Take Note: Unless a rule or article has an Official or Semi-Official tag besides it, the rules therein are to be considered Optional Alternate or House Rules used by various of Mekton Z Players and Referees. THEY ARE NOT OFFICIAL.
| Official | Denotes the rule was created or officially endorsed by R.Talsorian Games / Benjamin Wright. |
| Semi-Official | Denotes the rule that was unofficially endorsed by R.Talsorian Games / Benjamin Wright. |
Official - Errata v1.1
Mekton Zeta Sourcebook Expansions
Pg. 64 Expanded Speedlines (1 - 250 MA)
Rookie Templates:
New Rookie Templates
Official - New Archetype: Prodigy
Species:Professions:
Official- New Professions
Alien
New Aliens
Statistics:
Skills:
Semi-Official - Official/Unofficial New Skills
Martial Arts
Equipment:
New Equipment
Explosives
Laser Designators
Mekton Zeta Plus Expansions
Chapter: Intro+
Parts Unknown™ Catelog Expansion
Tech Level Comparison
Redundant Technology
Cultural Technology Levels
Retrotech
Streamline InefficiencyChapter: Frame+
Servos:
Official- Monocoque and Semi-Monocoque Construction
Mecha Hands
Servo ExpansionsWheels and Treads:
Armor:
Official- Optimized Armor
Psychic Armor System
Armor Degradation & Stopping Power
Belted Armor for ShipsChapter: Weapons+
Gatling Guns
Satellite Weapons
Official- Out of Scale Weapon Accuracies
Armor Piercing/Armor CrushingBeam Weapons:
Energy Melee Weapons:
Melee Weapons:
Missiles:
Cruise Missile Rules
Official- New Missile Rules
Surface to Air Missile (SAM) Rules
Maximum Firing Multiplier
Palladium Converted MissilesProjectile Weapons:
Energy Pools:
MultiFlex System (Energy Pool Alternative)
Weapon Mount:
Weapon Mating:
Shields:
Optional Shield Rules
Regenerative Reactive SheildsReflectors:
Chapter: Additives+
Crew:
Sensors:
Recon Systems:
Electronic Warfare:
Remote Control:
Options:
Artifactory Subsystem
Official- Hardpoints
Hyper-Libary
Hyper-SensorsChapter: Specials+
Fuel:
Propulsion:
Boosterpacks:
Command Armor:
Chapter: Multis+
Powerplants:
Official- Broadcast Power
Advanced Powerplant Rules
PowercellsCockpit Controls:
Hydraulics:
Enviornmentals:
Maneuver Verniers:
ACE (Maneuver Pool):
Internal Automation:
Varying Internal Automation Statistics
Alternative Internal Automation RulesCloaking:
Shadow Imager:
ESPer Lens:
Thought Control:
Turbocharger:
Techno-Organics:
Lightspeed:
Teleportation:
Transformation:
Transformable Options:
Combiners:
Official - Combiner Armor
Chapter: Finals+
Stupid Mekton Tricks:
SFX:
Chapter: Scaling+
Scale Multipliers:
Scaling:
Chapter: Rules+
Weather & Warfare Effects:
Weather Rules
Weather Exposure
Handling Gravity on Other Worlds
Nuclear Warfare
Biological Warfare
Chemical WarfareGeneralities:
Heroic Robot Rules
Human Scale Combat System
Optional Repair System Rules
Official - Bruise Damage
Back Blast
Area of Effect for Hits
Realistic Ranges
Heavy Support
Combat Modifiers
Insertion/Extraction MethodesMagic rules:
Chapter: Series+
Uncategoriezed
Character Enhancers:
Convertion Notes:
Traveller: 2300 PCs to Mekton II PCs
Robotech/Macross II Characters to Mekton Z Format
Unclassified Systems:
Official - Phasing System
Semi-Official - Electronicmagnetic Pulse CannonsCalculation Rules:
Real Life Facts, Figures, and Stats:
Resourced From:
[Each specific article or page
indicates where it was originally sourced from.]
Menu
Mekton Z
History
Product Guide
Destinations
MZML
Credits and Disclaimer
R.Talsorian
ARG
mecha.com
Resources
Resources
Mekton Alpha (PDF)
MZ Rules Archive
Project Nemesis
NMMB 7.1
Official Game Sheets
Software
House Rules
Worlds of Mekton Z
Invasion Terra
Starblade Battalion
Mekton Empire
Algol
Virtual Mekton