New Professions
Official
Heroric and Suicidal Test Pilot (D):
Mecha Piloting +1, Jury Rig +1, Mecha Tech [H] +1, Aircraft/Shuttle Pilot +1, Awareness/Notice +1, Survival +1, First Aid +1
Adrenaline Junkie, Guinea Pig, Etc.
Unofficial
Partisan/Terrorist (Jim Hunsinger):
Blade +1, Demolition +1, Handgun +1, Awareness +1, Rifle +1, Hand to hand +1, Stealth +1
A partisan is a person that has been caught behind enemy lines and is fighting the occupying forces. They are typically civilians that are doing what they can to regain what has been taken from them. Terrorists are similar except they will typically travel into a country that they feel have done a wrong to their people and attack anyone to get their point across.
Combat Medic (Jim Hunsinger):
Medical +1, Handgun +1, Rifle +1, Expert: Diagnose +1, Awareness +1, Stealth +1, Hand to hand +1
The combat medic is the first one to get medical aid to the wounded in the field. It is normally this persons actions that determine whether a wounded person is going to live or die.
Combat Engineer (Jim Hunsinger):
Handgun +1, Jury rig +1, Rifle +1, Basic repair +1, Demolitions +1, Expert: construction +1, Awareness +1, Hand to hand +1
Combat engineers specialize in construction, demolition, placement of defensive positions, as well as clearing mine fields etc.
Military Intelligence Specialist (Jim Hunsinger):
Handgun +1, Interrogate +1, Know language +1, Human perception +1, Hand to hand +1, Electronic warfare +1, Expert: military +1
Military intelligence specialists are the eyes and ears of the military. They specialize in interrogation of enemy prisoners of war and eaves dropping on enemy radio communications to gain intelligence on the enemies intentions.
Smuggler (Jim Hunsinger):
Streetwise +1, Handgun +1, Fast talk +1, Awareness +1, Forgery +1, Expert: Black market +1, Shadowing/avoid pursuit +1
Smugglers are the men and women who capitalize on shortages of materials in the world. When a wanted object is illegal to get in a certain area, a smuggler will get the material into that area and sell it for much more than it is usually worth.
Sniper (Jim Hunsinger):
Handgun +1, Shadow/avoid pursuit +1, Rifle +1, Survival +1, Stealth +1, Hand to hand +1, Awareness +1
Snipers are the specialized killers in the military. They are very skilled in shooting and remaining hidden from view. Where a platoon of soldiers will tear across the countryside to engage the enemy, a sniper will wait days for "One shot one kill." They are typically used to take out high priority personnel such as commanders and the like. They are a special breed of person that has a lot of patience.
Special Forces (Jim Hunsinger):
Handgun +1, Shadow/avoid pursuit +1, Rifle +1, Survival +1, Stealth +1, Hand to hand +1, Awareness +1, Heavy weapon +1
Special forces are highly trained soldiers that are experts in unconventional warfare. They will infiltrate behind enemy lines to gather intelligence, create and organize resistance forces from the local partisans, conduct sabotage operations, and disrupt rear echelon elements of the enemy forces.
Combat Hacker (Jim Hunsinger):
Handgun +1, Electronic warfare +1, Awareness +1, Expert: hacking +1, Stealth +1, Programming +1, Jury rig +1
If the 1990's was the information age then any period in the future is doubly so. With that realization, the militaries have realized the need for people who were highly skilled in computer operations. These people are trained to be able to hack into enemy computers and gather intelligence or disrupt the enemies computer usage. Many weapon systems, security systems and the like can be shut down by an experienced combat hacker.
Mercenary (Jim Hunsinger):
Rifle +1, Handgun +1, Awareness +1, Blade +1, Stealth +1, Hand to hand +1, Streetwise +1
Mercenaries are soldiers of fortune. Hired guns that are either very good at what they do or they don't last long in their chosen profession. Willing to fight for the highest bidder, the only thing they usually care about is the money and the glory of combat.
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