G-Compensator


Type:
Additive System

Space:
One Space located in the same Servo as the Cockpit

Cost:
5 CP per 1 MA beyond the 12 MA acceleration limit

Description:
The G-Compensator represents extra equipment and support technology which allows the pilot (and/or passengers) to survive the effects of pulling high G maneuvers. In some settings it may be as simple as a compressive suit and in more high tech settings it can be a damping inertial field.

A mech requires one G-Compensator for every Cockpit (of any type) and for each passenger compartment that is occupied or they cannot expend more than 12 MA in a single Turn. If they do so, those unprotected are struck with unconsciousness for 11 - Body Type in Turns.

Exempli gratia: Don is building a high G space-based interceptor. Knowing that he'll need to really move in order to catch his enemies, he builds in the ability to accelerate 15 MA per Turn, which should give him an edge. This costs him 1 Space from the Torso Servo and 15 CP.

Don also adds an extra Cockpit for his Electronic Countermeasures Engineer, Alik. Feeling stingy, he doesn't mount it a G-Compensator. If Don ever has to push the machine to get ahead of someone, Alik will be out cold for 8 Turns (with his Body of 3).

By Alex Williams

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