: 395
(w/Command Armour): 395
Notes: The space booster, used by both the ITR and the GSC, provides mecha with
the ability to travel the great distances of space. The sublight drive,
capible of sustaining a speed of 3 AUs per day, as well as a diverdrive mechanism,
enabling it to jump to distant star systems at a speed of 3 lightyears per day.
Normally, warships carry one space booster for every five space worthy mecha.
The mecha is possitioned outside at the front of the booster, so it may be hit
by enemy fire. There is a 50% chance the mecha will be hit on random attacks, but
the either the mecha or booster may be targeted, at an additional -1 penelty.
Name: L-90 L-Geimour (ITR)
Cost: 220
Weight: 44
Scale: x1
Configuration MV Land MA Flight MA
Mecha -1 6 12
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | LH S 7 - - 7
R Arm MS 5 5/0 5 | MW S 6 - - 6
L Arm MS 5 5/0 5 | MW S 6 - - 6
R Leg HS 6 6/0 6 | LH S 7 - - 7
L Leg HS 6 6/0 6 | LH S 7 - - 7
Head St 3 3/1 3 | HS S 5 - - 5
Cost: 73
Weight: 36.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Cost: 4
Weight: .5
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
Medium Laser +1 9 5k inf 5 1 9 4 LArm (backup weapon)
Portfolio Cell:
Energy Staff (15/45 energy) 8 41 8 2-H 3 effects
Portfolio Effects
Plasma Halberd+1 - 15k inf - - - - Staff 15 energy
Fusion Pulse +0 7 15k inf - 2 - - Staff 15 energy
Plasma Jet -1 13 20k 2 - 3 - - Staff 30 energy
Cost: 54
Weight: 7.5
Movement Systems:
System MA Location Kills Space Cost
Main 4 Torso - 5 5
R.Leg 4 R.Leg - 6 6
L.Leg 4 L.Leg - 6 6
Cost: 17
Powerplant
Source: Gravatic Power Cell (cold, Supercharged, 6hr powercell)
XS: 1
MV: +2
MA: +2
M-Pool:
Cost: +x.15
Control System
Type: VR
M-Pool: +33%
Other:
Cost: +x.05
P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +33%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Veriers x.1 5 +1 MV
Space Enviro. x.05
Total Multiplier: +x.35
Total M-Pool Bonus(+%): +33%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-pod Torso 1 2
Missile Jammer Head 2 5 Range: 0, Level: -3
Cost: 7.5
Weight: 0
Final costs:
Base Weight: 44.5
Fuel Weight: 4.5
New Weight: 49
Base Cost: 155.5
Cost (after Multipliers): 210
Efficency ( -5 tons): 10
Cost (w/Efficency, links): 220
Final Weight: 44
Remote Cost (Total for All): 0
Command Armour Cost: (+75)
Scale: x1
Scaled Cost: 220 (or 295 with Ironclad Armor)
Scaled Weight: 44
(w/Command Armour): 44
Note: L-Geimour is one of the most war-proven designs in the ITR, second
only to the Raptors. This one design has survied through thrity years of
war (since its inception in 2350) realitively unchanged. Capable of space,
air, and ground combat, and more manuverable than the standard Raptors, the
L-Geimour is the premier choice of most lower officers, and even some
high officers (but with ironclad armor).
Standard L-Geimour Ironclad armor stats are listed below:
Total Cost: +75
B.Mod: 0
Tonnage: +12.5 (none count aginst MV and MA)
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso LH S 7 - - 14/7 .6 14
R Arm MW S 4 - - 8/4 .3 8
L Arm MW S 4 - - 8/4 .3 8
R Leg LH S 5 - - 10/5 .4 10
L Leg LH S 5 - - 10/5 .4 10
Cost: 50
Weight: 12.5
Balance Verniers
Location B.Mod Space Cost
Torso .6 -7 7
R Arm .3 -4 4
L Arm .3 -4 4
R Leg .4 -5 5
L Leg .4 -5 5
Cost: 25
Notes: It is not uncommon for weapons and other equipment to be added into the
Ironclad armor.
Name: KX-44 Kraken (ITR)
Cost: 2462
Weight: 205.5
Scale: x1
Configuration MV Land MA Flight MA
Mecha 0 4 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso SH 20 20/1 20 | MgH B 11 - 4 17
R Arm AH 10 10/0 10 | MgH B 11 - 4 17
L Arm AH 10 10/0 10 | MgH B 11 - 4 17
R Leg MgH 10 10/0 12 | MgH B 11 - 4 17
L Leg MgH 10 10/0 12 | MgH B 11 - 4 17
R Pod MgH 22/0 11 | MgH B 11 - 4 17
L Pod MgH 22/0 11 | MgH B 11 - 4 17
R Wing SH 10 10/0 10 | MgH B 11 - 4 17
L Wing SH 10 10/0 10 | MgH B 11 - 4 17
Head SH 10 10/1 10 | MgH B 11 - 4 17
Cost: 286
Weight: 105
Command Armor:
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso SH B 10 1 - 20/0 .9 25
R Arm AH B 7 1 - 14/1 .6 17.5
L Arm AH B 7 1 - 14/1 .6 17.5
R Leg MgH B 9 1 - 18/4 .8 20
L Leg MgH B 9 1 - 18/4 .8 20
Head SH B 5 1 - 10/5 .4 12.5
Cost: 112.5
Weight: 23.5
Balance Verniers Spc Cost
Torso .9 -10 10
R Arm .6 -7 7
L Arm .6 -7 7
R Leg .8 -9 9
L Leg .8 -9 9
Head .5 -5 5
Cost: 47
Finnal B.Mod: 0
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Torso MgH React. - 15 1 - 9 63 - Energy Only, Reset 1, Turns 10
Cost: 63
Weight: 7.5
Sensor Type Range Comm Kills Location Cost Space
Main LH 20 km 1800 km 2 Head 12 1
Backup Bak 1 km 300 km 2 Torso 2 2
Cost: 14
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 3k - 1x2 4 2 Arms
Kicking +0 - 6k -
Fusion Cannon -2 36 20k inf 20 1/2 20 20 Mount RShoulder
Halburd +0 - 14k-AP - 14 - 14 14 2-H
Vulcan Hellfire+0 8 8k-AP 10 8 8 45 18 2-H
3 APX clips 10x3 4.5x3 20x3 1x3 On hip
10-Pack Hvy. 1 +2 11 10k 10 4 - 19 10 Torso
10-Pack Hvy. 2 +2 11 10k 10 4 - 19 10 RWing
10-Pack Hvy. 3 +2 11 10k 10 4 - 19 10 LWing
Swarm Pack G 1 +0 8 1k 100 7 - 18 9 RArm
Swarm Pack G 2 +0 8 1k 100 7 - 18 9 LArm
(In Ironclad Armor)
Laser AMS 1 +1 8 4k inf 4 1 6 6 IC RA Anti-Missle
Laser AMS 2 +1 8 4k inf 4 1 6 6 IC LA Anti-Missle
Swarm Pack B 1 +0 8 1k 50 3 - 10 4 IC RL
Swarm Pack B 2 +0 8 1k 50 3 - 10 4 IC LL
Cost: 268
Weight: 48.75
Movement Systems:
System MA Location Kills Space Cost
Pod Thruster 3 RPod - 22 22
Pod Thruster 3 LPod - 22 22
Leg Thruster 1 RLeg - 8 8
Leg Thruster 1 LLeg - 8 8
Cost: 60
Powerplant
Source: Gravatic Turbine (cold, supercharged)
XS: 1
MV: +2
MA: +2
M-Pool:
Cost: +x.3
Control System
Type: Neural (for both crew)
M-Pool: +67%
Other: +1 Acc, +2 MV, but -2 MV for 2 crewmen
Cost: +x.6 (x.5 + x.1)
P+C+H Cost Multiplier: +x.9
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes: +1 Acc, +2 MV, but -2 MV for 2 crewmen
Cost Multiplier Systems:
System Cost Space Special
Veriers x.4 20 in IC Armor +4 MV
Reentry Prot. x.1
Space Enviro. x.05
Total Multiplier: x1.45
Total M-Pool Bonus(+%): +67%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 - (pilot, ECM, Sensors, Anti-Missile sys)
Extra Crewman Torso 1 2 (Gunner)
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Pod Torso 1 2
Spot light Torso - .2
Adv.Sensor Pack Head 2 10
Spoting Radar Head 5 5
Mag.Res. Lens Head 1 15
Missile Jammer Head 3 30 Range: 2, Level: -6
Sensor Jammer Head - 12 Range: 2, Level: -6
Cost: 76.7
Final costs:
Base Weight: 186.75
Fuel Weight: 18.65
New Weight: 182
Base Cost: 767.2
Cost (after Multipliers): 1881
Efficency ( tons): 0
Cost (w/Efficency, links): 1881
Final Weight: 182
Remote Cost (Total for All): 0
Command Armour Cost: 159.5
Scale: x1
Scaled Cost: 2040
Scaled Weight: 182
(w/Command Armour): 205.5
Notes: The Kraken, dubbed "the Walking Fortress" is a massive mecha, used as
a heavy fire support unit. This hunched over, crab-shapped mecha has so many
weapons, in fact, that it requires two crewmen, one as pilot, one as gunner.
To make up for its slugishness, the cockpit is equipped with two neural
interface systems.
Name: GS5-90 Gallant (GSC)
Cost: 185.2
Weight: 46.2
Scale: x1
Configuration MV Land MA Flight MA
Mecha -5 3 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso St 6 6/1 6 | MW S 6 - 1 6
R Arm MS 5 5/0 5 | MW S 6 - 1 6
L Arm MS 5 5/0 5 | MW S 6 - 1 6
R Leg MS 5 5/2 5 | MW S 6 - 1 6
L Leg MS 5 5/2 5 | MW S 6 - 1 6
Pod MS 8/0 4 | MW S 6 - 1 6
Head St 3 3/2 3 | MW S 6 - 1 6
Cost: 75
Weight: 35.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7 km 1000 KM 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 arms
Vulcan Rifle +0 6 4k 24 4 8 22 10 2-H
3 HEX clips 24x3 6x3 hip On Hip
Mega-Missile +2 16 20k 1 1 35 4 RArm
Smart 18+, 3 turns
Mega-Missile +2 16 20k 1 1 35 4 LArm
Smart 18+, 3 turns
Swarm Pack A +0 8 1k 25 2 any 5 2 Torso Boom
Swarm Pack A +0 8 1k 25 2 any 5 2 Torso Boom
Cost: 124
Weight: 6
Movement Systems:
System MA Location Kills Space Cost
Main Thruster 4 Pod - 8 8
RLeg Thruster 2 RLeg - 3 3
LLeg Thruster 2 LLeg - 3 3
TOTAL COST: 14
Powerplant
Source: MHD (Cold, Underpowered)
XS: 1
MV: -1
MA: -1
M-Pool:
Cost: -x.15
Control System
Type: Screens
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: -x.15
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Total Multiplier: -x.15
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost Notes
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Cost: 1.5
Weight: 0
Final costs:
Base Weight: 42
Fuel Weight: 4.2
New Weight: 46.2
Base Cost: 218
Cost (after Multipliers): 185.2
Efficency ( tons): 0
Cost (w/Efficency, links): 185.2
Final Weight: 46.2
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 185.2
Scaled Weight: 46.2
(w/Command Armour): 46.2
Notes: The GS5-90 Gallant is the primary mechasuit of the GSC. Larger and
more powerful than the ITR's standard Raptor, the Gallant makes a formitable
opponent in combat, with it's Vulcan rifle, 2 swarm missle packs, and a pair of
mega-missiles. However, its bulky and clumsiness makes it less than desirable
most pilots.
Name: Moray (GSC)
Cost: 259.4
Weight: 67.6
Scale: x1
Configuration MV Land MA Flight MA
Mecha -2 4 11
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MW 12 12/0 12 | MW S 6 - 1 6
R Arm HS 6 6/3 6 | MW S 6 - 1 6
L Arm HS 6 6/3 6 | MW S 6 - 1 6
R Leg MW 7 7/0 7 | MW S 6 - 1 6
L Leg MW 7 7/0 7 | MW S 6 - 1 6
R Wing HS 5 5/0 5 | MW S 6 - 1 6
L Wing HS 5 5/0 5 | MW S 6 - 1 6
Head MS 4 4/1 4 | MW S 6 - 1 6
Cost: 100
Weight: 50
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
SuperRail Rifle+0 20 20k 10 20 1 32 11 2-H
3 HEX clips 10x3 6x3 Hip On Hip
6-Pack Hvy +2 11 10k 6 4 - 14 6 Torso
6-Pack Hvy +2 11 10k 6 4 - 14 6 Torso
Cost: 73
Weight: 15
Movement Systems:
System MA Location Kills Space Cost
Leg Thruster 4 RLeg - 7 7
Leg Thruster 4 LLeg - 7 7
Wing Thruster 2 RWing - 3 3
Wing Thruster 2 RWing - 3 3
Cost: 20
Powerplant
Source: Dynamo Power Cell (cold, overpowered, 6hr powercell)
XS: 1
MV: +1
MA: +1
M-Pool:
Cost: +x.0
Control System
Type: Screens
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: +x0
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Veriers +2 x.2 10 +2 MV
Total Multiplier: +x.25
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Cost: 1.5
Weight: 0
Final costs:
Base Weight: 66
Fuel Weight: 6.6
New Weight: 72.6
Base Cost: 198.5
Cost (after Multipliers): 249.4
Efficency ( 5 tons): 10
Cost (w/Efficency, links): 259.4
Final Weight: 67.6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 259.6
Scaled Weight: 67.6
(w/Command Armour): 67.6
Notes: The Moray is a first strike killer. It's job is to devistate enemy
lines, pull back, restock on ammo, and strike again. It's eqiuped for space
combat, and was specifically designed for space and arial operations.
Name: Neo-Moray (GSC)
Cost: 485
Weight: 58.9
Scale: x1
Configuration MV Land MA Flight MA
Mecha -1 6 16
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LH 14 14/1 14 | MW S 6 - 1 6
R Arm MW 7 7/1 7 | MW S 6 - 1 6
L Arm MW 7 7/1 7 | MW S 6 - 1 6
R Leg LH 8 8/1 8 | MW S 6 - 1 6
L Leg LH 8 8/1 8 | MW S 6 - 1 6
R Wing MW 6 6/0 6 | MW S 6 - 1 6
L Wing MW 6 6/0 6 | MW S 6 - 1 6
Pod MW - 12/0 6 | MW S 6 - 1 6
Head MW 6 6/3 6 | MW S 6 - 1 6
Cost: 122
Weight: 58
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Cost: 4
Weight: .5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 2k - 1x2 4 2 Arms
Rail Razor +0 10 12k 10 12 5 47 14 2-H
2 HEX clips 10x2 4.7x2 6.5x2 2 Hip On Hip
3-Pack Hvy +1 11 10k 3 2 42 6 Torso
Smart 18+, 3 turns
3-Pack Hvy +1 11 10k 3 2 42 6 Torso
Smart 18+, 3 turns
Cost: 148
Weight: 13.7
Movement Systems:
System MA Location Kills Space Cost
Pod Thruster 4 Pod - 12 12
Wing Thruster 3 RWing - 6 6
Wing Thruster 3 RWing - 6 6
Leg Thruster 1 RLeg - 1 1
Leg Thruster 1 LLeg - 1 1
Cost: 26
Powerplant
Source: Antimatter Power Cell (hot, supercharged, 6hr powercell)
XS: 5
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.15
Control System
Type: Virtual
M-Pool: +33%
Other:
Cost: +x.05
P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +100%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Veriers +2 x.2 10 +2 MV
Total Multiplier: +x.45
Total M-Pool Bonus(+%): +100%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Seat Torso - 1
Missile Jammer Head 2 5 Range: 0, Level: -3
Cost: 6.5
Weight: 0
Final costs:
Base Weight: 71.7
Fuel Weight: 7.2
New Weight: 78.9
Base Cost: 306.5
Cost (after Multipliers): 445
Efficency ( 20 tons): 40
Cost (w/Efficency, links): 485
Final Weight: 58.9
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 485
Scaled Weight: 58.9
(w/Command Armour): 58.9
Notes: The Neo-Moray is a heavy strike mecha, an improved version of the old
Moray, designed for the army of the New GSC Regime. It's job is basically
destroy everything in its line of fire.
Name: HV-19 Titan (GSC)
Cost: 620
Weight: 95.7
Scale: x1
Configuration MV Land MA Flight MA
Mecha -6 3 9
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso AH 18 18/0 18 | MgH B 11 - 4 17
R Arm MH 9 9/4 9 | AH B 9 - 4 14
L Arm MH 9 9/4 9 | AH B 9 - 4 14
R Leg AH 10 10/0 10 | MgH B 11 - 4 17
L Leg AH 10 10/0 10 | MgH B 11 - 4 17
Pod SH 20/1 10 | AH B 9 - 4 14
Head MH 8 8/0 8 | MH B 8 - 4 12
Cost: 179
Weight: 66
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20 km 1800 km 2 Head 12 1
Backup Bak 1 km 300 km 2 Torso 2 2
Cost: 14
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 3k - 1x2 4 2 Arms
Pulsar Cannon +0 14 8k inf 8 5 49 10 Pod
160mm Rifle -2 26 20k 10 20 1 18 18 2-H
2 Clips 10x2 14x2 Hip Blast-2
10-Pack Med. +1 14 6k 10 4 - 10 4 RLeg
10-Pack Med. +1 14 6k 10 4 - 10 4 LLeg
Cost: 119
Weight: 19
Movement Systems:
System MA Location Kills Space Cost
Main Thruster 4 Torso - 13 13
Leg Thruster 1 RLeg - 4 4
Leg Thruster 1 LLeg - 4 4
Pod Thruster 2 Pod - 9 9
Cost: 30
Powerplant
Source: Dynamo Reactor (cold, overcharged)
XS: 1
MV: +1
MA: +1
M-Pool:
Cost: +x.15
Control System
Type: VR
M-Pool: +33%
Other:
Cost: +x.05
P+C+H Cost Multiplier: +x.2
P+C+H M-Pool Bonus(+%): +33%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Veriers x.2 10 +2 MV
Reentry Prot. x.1
Total Multiplier: +x.55
Total M-Pool Bonus(+%): +33%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Pod Torso 1 2
Mag.Res. Lens Head 1 15
Adv.Sensor Pack Head 2 10
Missile Jammer Head 3 30 Range: 2, Level: -6
Cost: 57.5
Weight: 0
Final costs:
Base Weight: 87
Fuel Weight: 8.7
New Weight: 95.7
Base Cost: 400
Cost (after Multipliers): 620
Efficency ( tons): 0
Cost (w/Efficency, links): 620
Final Weight: 95.7
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 620
Scaled Weight: 95.7
(w/Command Armour): 95.7
Notes: The Titan is premier squadron commander mechasuit, used almost
exclusively by GSC officers of the rank 'Major'. It's only weekness is its
shear bulk, making it one of the clumsiest and lest manuverable mecha.
However, nothing short of a very high powered weapon has a chance at bringing
it down.
Name: Cobra class Advanced Tactical Mecha (GSC)
Cost: 1218.6
Weight: 46 tons
Scale: x1
Configuration MV Land MA Flight MA
Mecha +0 6 17
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso LH 14 14/0 14 | LH B 7 - 4 10.5
Head MW 6 6/0 6 | LH B 7 - 4 10.5
R Arm MW 7 7/0 7 | LH B 7 - 4 10.5
L Arm MW 7 7/0 7 | LH B 7 - 4 10.5
R Leg LH 8 8/0 8 | LH B 7 - 4 10.5
L Leg LH 8 8/0 8 | LH B 7 - 4 10.5
Pod MW 12/0 6 | LH B 7 - 4 10.5
R Wing MW 6 6/0 6 | LH B 7 - 4 10.5
L Wing MW 6 6/0 6 | LH B 7 - 4 10.5
Cost: 168.5
Weight: 65.5
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Torso LH React. - 11 - - 4 79 - Ranged Only, Reset 0
Cost: 79
Weight: 5.5
Sensor Type Range Comm Kills Location Cost Space
Main MH 26 km 2300 km 3 Head 16 1
Cost: 16
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 2k - 1x2 4 2 Arms
Nucleon Pulse Gun +2 14 13k inf 13 4 212 14 2-H Disruptor!
3-Pack Hvy +1 11 10k 3 2 42 6 Torso
Smart 18+, 3 turns
3-Pack Hvy +1 11 10k 3 2 42 6 Torso
Smart 18+, 3 turns
Cost: 300
Weight: 9.5
Movement Systems:
System MA Location Kills Space Cost
Pod Thruster 5 Pod - 11 11
Wing Thruster 4 RWing - 6 6
Wing Thruster 4 LWing - 6 6
Leg Thruster 2 RLeg - 2 2
Leg Thruster 2 LLeg - 2 2
Cost: 27
Powerplant
Source: Gravitic Power Cell (cold, supercharged, 6hr powercell)
XS: 1
MV: +2
MA: +2
M-Pool:
Cost: +x.15
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Veriers x.2 10 +2 MV
ACE 2 x.1 +67% MP
Stealth x.2
Total Multiplier: +x.8
Total M-Pool Bonus(+%): +67%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Pod Torso - 2
Full ECM Suite Head 1 25.5 Level: -4
Full ECCM Suite Head - 8.5 Level: -4
Adv.Sensor Pack Head 2 10
Cost: 46.5
Weight: 0
Final costs:
Base Weight: 82
Fuel Weight: 8.2
New Weight: 90.2
Base Cost: 637
Cost (after Multipliers): 1146.6
Efficency ( 36 tons): 72
Cost (w/Efficency, links): 1218.6
Final Weight: 46
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 1218.6
Scaled Weight: 46
(w/Command Armour): 46
Notes: The Cobra ATM is the latest and most deadly addition to the GSC
army. Equipted with elusive stealth capabilities and a powerful electronics
warfare package, a potental adversary would be lucky to even target this
deadly mecha, let alone shoot it down.
Name: SK-13 Senso Kami (War God)
Cost: 2645
Weight: 124.3
Scale: x1
Configuration MV Land MA Flight MA
Mecha -3 4 12
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso SH 20 20/0 20 | SH B 10 - 4 15
R Arm AH 10 10/0 10 | SH B 10 - 4 15
L Arm AH 10 10/0 10 | SH B 10 - 4 15
R Leg SH 11 11/0 11 | SH B 10 - 4 15
L Leg SH 11 11/0 11 | SH B 10 - 4 15
R Wing AH 9 9/0 9 | SH B 10 - 4 15
L Wing AH 9 9/0 9 | SH B 10 - 4 15
Pod SH 20/1 10 | SH B 10 - 4 15
Head AH 8 9/0 9 | SH B 10 - 4 15
Cost: 234
Weight: 89
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Torso SH React. - 14 1 - 7 67 - Energy Only, Reset 0, Turns Inf.
Cost: 67
Weight: 7
Sensor Type Range Comm Kills Location Cost Space
Main MgH 50 km Planet 4 Head 32 1
Backup Bak 1 km 300 km 2 Torso 2 2
Cost: 34
Weight: 3
Weapons: +1 WA to all for Neural Interface
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 3k - 1x2 4 2 Arms
Nuclear Cannon +0 18 20k inf 20 1/1 719 20 Pod Hex Wide, Mega-Beam
AX-50 Guns +0 9 10k 40 10 8 66.5 9 RArm includes ammo
AX-50 Guns +0 9 10k 40 10 8 66.5 9 LArm includes ammo
Cost: 856
Weight: 14
Movement Systems:
System MA Location Kills Space Cost
Wing Thruster 2 RWing - 7 7
Wing Thruster 2 LWing - 7 7
Leg Thruster 3 RLeg - 11 11
Leg Thruster 3 LLeg - 11 11
Torso 2 Torso - 3 3
Cost: 39
Powerplant
Source: Antimatter Powercell (hot, supercharged, 6 hours)
XS: 5
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.15
Control System
Type: Neural
M-Pool: +67%
Other: +2 MV, +1 Accuracy
Cost: +x.5
P+C+H Cost Multiplier: +x.65
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes: +1 Acc, +2 MV
Cost Multiplier Systems:
System Cost Space Special
Veriers x.3 15 +3 MV
Space Enviro. x.05
ACE 2 x.1 +67%
Total Multiplier: x1.10
Total M-Pool Bonus(+%): +200%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
V-Pod Torso 3 6
Missile Jammer Head 1 13 Range: 0, Level: -5
Adv. Sensor Head 2 10
Cost: 29.5
Weight: 0
Final costs:
Base Weight: 113
Fuel Weight: 11.3
New Weight: 124.3
Base Cost: 1260
Cost (after Multipliers): 2645
Efficency ( tons): 0
Cost (w/Efficency, links): 2645
Final Weight: 124.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 2645
Scaled Weight: 124.5
(w/Command Armour): 124.5
Notes: The War God is the ultimate mecha in the GSC army. It was specially
Designed for General Briggs, but he was so pleased with it he has ordered
a hundred more for his high commanders. Only through ex-OFM sources was the
ITR able to collect vital information on this mecha, who truly is the God of
War.
Name: Ares-1 Space Booster (GSC Corvette Space Booster)
Cost: 217,125
Weight: 665
Scale: x10
Configuration MV Land MA Flight MA
Corvette +0 0 17, or 1AU/3day, or 3LY/per day
Servos: Armor: (Scaled)
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Hull MgH 220 22/0 22 | AH G 90 - 80 90
R Wing MgH 110 11/0 11 | AH G 90 - 80 90
L Wing MgH 110 11/0 11 | AH G 90 - 80 90
R Pod MgH 22/1 11 | AH G 90 - 80 90
L Pod MgH 22/1 11 | AH G 90 - 80 90
Cost: 516
Weight: 44.5
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Hull MgH React. - 150 - - 5 73 - Ranged Only, Reset 1
Cost: 73
Weight: 7.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MgH 500 km System 100 Hull 32 1
Cost: 32
Weight: 2
Weapons: (Add +1 WA to all these for the neural interface)
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Main Cannon +2 180 200k inf 200 1/2 92.5 4 Hull Disrupter
Msl Launcher +3 130 130k 20 17 600 6 RWing
Smart 18+, 3 turns
Msl Launcher +3 130 130k 20 17 600 6 LWing
Smart 18+, 3 turns
Gatlng Laser +2 60 20k inf 20 8 53.5 2 RWing Anti-Mecha
Gatlng Laser +2 60 20k inf 20 8 53.5 2 RWing Anti-Mecha
^^^^ interservo linked
Cost: 1400
Weight: 13.7
Movement Systems:
System MA Location Kills Space Cost
Hull 3 Hull - 4 4
R Pod Thruster 7 RWing - 14 14
L Pod Thruster 7 LWing - 14 14
Cost: 32
Powerplant
Source: Antimatter (Hot, supercharged)
XS: 1
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.3
Control System
Type: Neural Interface (with sub-mecha)
M-Pool: +67%
Other: +2 MV, +1 Accuracy
Cost: +x.5
P+C+H Cost Multiplier: +x.8
P+C+H M-Pool Bonus(+%): +133%
P+C+H Other Notes: +2 MV, +1 Accuracy
Cost Multiplier Systems:
System Cost Space Special
Reentry Prot. x.1
Space Enviro. x.05
Sublight x.75 1 AU/3day
Diver Drive x1.25 3 ly/day
Verniers x.2 10 +2 MV
Total Multiplier: x3.15
Total M-Pool Bonus(+%): +133%
Subassemblies:
System Loc Space Cost
Sub-mecha Hull 10 10 (as cockpit)
E-"seat" Hull 1 (for sub-mecha)
Weapon link Wings 3
Adv. Sensor Hull 2 10
Spotting Radar Hull 1 12
Cost: 36
Weight: 0
Final costs:
Base Weight: 67.7
Fuel Weight: 6.8
New Weight: 74.5
Base Cost: 2089
Cost (after Multipliers): 8669
Efficency ( 8 tons): 16
Cost (w/Efficency, links): 8685
Final Weight: 66.5
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x10
Scaled Cost: 217,125
Scaled Weight: 665
(w/Command Armour): 665
Notes: The Ares-1 Space Booster is a huge battle fortress, specially design
for the War God mecha. The War God fits inside the craft, and through various
interfaces, the War God pilot controls the booster directly. The booster is
a heavily armed flying fortress. With it's gatling laser guns, it can cut
through mecha with ease, and the main gun can make short work of capital ships.
It completely incompasses the mecha inside, and the mecha cannot be hit until the
booster is destroyed.
Name: Cyclops Power-Cycle suit (Roadstriker Scale)
Cost: 316.86
Weight: 6.5
Scale: x1/5
Configuration MV Land MA Flight MA
Powersuit +0 50mpt 19
Powercycle +0 120mpt -
Servos: Armor:
Location Class Hits Space/Left Cost | Class Type SP Absorp DC Cost
Torso AH 90h 18/0 18 | SH B 50h - 4k 15
Head AH 45h 9/2 9 | SH B 50h - 4k 15
R Arm AH 50h 10/0 10 | SH B 50h - 4k 15
L Arm AH 50h 10/0 10 | SH B 50h - 4k 15
R Leg SH 55h 11/0 11 | SH B 50h - 4k 15
L Leg SH 55h 11/0 11 | SH B 50h - 4k 15
R Pod SH - 20/0 10 | SH B 50h - 4k 15
L Pod SH - 20/0 10 | SH B 50h - 4k 15
Frnt Wheel SH 25h RPod 5 | Protected by R.Pod
Back Wheel Sh 25h LPod 5 | Protected by L.Pod
Cost: 219
Weight: 79.5
Sensors:
Sensor Type Range Comm Hits Location Cost Space
Main LH 20 km 180 km 10h Head 12 1
Cost: 12
Weight: 1
Weapons:
Name WA Rng Dmg Sht Hits BV CP Space Loc Notes
2 Hands +0 - 15h - 5x2 4 2 Arms
Kick +0 - 30h -
Pulse Gun +1 18 100h inf 100h 5 125 20 2-H
6-Pack Hvy +2 11 50h 6 20h 6 14 6 Torso
6-Pack Hvy +2 11 50h 6 20h 6 14 6 Torso
Cost: 157
Weight: 15
Movement Systems:
System MA Location Kills Space Cost
Pod Thruster 5 RPod - 10 10
Pod Thruster 5 LPod - 10 10
Leg Thruster 5 RLeg - 10 10
Leg Thruster 5 LLeg - 10 10
Cost: 40
Powerplant
Source: Dynamo Reactor (cold, overcharged)
XS: 1
MV: +1
MA: +1
M-Pool:
Cost: +x0.15
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x0.25
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Veriers x.2 10 +2 MV
Transfrom. x.35 - Cycle
Total Multiplier: +x.8
Total M-Pool Bonus(+%): +67%
Subassemblies
System Loc Space Cost Notes
Cockpit All over 10 -
Anti-Theft Torso - .2
E-Pod Torso - 2
Missile Jammer Head 3 12 Level: -5
Adv.Sensor Pack Head 2 10
Cool Design +2 Cool 1 1
Logic Processor +2 Int 1 5
Cost: 30.2
Weight: 0
Final costs:
Base Weight: 95.5
Fuel Weight: 9.5
New Weight: 105
Base Cost: 458.2
Cost (after Multipliers): 870.58
Efficency ( 40 tons): 80
Cost (w/Efficency, links): 950.58
Final Weight: 65
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 316.86
Scaled Weight: 6.5
(w/Command Armour): 6.5
Notes: The Cyclops Power-Cycle Suit is the primary tactical strike mecha of
the ITR. It is a transformable unit, changing from a large cycle to a heavy
powersuit. The pilot must wear a standard hardsuit, as the Cyclops transforms
around the hardsuit. It's primary weapon is big enough to cause significant
damage to full sized mecha, making it a deadly battle field opponet.
Name: GSC Gruntman Heavy Trooper (Roadstriker Scale)
Cost: 238.22
Weight: 6.5
Scale: x1/5
Configuration MV Land MA Flight MA
Battlesuit -3 30mpt 15 MA
Servos: Armor:
Location Class Hits Space/Left Cost | Class Type SP Absorp DC Cost
Torso SH 100h 20/0 18 | MgH B 55h - 4k 16.5
Head SH 50h 10/0 10 | MgH B 55h - 4k 16.5
R Arm SH 55h 11/2 11 | MgH B 55h - 4k 16.5
L Arm SH 55h 11/2 11 | MgH B 55h - 4k 16.5
R Leg SH 55h 11/1 11 | MgH B 55h - 4k 16.5
L Leg SH 55h 11/1 11 | MgH B 55h - 4k 16.5
Pod SH - 20/0 10 | MgH B 55h - 4k 16.5
Cost: 200.5
Weight: 74.5
Sensors:
Sensor Type Range Comm Hits Location Cost Space
Main LH 20 km 180 km 10h Head 12 1
Cost: 12
Weight: 1
Weapons:
Name WA Rng Dmg Sht Hits BV CP Space Loc Notes
2 Hands +0 - 20h - 5x2 4 2 Arms
Kick +0 - 30h -
MG-12 30mm +1 9 50h-AP 5 50h 6 69 20 2-H
3 APX clips 5x3 15x3 On hip AP
10cm Buster +2 26 100h-AP 5 100h 1 82.5 15 Torso
5 shells 166.5 Torso Blast 3 & AP
6-Pack Hvy +2 11 50h 6 20h 6 14 6 RLeg
6-Pack Hvy +2 11 50h 6 20h 6 14 6 LLeg
Cost: 228.5
Weight: 20
Movement Systems:
System MA Location Kills Space Cost
Pod Thruster 9 RPod - 22 22
Leg Thruster 3 RLeg - 7 7
Leg Thruster 3 LLeg - 7 7
Cost: 36
Powerplant
Source: Laser Fusion (hot, standard)
XS: 5
MV: +0
MA: +0
M-Pool:
Cost: -x0.1
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x0.0
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Veriers x.3 15 +3 MV
Total Multiplier: +x.3
Total M-Pool Bonus(+%): +67%
Subassemblies
System Loc Space Cost Notes
Cockpit All over 10 -
Anti-Theft Torso - .2
E-Seat Torso - 1
Adv.Sensor Pack Head 2 10
Cost: 11.2
Weight: 0
Final costs:
Base Weight: 95.5
Fuel Weight: 9.5
New Weight: 105
Base Cost: 488.2
Cost (after Multipliers): 634.66
Efficency ( 40 tons): 80
Cost (w/Efficency, links): 713.66
Final Weight: 65
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1/5
Scaled Cost: 238.22
Scaled Weight: 6.5
(w/Command Armour): 6.5
Notes: The Gruntman Heavy Trooper is anything but a grunt unit. This is a
highly sophisticated mini-mecha, designed for close quarter combat in places
mecha have trouble going (forest, caves, ships, etc), but it is also equipped
with a large anti-mecha cannon, which can be quite deadly.
Mecha By Mathais Russ
-----------------------------
Name: MX-44 Maelstrom (ITR)
Cost: 374.6
Weight: 26.7
Scale: x1
Configuration MV Land MA Flight MA
Mecha +0 7 28
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | MW S 6 - 1 6
Head MS 4 4/0 4 | MW S 6 - 1 6
R Arm MS 5 5/0 5 | MW S 6 - 1 6
L Arm MS 5 5/0 5 | MW S 6 - 1 6
R Leg MS 5 5/0 5 | HS S 5 - 1 5
L Leg MS 5 5/0 5 | HS S 5 - 1 5
R Wing St 3 3/0 3 | LW S 2 - 1 2
L Wing St 3 3/0 3 | LW S 2 - 1 2
R Pod MS 8/0 4 | LW S 5 - 1 2
L Pod MS 8/0 4 | LW S 5 - 1 2
Cost: 90
Weight: 41
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Torso LH React. - 11 - - 6 15.6 - Ranged Only, Reset X
Cost: 15.6
Weight: 5.5
Sensor Type Range Comm Kills Location Cost Space
Main MS 7 km 1000 km 1 Head 4 1
Backup Bak 1 km 300 km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 2k - 1x2 4 2 Arms
Weapons MountA 1 2 1 Torso For gun
Weapons MountB 1 2 1 Torso For gun
E-G MassDriver +0 9 15k 5 15 3 45.5 20 2-H,T 3 Feeds
Standard ammo 5 2 2
Hailstorm gun +0 9 4k 20 4 2 8 8 RPod Scattershot
Hailstorm gun +0 9 4k 20 4 2 8 8 LPod Scattershot
Cost: 71.5
Weight: 13.5
Movement Systems:
System MA Location Kills Space Cost
RWing 4 RWing - 3 5
LWing 4 LWing - 3 5
RLeg 6 RLeg - 5 6
LLeg 6 LLeg - 5 6
RArm 4 RArm - 3 5
LArm 4 LArm - 3 5
Cost: 32
Powerplant
Source: Antimatter Power Cell (Hot, Supercharged, 6hr powercell)
XS: 5
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.15
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Total Multiplier: +x.3
Total M-Pool Bonus(+%): +134%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Pod Torso 1 2
Missile Jammer Head 3 7.5 Range: 0, Level: -4
Cost: 10
Weight: 0
Final costs:
Base Weight: 61.5
Fuel Weight: 6.2
New Weight: 67.7
Base Cost: 225.1
Cost (after Multipliers): 292.6
Efficency ( 41 tons): 82
Cost (w/Efficency, links): 374.6
Final Weight: 26.7
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 374.6
Scaled Weight: 26.7
(w/Command Armour): 26.7
Note: The Maelstrom's armor is about as thick as a Storm Giant's, and it has
a superb flight system augmented by dual booster packs and thruster wings.
It has a powerful antimatter reactor, a reflex control system, and an energy
force shield system. It's main weapon is a powerful electro-gravitic mass
driver which can support both cone-blast and depleted-uranium ammo. It is
also equipped with two hailstorm cannons, one mounted on either shoulder,
which can pepper out hundreds of flechette rounds per second.
This version does not have special ammo, only a clip of standard shells.
Name: RZD-20 Dragonfly (ITR)
Cost: 480.6
Weight: 37.6
Scale: x1
Configuration MV Land MA Flight MA
Mecha +0 7 23
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso MS 8 8/0 8 | MW S 6 - 1 6
R Arm MS 5 5/0 5 | MW S 6 - 1 6
L Arm MS 5 5/0 5 | MW S 6 - 1 6
R Leg St 4 4/0 4 | HS S 5 - 1 5
L Leg St 4 4/0 4 | HS S 5 - 1 5
R Wing LW 2 2/0 2 | MS S 4 - 1 4
L Wing LW 2 2/0 2 | MS S 4 - 1 4
Head St 3 3/1 3 | HS S 5 - 1 5
Cost: 72
Weight: 36
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Torso HM React. - 7 1 - 7 61.3 - Range Only, Reset 0, Turns 7
Cost: 61.3
Weight: 4.5
Sensor Type Range Comm Kills Location Cost Space
Main MS 7 km 1000 km 1 Head 4 1
Backup Bak 1 km 300 km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 2k - 1x2 4 2 Arms
Weapons Mount 1 2 1 RArm For gun
Energy Sythe +1 1 10k inf 10 10 10 2-H Stored on hip
Super-Beam Gun -2 9 20k 1 20 1 86.5 10 Mount Clip-Feed and Mega-Beam
15 clips for gun 15 15 stored on hip
Cost: 117.5
Weight: 24
Movement Systems:
System MA Location Kills Space Cost
Torso 3 Torso - 1 2
RWing 3 RWing - 2 4
LWing 3 LWing - 2 4
RLeg 3 RLeg - 2 4
LLeg 3 LLeg - 2 4
RArm 4 RArm - 4 5
LArm 4 LArm - 4 5
Cost: 28
Powerplant
Source: Antimatter Power Cell (Hot, Supercharged, 6hr powercell)
XS: 5
MV: +2
MA: +2
M-Pool: +67%
Cost: +x.15
Control System
Type: Reflex
M-Pool: +67%
Other:
Cost: +x.1
P+C+H Cost Multiplier: +x.25
P+C+H M-Pool Bonus(+%): +134%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Enviro. x.05
Verniers x.1 5 +1 MV
Total Multiplier: +x.4
Total M-Pool Bonus(+%): +134%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-Pod Torso 1 2
Missile Jammer Head 0 6 Range: 0, Level: -3
Cost: 8.5
Weight: 0
Final costs:
Base Weight: 66
Fuel Weight: 6.6
New Weight: 72.6
Base Cost: 293.3
Cost (after Multipliers): 410.6
Efficency ( 35 tons): 70
Cost (w/Efficency, links): 480.6
Final Weight: 37.6
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 480.6
Scaled Weight: 37.6
(w/Command Armour): 37.6
Note: The Dragonfly is a modified L-Geimour, with a little less armor, but a
lot more equipment. It has a custom made super-beam cannon mounted on the
right arm, so powerful it drains an entire fusion cell every time it fires.
One model (depected here) is equiped with a deadly scythe to use for close
range combat. It also has a twelve megawatt force field system.
Mecha By Jon Fuller
-----------------------------
Name: RVM-50 Storm Giant (ITR)
Cost: 209
Weight: 49
Scale: x1
Configuration MV Land MA Flight MA
Mecha +0 6 10
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 10 10/0 10 | MW S 6 - 1 6
R Arm HS 6 6/0 6 | MW S 6 - 1 6
L Arm HS 6 6/0 6 | MW S 6 - 1 6
R Leg HS 6 6/0 6 | MW S 6 - 1 6
L Leg HS 6 6/0 6 | MW S 6 - 1 6
Head HS 5 5/1 5 | MW S 6 - 1 6
Cost: 75
Weight: 37.5
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 1000 km 1 Head 4 1
Backup - 1km 300 km 2 Torso 2 2
Cost: 6
Weight: 1.5
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
2 Hands +0 - 1k - 1x2 4 2 Arms
RG-80 Rifle +0 7 10k 12 3 3 20.4 12 2-H
2 clips (HEX) 5 - Hip On Hip
Beam Sword +2 - 6k inf 6 - 13 3 Hip -4 SP
Cost: 41.4
Weight: 5.5
Movement Systems:
System MA Location Kills Space Cost
Torso 1 Torso - 2 2
RLeg 2 RLeg - 4 4
LLeg 2 LLeg - 4 4
RShoulder 2 RArm - 3 3
LShoulder 2 LArm - 3 3
Cost: 16
Powerplant
Source: Gravitic Turbine (cold, supercharged)
XS: 1
MV: +2
MA: +2
M-Pool:
Cost: +x.3
Control System
Type: Screens
M-Pool:
Other:
Cost:
P+C+H Cost Multiplier: +x.3
P+C+H M-Pool Bonus(+%):
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Verniers x.2 10 +2 MV
Space Enviro. x.05
Total Multiplier: +x.55
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost
Cockpit Torso 1 -
Liftwire Torso - .3
Anti-Theft Torso - .2
E-pod Torso 1 2
Target Analyzer Head 1 5
Missile Jammer Head 2 5 Range: 0, Level: -3
Cost: 12.5
Weight: 0
Final costs:
Base Weight: 44.5
Fuel Weight: 4.5
New Weight: 49
Base Cost: 134.9
Cost (after Multipliers): 209
Efficency ( tons): 0
Cost (w/Efficency, links): 209
Final Weight: 49
Remote Cost (Total for All): 0
Command Armour Cost: 0
Scale: x1
Scaled Cost: 209
Scaled Weight: 49
(w/Command Armour): 49
Notes: The RVM-50 Storm Giant is a heavy interseptor mecha normally used in
holding defensive positions. It has a short range, but can be equipted with
drop tanks if the need arises.
=============================================================================
C. Paper Tiger 2037
=============================================================================
Mecha By Ron Keller
Name: Pasaran Tactical Fighter
Cost: 31.22 CP (44.1 CP with Command Armor)
Weight: 1.98 t (2.396 t with Command Armor)
Scale: 1/5
Configuration MV Land MA Flight MA
Fighter -1 N/A 36 (30 with Command Armor)
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Torso HS 50h 10/0 10 | Str Std 15h 0 25h 3
R Wing HS 25h 5/0 5 | Str Std 15h 0 25h 3
L Wing HS 25h 5/0 5 | Str Std 15h 0 25h 3
Cost: 29 CP
Weight: 14.5 t
Command Armor: (Not used on most units, see notes)
Location Class Type SP DC Absorp. Space B.Mod Cost Notes
Torso Str Std 15h 25h 0 6/0 -0.2 6 Holds Missile Pack
R Wing MW Std 5h 25h 0 3/0 -0.0 2 Holds Wing Pod
L Wing MW Std 5h 25h 0 3/0 -0.0 2 Holds Wing Pod
Cost: 10 CP
Weight: 2.5 t
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 100km 5h Torso 4 1
Cost: 4 CP
Weight: .5 t
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Pulse Blaster +0 9 25h Inf 25h 0 13.225 10 Mount Var A-Missile
(Optional Command Armor Weaponry)
Missile Pack +0 8 25h 6 10h 0 8.25 6 CA-T Smart 1/6
Wing Pod +0 8 25h 2 10h 0 2.75 6 CA-RW Smart 1/6 *Linked
Wing Pod +0 8 25h 2 10h 0 2.75 6 CA-LW Smart 1/6 *Linked
Cost: 13.225 CP / 26.975 CP (with Command Armor) + 3 CP for Interservo Link
Weight: 2.5 t / 4.16 t (with Command Armor)
Movement Systems:
System MA Location Kills Space Cost
Thruster 18 Right Wing - 5 6.41
Thruster 18 Left Wing - 5 6.41
Cost: 12.82
Powerplant
Source: Supercharged Hot Fusion Reactor
XS: 5
MV: + 2
MA: NA
M-Pool: + 67%
Cost: x.3
Control System:
Type:Screen
M-Pool: -
Other: -
Cost: -
P+C+H Cost Multiplier: x.3
P+C+H M-Pool Bonus(+%): + 67%
P+C+H Other Notes: + 2 MV
Cost Multiplier Systems:
System Cost Space Special
Transat Ability x.15 0 Surface-to-Orbit and Reentry capability
Space Env Prot x.05 0 Environmental protection and Zero-G combat
Total Multiplier: x0.5
Total M-Pool Bunus(+%): + 67%
Subassemblies
System Loc Space Cost Notes
Cockpit T 7 0 Canopy
Antitheft Lock T 0 .4 With alarm and pager
Ejector Seat T 0 1 Ejects Pilot
Weapons Mount T 2 2 Holds Pulse Blaster
Cost: 3.4 CP
Weight: .5 t
Final costs:
Base Weight: 18 t
Fuel Weight: 1.8 t (1000km, 827 km with Command Armor)
New Weight: 19.8 t
Base Cost: 63.445 CP
Cost (after Multipliers): 93.6675 CP
Efficency ( -0 tons): 0
Cost (w/Efficency, links): 93.6675 CP
Final Weight: 19.8 t
Command Armour Cost: | 38.625 CP
Scale: 1/5 |
Scaled Cost: 31.22 CP | 44.1 CP
Scaled Weight: 1.98 t |
(w/Command Armour): | 2.396 t
Notes: Cramped cockpit, Pilot may not have a Bod greater than 7.
This fighter may be equipped with an Air Superiority Package consisting
of Command Armor with built in smart missiles. Most fighters are not equipped
with this package due to the increased cost and decreased performance. All
Fighter Wings will have a supply of command armor to draw from.
Name: Pasaran Mainliner Armor
Cost: 39.39 CP (Rifle) / 39.29 CP (Cannon)
Weight: 3.86 t (Rifle) / 3.96 t (Cannon)
Scale: 1/5
Configuration MV Land MA Flight MA
Humanoid -3 50 mpt/ 7 8
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Head MS 20h 4/2 4 | HS Std 25h 0 25h 5
Torso MS 40h 8/0 8 | HS Std 25h 0 25h 5
Right Arm MS 25h 5/3 5 | HS Std 25h 0 25h 5
Left Arm MS 25h 5/3 5 | HS Std 25h 0 25h 5
Right Arm MS 25h 5/5 5 | HS Std 25h 0 25h 5
Left Arm MS 25h 5/5 5 | HS Std 25h 0 25h 5
Cost: 62
Weight: 31
Shields:
Location Class Type DA SP DC Absorp. Spaces Cost Binder Notes
Left Arm LW Std. -3 15h 25h 0 1 6.24 6 Mounted
Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main HStr 11km 130km 10h Head 6 1
Backup Bkup 1km 30km 10h Torso 2 2
Cost: 8
Weight: 2
Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Right Hand 0 10m 5+5h n/a 5h 0 1.75 1 RA Quick, Handy
Left Hand 0 10m 5+5h n/a 5h 0 1.75 1 LA Quick, Handy
Close Def Laser -1 3 10h Inf 10h 0 3.36 3 T Var Anti-Missile
Beam Rifle +1 11 25h Inf 25h 2 13.04 10 2H
Beam Cannon +1 17 35h Inf 35h 0 12.72 10 2H Warm Up 1
Cost: 19.9 / 19.58
Weight: 4.5 / 5.5
Movement Systems:
System MA Location Kills Space Cost
Wheels +2 Right Leg 5h x2 0 4
Left Leg 5h x2 0
Thrusters 2 Right Leg 0 3 2.97
Thrusters 2 Right Leg 0 3 2.97
Thrusters 4 Shield 0 6 5.94
Cost: 15.88
Weight: 2
Powerplant
Source: Hot Fusion Reactor
XS: 5
MV: -
MA: -
M-Pool: -
Cost: -x.1
Control System
Type: Slave
M-Pool: -
Other: -
Cost: x0
P+C+H Cost Multiplier: -x.1
P+C+H M-Pool Bonus(+%): +0%
P+C+H Other Notes:
Cost Multiplier Systems:
System Cost Space Special
Space Env Prot x.05 0 Environmental protection and Zero-G combat
Total Multiplier: x0.5
Total M-Pool Bonus(+%): +0%
Subassemblies:
System Loc Space Cost Notes
Cockpit All 10 0 Layout H-1, T-3, RA-1, LA-1, RL-2, LL-2, Armored.
Antitheft Lock T 0 .4 With alarm & pager.
Ejector System T 0 1.0 Blows armor off wearer
Nightlights T 0 .5 Illuminates 10m radius, allows night vision
Storage Comp. RA 1 1.0 Holds up to 100kg
Cost: 2.9
Weight: 0
Final costs:
Base Weight: 42 t 41 t
Fuel Weight: 2.1 t (500 km) 2.1 t (512 km)
New Weight: 44.1 t 43.1 t
Base Cost: 114.6 CP 114.92 CP
Cost (after Multipliers): 108.87 CP 109.174 CP
Efficency ( -4.5 tons): 9 CP 9 CP
Cost (w/Efficency, links): 117.87 CP 118.174 CP
Final Weight: 39.6 t 38.6 t
Scale: 1/5 1/5
Scaled Cost: 39.29 CP 39.39 CP
Scaled Weight: 3.96 t 3.86 t
Notes: Most of these armors are equipped with Beam Rifles, although each squad has
at least one Beam Cannon available. They are usually only used as support weapons
due to their low rate of fire. Other weapons may be assigned for some missions.
The Close Defense Laser may be used in an offensive role, but its low power
usually makes it a weapon of last resort.
The thrusters were designed with the heavier Beam Cannon in mind. When using the
Beam Rifle, the unit gains a slightly longer operational range, but no extra speed.
The shield described is a lightly armored flight assistance package. Pilots must
remember this when parrying. Many second-line units or shock troops are equipped
with cheaper shields which sacrifice the thrusters in favor of increased stopping
power. This variant loses flight capability, but may jump up to 200m (4 hexes).
Name: Puissant Chasseur PC-M1 Cheval
Cost: 37.58 CP
Weight: 2.938 t
Scale: 1/5
Configuration MV Land MA Flight MA
Humanoid -1 60 mpt/ 8 0
Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Head Str 15h 3/1 3 | MStr Std. 20h 0 25h