THEORY:
Back during World War One and World War Two, ships were designed with two layers of armor. One layer, usually above the water line, was just a single layer of armor. Below the water line, a "torpedo belt" which consisted of a light layer of armor designed to set a torpedo off, and a heavier internal belt designed to deflect an explosion.Most combat starships in MZ and MZ+ consist of outer armored hull(SP armor), and the internal, load-bearing pressure hull(kills structure). However, some ships will add multiple layer of armor, designed to take more abuse. Zentraedi ships, for example, don't have energy shields, but can take frightful amounts of damage before they die.
PROCEDURE:
For mektons with a Native Form: Ship or Building, and no transformation systems, they can buy belted armor. The first, inner layer of armor is bought normally. Every additional layer on top of that is bought as the armor's SP times the refined armor cost, and times two, before scaling. Each layer is purchased individually, and is determined in an order of outer armor to the inner armor. There is no limit, except cost and weight, to the amount of layers that can be bought.When a ship with belted armor is attacked, the first layer of armor takes the damage, with any excess damage going to the next layer of hull, then the next until the damage is done. Only Nuclear and mega-beam weapons(in the ship's scale) can attack multiple armor layers. Nuclear weapons do damage to belted armor at one layer per hex of blast radius. Mega-beam weapons(in scale with the target ship) attack ALL layers of armor at the same time.
Each layer of armor provides protection to the layer below, up until the armor's SP is destroyed. On a ship's status sheet, the armor layers are written like this- 100abl/50/50
This means that the first layer is 100SP of ablative armor, 50 SP of standard armor, and another 50 SP of standard armor. Layers are read from the outermost one to the innermost layer.
Original Source: Mekton Bastion Text Archives
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